Basically mirroring the API of Trade::AbstractImporter, as that proved
to be useful. The old crazy openSingleData() and openData(horribleStuff)
are deprecated and will be removed in a future release.
No backwards compatibility is provided for font plugins, these need to
be adapted.
Allows the Font and FontConverter plugins be built without TARGET_GL
enabled. That was the last piece missing for making the magnum-plugins
repo completely GL-free.
They are passed in a std::unique_ptr<AbstractLayouter> and with the
non-virtual destructor their destructors weren't called. Found by
AddressSanitizer.
`char*` is now the default type for byte arrays. Results in shorter
code, less annoyances and more convenient testing. As is the case with
Corrade, I'm not doing any compatibility/deprecation layer, as most of
these functions is not widely used anyway.
As we are now using absolute includes, there is no need to prefix
everything with "magnum<Namespace>" etc. All generated configuration
files are renamed to configure.h and their path is included _before_
everything else to avoid accidental collisions.
The only places where they aren't absolute are:
- when header is included from corresponding source file
- when including headers which are not part of final installation (e.g.
test-specific configuration, headers from Implementation/)
Everything what was in src/ is now in src/Corrade, everything from
src/Plugins is now in src/MagnumPlugins, everything from external/ is in
src/MagnumExternal. Added new CMakeLists.txt file and updated the other
ones for the moves, no other change was made. If MAGNUM_BUILD_DEPRECATED
is set, everything compiles and installs like previously except for the
plugins, which are now in MagnumPlugins and not in Magnum/Plugins.
Encourages vectorization and generic usage even more. Some functions
were rewritten to make use of the new features, resulting in shorter and
more readable code. This also fixes the annoying naming collision with
WINAPI Rectangle() function.
The old Rectangle is now subclass of Range2D, is marked as deprecated
and will be removed in future release.
The virtual method is moved to doRenderGlyph(), for plugin implementers
it means that the function only needs to be renamed (and moved to private
section) and plugin version interface needs to be updated.
The common layouting code allows to remove many redundant code from
Renderer and also ability to test cursor position/bounding rectangle
updated properly. Rectangle updating now treats rectangle with zero size
as invalid and replaces it with glyph quad instead of merging the two. It
means that the returned rectangle now wraps the text more tightly and
does not always contain origin.
Got finally pissed with the requirement of setting AbstractFont::_size
manually and took this as opportunity to rework the internal plugin API
in a better way. Bumped the interface version, as this is binary
incompatible. MagnumFont doesn't support lineHeight yet.
No redundant naming. Text::Renderer2D and Text::Renderer3D is typedef'd
to old name, the typedefs are deprecated and will be removed in some
future release.
In 1.8.5 it is now possible to reference directly to enum member.
Hooray! Also added explicit @ref here and there, fixing some referencing
bugs along the way.