12 Commits (eb790d7cc24f2c79e95938fb8fc33ac9999565b6)

Author SHA1 Message Date
Vladimír Vondruš bbb54a9df8 It's 2023 already! 3 years ago
Vladimír Vondruš 3eb131c82e GL: clean up remaining member function pointers in the state tracker. 3 years ago
Hugo Amiard bc1b9e39d7 GL: adapt Buffer/TransformFeedback to use Triple instead of std::tuple. 4 years ago
Hugo Amiard 62363094ae GL: adapt Buffer/TransformFeedback to use ArrayView. 4 years ago
Vladimír Vondruš cedc0d6eeb Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš e96996ea01 GL: avoid populating and sorting (!!) a vector of strings for exts. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 9a7d3a1bec Added TransformFeedback::maxVertexStreams() limit query. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 9373d5cd45 Missing includes. 11 years ago
Vladimír Vondruš 69949b991a Fix memory corruption on MSVC. 11 years ago
Vladimír Vondruš 5175805762 Common format for preprocessor #error messages. 11 years ago
Vladimír Vondruš 295b909c1c Print error if transform feedback header is used in OpenGL ES 2.0 build. 11 years ago
Vladimír Vondruš e8cefca023 Wait why how eww. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 6f355c564d Initial transform feedback implementation. 12 years ago
Vladimír Vondruš 278877f8e3 Enabled 2D multisample textures in ES 3.1. 12 years ago
Vladimír Vondruš 2cbcdeaeb4 Queries for max supported texture size. 12 years ago
Vladimír Vondruš 28939078e2 Decide about used extensions on only one place. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš b2325dda2f Support for object labels from KHR_debug and EXT_debug_label. 13 years ago
Vladimír Vondruš a040b358ef Shader-related limit queries. 13 years ago
Vladimír Vondruš 11b3150a31 Support for ARB_robustness. 13 years ago
Vladimír Vondruš 6a5d75d1e4 Relicensing to MIT/Expat license, part 2: headers. 13 years ago
Vladimír Vondruš c707370f30 Removed unneeded includes. 13 years ago
Vladimír Vondruš 5267547373 Tracking framebuffer binding. 14 years ago
Vladimír Vondruš 56bc8825cc Mesh rework, part 5: tracking currently bound VAO. 14 years ago
Vladimír Vondruš f9099a86bf Tracking texture state - bindings and limits. 14 years ago
Vladimír Vondruš 2dde4b9bf8 Tracking AbstractShaderProgram state. 14 years ago
Vladimír Vondruš 6b3781b97f Tracking Buffer state. 14 years ago
Vladimír Vondruš 193246e533 Private (implementation-only) OpenGL state tracker. 14 years ago
Vladimír Vondruš dfe566886a SceneGraph: disallow instantiation of Object and Camera base classes. 14 years ago
Vladimír Vondruš e3ee7b487b Moved Object, Scene and Light to separate SceneGraph library. 14 years ago
Vladimír Vondruš a894c434b2 Revert "Caching light position relative to camera." 14 years ago
Vladimír Vondruš d65d33912a Improved Object transformation caching to reuse absolute transformation. 14 years ago
Vladimír Vondruš 0443bbe286 Caching light position relative to camera. 14 years ago
Vladimír Vondruš e8c76b7d96 Forced exclusive use of bracket operators in Matrix and Vector. 14 years ago
Vladimír Vondruš f839963622 Storing Light position as Vector4, not Vector3. 14 years ago
Vladimír Vondruš 0945c50aa6 Removed "active camera" from Scene. 14 years ago
Vladimír Vondruš be98437682 De-inlined Light::clean(). 14 years ago
Vladimír Vondruš b945f5f68b Happy New Year. 15 years ago