52 Commits (e873af7777afa999ccd1ce5301658c2c027295b5)

Author SHA1 Message Date
Vladimír Vondruš 7376e8f36d Use functions to bind textures to shader rather than *Texture::bind(). 12 years ago
Vladimír Vondruš 959d40a02d Split Texture into TextureArray, MultisampleTexture and RectangleTexture. 12 years ago