692 Commits (f3c2bfb093aa5e85a51f10b5f9c76e349c962bf5)

Author SHA1 Message Date
Vladimír Vondruš 7100e3b6d8 Revert "Platform: choose a GLXFBConfig with a pbuffer." 6 years ago
Vladimír Vondruš e64e40da11 Platform: avoid using 100% CPU in an idle GlfwApplication. 6 years ago
Vladimír Vondruš e7838a8b9e Platform: check before calling SDL_DestroyWindow(). 6 years ago
Vladimír Vondruš b5dead9223 Platform: add no-forward-compatible-core-context workaround for EGL too. 6 years ago
Vladimír Vondruš b81f78f990 Platform: I messed up. 6 years ago
Vladimír Vondruš 68c7a06ad3 Platform: add a TODO for this weird EGL app implementation. 6 years ago
aspioupiou 64d0702277 Platform: only initialize/terminate EGLDisplay once in a shared set. 6 years ago
Vladimír Vondruš d366e0e7a0 GL: exposed clip / cull distance APIs. 6 years ago
Vladimír Vondruš 511d0c1b27 Platform: choose a GLXFBConfig with a pbuffer. 6 years ago
Vladimír Vondruš 68559411fc Platform: drop the forward compatible flag for fallback GLX 2.1 context. 6 years ago
Vladimír Vondruš 7aaf646728 Platform: handle Xlib errors gracefully in WindowlessGlxApplication. 6 years ago
Vladimír Vondruš acc3932e0c Platform: added ScreenedApplication::globalBeforeDrawEvent(). 6 years ago
Vladimír Vondruš 7a30390890 Platform: extend window flags in Sdl2 and GlfwApplication. 6 years ago
Vladimír Vondruš 65a2ced2a7 Make this compile and test cleanly with CORRADE_NO_ASSERT defined. 6 years ago
Vladimír Vondruš d3f2235759 Adapted to Corrade changes. 6 years ago
Vladimír Vondruš 446b63f11c doc: updated credits and changelog. 6 years ago
Squareys d04a9c780c Platform: Fix compilation of EmscriptenApplication on Emscripten 1.38.26+ 6 years ago
Vladimír Vondruš e6dc5be1af Platform: default to 32-bit RGBA framebuffer instead of 24-bit RGB. 6 years ago
Vladimír Vondruš 2149e78f82 Platform: make *Application::exit() exit right after constructor ends. 6 years ago
Vladimír Vondruš 3de507594d Platform: doc++ 6 years ago
Vladimír Vondruš 492ba412f0 Platform: cleanup X11 stuff only if it's there. 6 years ago
Vladimír Vondruš b04aa48c03 Platform: do at least something in the test draw event. 6 years ago
Vladimír Vondruš 5c4a00512b Platform: reorder test code for consistency. 6 years ago
Vladimír Vondruš 8af1f6a91e Platform: delay GLFW event callback setup to first main loop iteration. 6 years ago
Vladimír Vondruš ad9b9f5a3d Platform: ensure Sdl2Application has a window opened in the main loop. 6 years ago
Vladimír Vondruš ce0efd1aeb Platform: move a window creation asset to a better place in GlfwApp. 6 years ago
Vladimír Vondruš c98635842f Platform: allow engine-specific options in GlfwApplicationTest. 6 years ago
Vladimír Vondruš 2c10e09148 Platform: add context getters to all windowless apps. 6 years ago
Stéphane Brard 4d1203d66e Platform: added shared context support to windowless applications. 6 years ago
Vladimír Vondruš 8d4fa320a6 Platform: fix a comment. 6 years ago
Vladimír Vondruš 081dd8981f Doxygen, FFS. 6 years ago
Konstantinos Chatzilygeroudis 1c3e386e35 Undef xlib nonsense to avoid conflicts 6 years ago
Vladimír Vondruš dd07145fa2 GL: add a GL::AbstractShaderProgram::maxGeometryOutputVertices() query. 6 years ago
Vladimír Vondruš c17f5a0340 Platform: avoid GlfwApplication::viewportEvent() being fired too soon. 6 years ago
Vladimír Vondruš 241cde706f GL: new Mesh::maxVertexAttributeStride() query. 6 years ago
Vladimír Vondruš 65743b5647 Platform: make it possible to override DPI scaling from the app. 6 years ago
Vladimír Vondruš c3878c9bf1 Platform: implement physical DPI scaling in Sdl2App on Windows. 6 years ago
Vladimír Vondruš 444b925b2a Platform: implement virtual DPI scaling in GlfwApp on Windows. 6 years ago
Vladimír Vondruš cc401b2b3c GL: implemented missing Renderer::setPatch*() for tessellation shaders. 6 years ago
Vladimír Vondruš 5cbd6bdf85 Platform: use an Optional for lazy-loaded event properties in Sdl2App. 6 years ago
Vladimír Vondruš f7e41d6e96 Platform: add search aliases to have things discoverable betters. 6 years ago
Vladimír Vondruš 750544e2c2 Platform: update copyright in headers. 6 years ago
Vladimír Vondruš 88b515ba15 Platform: assume HiDPI is on by default on macOS 10.13+ and iOS 13+. 6 years ago
Vladimír Vondruš de49453199 Platform: make a macOS bundle also for GlfwApplication test. 6 years ago
Vladimír Vondruš 8d9514148c Platform: no need, GlfwApplication isn't ported to Emscripten anyway. 6 years ago
Vladimír Vondruš 7d37647897 Platform: print the "HiDPI not enabled" warning at most once on macOS. 6 years ago
Vladimír Vondruš bbc6102320 Platform: hide internal {Glfw,Sdl2}Application flags from the header. 6 years ago
Vladimír Vondruš 31a7c4f66e Platform: check for presence of GLFW cursor defines instead of a version. 6 years ago
Vladimír Vondruš c94c462187 Doc++, updated changelog. 6 years ago
Marco Melorio 1b1c12a56f GlfwApplication: added new GLFW 3.4 resizing cursors. 6 years ago