11 Commits (e560cec232ba9e7f0a97cabbcf7bfde0b7d3e418)

Author SHA1 Message Date
Vladimír Vondruš e560cec232 Shaders: add MeshVisualizer TBN to the benchmarks. 4 years ago
Vladimír Vondruš cc74784d40 Shaders: ability to disable Phong specular contribution. 5 years ago
Vladimír Vondruš a305a1ed85 Shaders: benchmarks Phong UBOs with ARB_buffer_storage as well. 5 years ago
Vladimír Vondruš afd8d7c8f9 Shaders: introduce Phong::Flag::LightCulling. 5 years ago
Vladimír Vondruš bda01bb3a5 Shaders: benchmark Phong with 64 lights but just 5 used. 5 years ago
Vladimír Vondruš d845793b8f Shaders: benchmark texture array variants. 5 years ago
Vladimír Vondruš 8077681388 Shaders: supply Vector material information in a separate UBO as well. 5 years ago
Vladimír Vondruš a2f8a920da Shaders: supply Flat material information in a separate UBO as well. 5 years ago
Vladimír Vondruš 5997d446a9 Shaders: add multidraw benchmark variants. 5 years ago
Vladimír Vondruš 79d70f1e3a Shaders: add UBO variants to the benchmark. 5 years ago
Vladimír Vondruš 73ba2b9d64 Shaders: benchmark all shader variants. 5 years ago