#ifndef Magnum_Math_Vector3_h #define Magnum_Math_Vector3_h /* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ /** @file * @brief Class Magnum::Math::Vector3 */ #include "Vector2.h" namespace Magnum { namespace Math { /** @brief Three-component vector @tparam T Data type See @ref matrix-vector for brief introduction. See also Point2D for homogeneous two-dimensional coordinates. @configurationvalueref{Magnum::Math::Vector3} */ template class Vector3: public Vector<3, T> { public: /** * @brief %Vector in direction of X axis * * Usable for translation or rotation along given axis, for example: * @code * Matrix4::translation(Vector3::xAxis(5.0f)); // same as Matrix4::translation({5.0f, 0.0f, 0.0f}); * Matrix4::rotation(deg(30.0f), Vector3::xAxis()); // same as Matrix::rotation(deg(30.0f), {1.0f, 0.0f, 0.0f}); * @endcode * @see yAxis(), zAxis(), xScale() */ inline constexpr static Vector3 xAxis(T length = T(1)) { return Vector3(length, T(), T()); } /** * @brief %Vector in direction of Y axis * * See xAxis() for more information. * @see yScale() */ inline constexpr static Vector3 yAxis(T length = T(1)) { return Vector3(T(), length, T()); } /** * @brief %Vector in direction of Z axis * * See xAxis() for more information. * @see zScale() */ inline constexpr static Vector3 zAxis(T length = T(1)) { return Vector3(T(), T(), length); } /** * @brief Scaling vector in direction of X axis * * Usable for scaling along given direction, for example: * @code * Matrix4::scaling(Vector3::xScale(-2.0f)); // same as Matrix4::scaling({-2.0f, 1.0f, 1.0f}); * @endcode * @see yScale(), zScale(), xAxis() */ inline constexpr static Vector3 xScale(T scale) { return Vector3(scale, T(1), T(1)); } /** * @brief Scaling vector in direction of Y axis * * See xScale() for more information. * @see yAxis() */ inline constexpr static Vector3 yScale(T scale) { return Vector3(T(1), scale, T(1)); } /** * @brief Scaling vector in direction of Z axis * * See xScale() for more information. * @see zAxis() */ inline constexpr static Vector3 zScale(T scale) { return Vector3(T(1), T(1), scale); } /** * @brief Cross product * * @f[ * \begin{pmatrix} c_0 \\ c_1 \\ c_2 \end{pmatrix} = * \begin{pmatrix}a_1b_2 - a_2b_1 \\ a_2b_0 - a_0b_2 \\ a_0b_1 - a_1b_0 \end{pmatrix} * @f] */ inline constexpr static Vector3 cross(const Vector3& a, const Vector3& b) { return Vector3(a[1]*b[2]-a[2]*b[1], a[2]*b[0]-a[0]*b[2], a[0]*b[1]-a[1]*b[0]); } /** @copydoc Vector::Vector() */ inline constexpr Vector3() {} /** @copydoc Vector::Vector(T) */ inline constexpr explicit Vector3(T value): Vector<3, T>(value, value, value) {} /** @brief Copy constructor */ inline constexpr Vector3(const RectangularMatrix<1, 3, T>& other): Vector<3, T>(other) {} /** * @brief Constructor * @param x X component * @param y Y component * @param z Z component */ inline constexpr Vector3(T x, T y, T z): Vector<3, T>(x, y, z) {} /** * @brief Constructor * @param xy Two-component vector * @param z Z component */ inline constexpr Vector3(const Vector2& xy, T z): Vector<3, T>(xy[0], xy[1], z) {} inline T& x() { return (*this)[0]; } /**< @brief X component */ inline constexpr T x() const { return (*this)[0]; } /**< @overload */ inline T& y() { return (*this)[1]; } /**< @brief Y component */ inline constexpr T y() const { return (*this)[1]; } /**< @overload */ inline T& z() { return (*this)[2]; } /**< @brief Z component */ inline constexpr T z() const { return (*this)[2]; } /**< @overload */ /** * @brief XY part of the vector * @return First two components of the vector * * @see swizzle() */ inline Vector2& xy() { return Vector2::from(Vector<3, T>::data()); } inline constexpr Vector2 xy() const { return Vector2::from(Vector<3, T>::data()); } /**< @overload */ MAGNUM_VECTOR_SUBCLASS_IMPLEMENTATION(Vector3, 3) MAGNUM_RECTANGULARMATRIX_SUBCLASS_OPERATOR_IMPLEMENTATION(1, 3, Vector3) }; MAGNUM_VECTOR_SUBCLASS_OPERATOR_IMPLEMENTATION(Vector3, 3) /** @debugoperator{Magnum::Math::Vector3} */ template inline Corrade::Utility::Debug operator<<(Corrade::Utility::Debug debug, const Magnum::Math::Vector3& value) { return debug << static_cast&>(value); } }} namespace Corrade { namespace Utility { /** @configurationvalue{Magnum::Math::Vector3} */ template struct ConfigurationValue>: public ConfigurationValue> {}; }} #endif