if "%APPVEYOR_BUILD_WORKER_IMAGE%" == "Visual Studio 2019" call "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Auxiliary/Build/vcvarsall.bat" x64 || exit /b set PATH=%APPVEYOR_BUILD_FOLDER%/openal/bin/Win64;%APPVEYOR_BUILD_FOLDER%\deps\bin;%PATH% rem Build Corrade git clone --depth 1 git://github.com/mosra/corrade.git || exit /b cd corrade || exit /b mkdir build && cd build || exit /b cmake .. ^ -DCMAKE_BUILD_TYPE=Debug ^ -DCMAKE_INSTALL_PREFIX=%APPVEYOR_BUILD_FOLDER%/deps ^ -DWITH_INTERCONNECT=OFF ^ -DUTILITY_USE_ANSI_COLORS=ON ^ -G Ninja || exit /b cmake --build . || exit /b cmake --build . --target install || exit /b cd .. && cd .. rem Build the fastest Vulkan driver ever. See appveyor.yml for why Vulkan is rem a separate build for now. cl.exe /c package/ci/libvulkan.cpp || exit /b lib.exe /OUT:%APPVEYOR_BUILD_FOLDER%/deps/lib/libvulkan.lib libvulkan.obj || exit /b rem Enabling only stuff that's directly affected by Vulkan (which means also rem parts of Platform, which need Trade for icon import in tests), disabling rem everything else. mkdir build && cd build || exit /b cmake .. ^ -DCMAKE_BUILD_TYPE=Debug ^ -DCMAKE_INSTALL_PREFIX=%APPVEYOR_BUILD_FOLDER%/deps ^ -DCMAKE_PREFIX_PATH=%APPVEYOR_BUILD_FOLDER%/SDL ^ -DVulkan_LIBRARY=%APPVEYOR_BUILD_FOLDER%/deps/lib/libvulkan.lib ^ -DWITH_AUDIO=OFF ^ -DWITH_DEBUGTOOLS=OFF ^ -DWITH_GL=OFF ^ -DWITH_MESHTOOLS=OFF ^ -DWITH_PRIMITIVES=OFF ^ -DWITH_SCENEGRAPH=OFF ^ -DWITH_SHADERS=OFF ^ -DWITH_TEXT=OFF ^ -DWITH_TEXTURETOOLS=OFF ^ -DWITH_TRADE=ON ^ -DWITH_VK=ON ^ -DWITH_ANYAUDIOIMPORTER=OFF ^ -DWITH_ANYIMAGECONVERTER=OFF ^ -DWITH_ANYIMAGEIMPORTER=OFF ^ -DWITH_ANYSCENEIMPORTER=OFF ^ -DWITH_MAGNUMFONT=OFF ^ -DWITH_MAGNUMFONTCONVERTER=OFF ^ -DWITH_OBJIMPORTER=OFF ^ -DWITH_TGAIMAGECONVERTER=OFF ^ -DWITH_TGAIMPORTER=OFF ^ -DWITH_WAVAUDIOIMPORTER=OFF ^ -DWITH_DISTANCEFIELDCONVERTER=OFF ^ -DWITH_FONTCONVERTER=OFF ^ -DWITH_IMAGECONVERTER=OFF ^ -DWITH_GL_INFO=OFF ^ -DWITH_AL_INFO=OFF ^ -DWITH_SDL2APPLICATION=ON ^ -DWITH_GLFWAPPLICATION=ON ^ -DBUILD_TESTS=ON ^ -DBUILD_GL_TESTS=OFF ^ -G Ninja || exit /b cmake --build . || exit /b rem Test set CORRADE_TEST_COLOR=ON ctest -V -E GLTest || exit /b rem Test install, after running the tests as for them it shouldn't be needed cmake --build . --target install || exit /b