It limits the support for CMake 3.12+, but it's much less verbose and I
don't expect people to use ancient CMake versions with IDEs like Xcode
or VS anyway, so this should be fine.
Too deep nesting, too much typing. Colon cancer. Fully preserving
backwards compatibility, except for the recently added cone/frustum
intersection functions, which were not in master yet.
Most of the code is in the actual test where I'm comparing and
benchmarking three different implementations (a
naive/straightforward/ground-truth one, the chosen one and a fast though
cache-spilling table-based one) to ensure the behavior is consistent
across all of them and that the performance is within reasonable bounds.
The Corrade::TestSuite benchmarking stuff needs serious improvements,
though.
To be more consistent with GLSL naming. Also, the original naming was
quite misleading, as normalize() is used in GLSL for something
completely different.
If building with deprecated APIs, the Functions.h header includes the
new Packing.h header and the {de,}normalize() functions are defined as
deprecated aliases to the new functions. This will be removed at some
point in the future.
As with Corrade, this is not exactly backwards compatible, but for
common use case without OBJECT libraries this should not be a problem.
In any case, recreate the build dir and update your copy of all
Find*.cmake modules to avoid weird things happening.
User-facing changes:
* Documentation of all Find*.cmake modules converted to
reStructuredText to follow official CMake guidelines.
* The newfangled way to use the libraries is to link to Magnum::Shaders
instead of adding ${MAGNUM_SHADERS_INCLUDE_DIRS} to include path and
linking to ${MAGNUM_SHADERS_LIBRARIES}.
* The old ${MAGNUM_*_LIBRARIES} are deprecated and now just expand to
Magnum::* target. Use the target directly. These are also enabled
only when building with MAGNUM_BUILD_DEPRECATED.
* The old ${MAGNUM_*_INCLUDE_DIRS} are removed as the Magnum::* targets
cover these too.
Internal changes:
* Global state such as include_directories() was replaced with
target-specific settings.
Apart from different include (<Magnum/Math/Color.h> instead of
<Magnum/Color.h>) there shouldn't be any visible change to the user. The
BasicColor3 and BasicColor4 classes are now Math::Color3 and
Math::Color4. The Color3, Color4, Color3ub and Color4ub typedefs in
Magnum namespace stayed the same.
BasicColor3 and BasicColor4 is now an alias to Math::Color3 and
Math::Color4, is marked as deprecated and will be removed in future
release. The same goes for the <Magnum/Color.h> include, which now just
includes the <Magnum/Math/Color.h> header.
Everything what was in src/ is now in src/Corrade, everything from
src/Plugins is now in src/MagnumPlugins, everything from external/ is in
src/MagnumExternal. Added new CMakeLists.txt file and updated the other
ones for the moves, no other change was made. If MAGNUM_BUILD_DEPRECATED
is set, everything compiles and installs like previously except for the
plugins, which are now in MagnumPlugins and not in Magnum/Plugins.
As there is no Magnum::TypeTraits struct anymore, there is no need to
have redundant name in it. Hopefully Doxygen will handle the difference
between this and Corrade's TypeTraits.h properly.
Next few commits will add requirement for "strongly typed" angles in all
function parameters, e.g.:
Matrix3::rotation(24.0_degf);
Math::sin(1.047_radf);
The purpose is to make angle entering less error-prone, e.g. not passing
degrees when radians should be etc.