3 Commits (e59dcd236a99bc04a29976da999fc0c288a22b98)

Author SHA1 Message Date
Vladimír Vondruš 298e7c20a7 Split the OpenGL layer out, pt 23: adapted Platform. 8 years ago
Vladimír Vondruš 9e58eaca61 Split the OpenGL layer out, pt 15: compatibility for Platform::Context. 8 years ago
Vladimír Vondruš 53e2043c6b Split the OpenGL layer out, pt 14: Platform::{Context => GLContext}. 8 years ago
Vladimír Vondruš ec20dea1e2 Platform: un-deprecate creation of Platform::Context without passing args. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 2145ae9b96 Dropped NaCl support. 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 00891e941d Ability to pass const char** arguments to Platform::Context. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš e7383d88fc Initial support for passing arguments directly to the engine. 11 years ago
Vladimír Vondruš 277828ea44 Ability to do GL context creation fallbacks even from Context constructor. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš c09a929b0d Extension loading for OpenGL ES. 12 years ago
Vladimír Vondruš 9a4b7e3a32 Using flextGL instead of glLoadGen for GL extension loading. 12 years ago
Vladimír Vondruš 6c766df568 Move function pointer loading into platform-specific class. 12 years ago