/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "PbrSpecularGlossinessMaterialData.h" #include "Magnum/Math/Color.h" #include "Magnum/Math/Matrix3.h" namespace Magnum { namespace Trade { using namespace Math::Literals; bool PbrSpecularGlossinessMaterialData::hasSpecularTexture() const { return hasAttribute(MaterialAttribute::SpecularTexture) || hasAttribute(MaterialAttribute::SpecularGlossinessTexture); } bool PbrSpecularGlossinessMaterialData::hasGlossinessTexture() const { return hasAttribute(MaterialAttribute::GlossinessTexture) || hasAttribute(MaterialAttribute::SpecularGlossinessTexture); } bool PbrSpecularGlossinessMaterialData::hasSpecularGlossinessTexture() const { return (hasAttribute(MaterialAttribute::SpecularGlossinessTexture) || (hasAttribute(MaterialAttribute::SpecularTexture) && hasAttribute(MaterialAttribute::GlossinessTexture) && attribute(MaterialAttribute::SpecularTexture) == attribute(MaterialAttribute::GlossinessTexture) && specularTextureSwizzle() == MaterialTextureSwizzle::RGB && glossinessTextureSwizzle() == MaterialTextureSwizzle::A)) && specularTextureMatrix() == glossinessTextureMatrix() && specularTextureCoordinates() == glossinessTextureCoordinates() && specularTextureLayer() == glossinessTextureLayer(); } bool PbrSpecularGlossinessMaterialData::hasTextureTransformation() const { return hasAttribute(MaterialAttribute::TextureMatrix) || hasAttribute(MaterialAttribute::DiffuseTextureMatrix) || hasAttribute(MaterialAttribute::SpecularTextureMatrix) || hasAttribute(MaterialAttribute::GlossinessTextureMatrix) || hasAttribute(MaterialAttribute::NormalTextureMatrix) || hasAttribute(MaterialAttribute::OcclusionTextureMatrix) || hasAttribute(MaterialAttribute::EmissiveTextureMatrix); } bool PbrSpecularGlossinessMaterialData::hasCommonTextureTransformation() const { auto check = [](Containers::Optional& transformation, Matrix3 current) { if(!transformation) { transformation = current; return true; } return transformation == current; }; Containers::Optional transformation; /* First one can't fail */ if(hasAttribute(MaterialAttribute::DiffuseTexture) && !check(transformation, diffuseTextureMatrix())) CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ if(hasSpecularTexture() && !check(transformation, specularTextureMatrix())) return false; if(hasGlossinessTexture() && !check(transformation, glossinessTextureMatrix())) return false; if(hasAttribute(MaterialAttribute::NormalTexture) && !check(transformation, normalTextureMatrix())) return false; if(hasAttribute(MaterialAttribute::OcclusionTexture) && !check(transformation, occlusionTextureMatrix())) return false; if(hasAttribute(MaterialAttribute::EmissiveTexture) && !check(transformation, emissiveTextureMatrix())) return false; return true; } bool PbrSpecularGlossinessMaterialData::hasTextureCoordinates() const { return attributeOr(MaterialAttribute::TextureCoordinates, 0u) || attributeOr(MaterialAttribute::DiffuseTextureCoordinates, 0u) || attributeOr(MaterialAttribute::SpecularTextureCoordinates, 0u) || attributeOr(MaterialAttribute::GlossinessTextureCoordinates, 0u) || attributeOr(MaterialAttribute::NormalTextureCoordinates, 0u) || attributeOr(MaterialAttribute::OcclusionTextureCoordinates, 0u) || attributeOr(MaterialAttribute::EmissiveTextureCoordinates, 0u); } bool PbrSpecularGlossinessMaterialData::hasCommonTextureCoordinates() const { auto check = [](Containers::Optional& coordinates, UnsignedInt current) { if(!coordinates) { coordinates = current; return true; } return coordinates == current; }; Containers::Optional coordinates; /* First one can't fail */ if(hasAttribute(MaterialAttribute::DiffuseTexture) && !check(coordinates, diffuseTextureCoordinates())) CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ if(hasSpecularTexture() && !check(coordinates, specularTextureCoordinates())) return false; if(hasGlossinessTexture() && !check(coordinates, glossinessTextureCoordinates())) return false; if(hasAttribute(MaterialAttribute::NormalTexture) && !check(coordinates, normalTextureCoordinates())) return false; if(hasAttribute(MaterialAttribute::OcclusionTexture) && !check(coordinates, occlusionTextureCoordinates())) return false; if(hasAttribute(MaterialAttribute::EmissiveTexture) && !check(coordinates, emissiveTextureCoordinates())) return false; return true; } bool PbrSpecularGlossinessMaterialData::hasTextureLayer() const { return attributeOr(MaterialAttribute::TextureLayer, 0u) || attributeOr(MaterialAttribute::DiffuseTextureLayer, 0u) || attributeOr(MaterialAttribute::SpecularTextureLayer, 0u) || attributeOr(MaterialAttribute::GlossinessTextureLayer, 0u) || attributeOr(MaterialAttribute::NormalTextureLayer, 0u) || attributeOr(MaterialAttribute::OcclusionTextureLayer, 0u) || attributeOr(MaterialAttribute::EmissiveTextureLayer, 0u); } bool PbrSpecularGlossinessMaterialData::hasCommonTextureLayer() const { auto check = [](Containers::Optional& layer, UnsignedInt current) { if(!layer) { layer = current; return true; } return layer == current; }; Containers::Optional layer; /* First one can't fail */ if(hasAttribute(MaterialAttribute::DiffuseTexture) && !check(layer, diffuseTextureLayer())) CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ if(hasSpecularTexture() && !check(layer, specularTextureLayer())) return false; if(hasGlossinessTexture() && !check(layer, glossinessTextureLayer())) return false; if(hasAttribute(MaterialAttribute::NormalTexture) && !check(layer, normalTextureLayer())) return false; if(hasAttribute(MaterialAttribute::OcclusionTexture) && !check(layer, occlusionTextureLayer())) return false; if(hasAttribute(MaterialAttribute::EmissiveTexture) && !check(layer, emissiveTextureLayer())) return false; return true; } Color4 PbrSpecularGlossinessMaterialData::diffuseColor() const { return attributeOr(MaterialAttribute::DiffuseColor, 0xffffffff_srgbaf); } UnsignedInt PbrSpecularGlossinessMaterialData::diffuseTexture() const { return attribute(MaterialAttribute::DiffuseTexture); } Matrix3 PbrSpecularGlossinessMaterialData::diffuseTextureMatrix() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::DiffuseTexture), "Trade::PbrSpecularGlossinessMaterialData::diffuseTextureMatrix(): the material doesn't have a diffuse texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::DiffuseTextureMatrix)) return *value; return attributeOr(MaterialAttribute::TextureMatrix, Matrix3{}); } UnsignedInt PbrSpecularGlossinessMaterialData::diffuseTextureCoordinates() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::DiffuseTexture), "Trade::PbrSpecularGlossinessMaterialData::diffuseTextureCoordinates(): the material doesn't have a diffuse texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::DiffuseTextureCoordinates)) return *value; return attributeOr(MaterialAttribute::TextureCoordinates, 0u); } UnsignedInt PbrSpecularGlossinessMaterialData::diffuseTextureLayer() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::DiffuseTexture), "Trade::PbrSpecularGlossinessMaterialData::diffuseTextureLayer(): the material doesn't have a diffuse texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::DiffuseTextureLayer)) return *value; return attributeOr(MaterialAttribute::TextureLayer, 0u); } Color4 PbrSpecularGlossinessMaterialData::specularColor() const { return attributeOr(MaterialAttribute::SpecularColor, 0xffffff00_srgbaf); } UnsignedInt PbrSpecularGlossinessMaterialData::specularTexture() const { if(Containers::Optional value = tryAttribute(MaterialAttribute::SpecularGlossinessTexture)) return *value; if(Containers::Optional value = tryAttribute(MaterialAttribute::SpecularTexture)) return *value; /* Explicit assertion because printing that SpecularTexture isn't found would be misleading as it can be also SpecularGlossinessTexture */ CORRADE_ASSERT_UNREACHABLE("Trade::PbrSpecularGlossinessMaterialData::specularTexture(): the material doesn't have a specular texture", {}); } MaterialTextureSwizzle PbrSpecularGlossinessMaterialData::specularTextureSwizzle() const { CORRADE_ASSERT(hasSpecularTexture(), "Trade::PbrSpecularGlossinessMaterialData::specularTextureSwizzle(): the material doesn't have a specular texture", {}); if(hasAttribute(MaterialAttribute::SpecularGlossinessTexture)) return MaterialTextureSwizzle::RGB; return attributeOr(MaterialAttribute::SpecularTextureSwizzle, MaterialTextureSwizzle::RGB); } Matrix3 PbrSpecularGlossinessMaterialData::specularTextureMatrix() const { CORRADE_ASSERT(hasSpecularTexture(), "Trade::PbrSpecularGlossinessMaterialData::specularTextureMatrix(): the material doesn't have a specular texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::SpecularTextureMatrix)) return *value; return attributeOr(MaterialAttribute::TextureMatrix, Matrix3{}); } UnsignedInt PbrSpecularGlossinessMaterialData::specularTextureCoordinates() const { CORRADE_ASSERT(hasSpecularTexture(), "Trade::PbrSpecularGlossinessMaterialData::specularTextureCoordinates(): the material doesn't have a specular texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::SpecularTextureCoordinates)) return *value; return attributeOr(MaterialAttribute::TextureCoordinates, 0u); } UnsignedInt PbrSpecularGlossinessMaterialData::specularTextureLayer() const { CORRADE_ASSERT(hasSpecularTexture(), "Trade::PbrSpecularGlossinessMaterialData::specularTextureLayer(): the material doesn't have a specular texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::SpecularTextureLayer)) return *value; return attributeOr(MaterialAttribute::TextureLayer, 0u); } Float PbrSpecularGlossinessMaterialData::glossiness() const { return attributeOr(MaterialAttribute::Glossiness, 1.0f); } UnsignedInt PbrSpecularGlossinessMaterialData::glossinessTexture() const { if(Containers::Optional value = tryAttribute(MaterialAttribute::SpecularGlossinessTexture)) return *value; if(Containers::Optional value = tryAttribute(MaterialAttribute::GlossinessTexture)) return *value; /* Explicit assertion because printing that GlossinessTexture isn't found would be misleading as it can be also SpecularGlossinessTexture */ CORRADE_ASSERT_UNREACHABLE("Trade::PbrSpecularGlossinessMaterialData::glossinessTexture(): the material doesn't have a glossiness texture", {}); } MaterialTextureSwizzle PbrSpecularGlossinessMaterialData::glossinessTextureSwizzle() const { CORRADE_ASSERT(hasGlossinessTexture(), "Trade::PbrSpecularGlossinessMaterialData::glossinessTextureSwizzle(): the material doesn't have a glossiness texture", {}); if(hasAttribute(MaterialAttribute::SpecularGlossinessTexture)) return MaterialTextureSwizzle::A; return attributeOr(MaterialAttribute::GlossinessTextureSwizzle, MaterialTextureSwizzle::R); } Matrix3 PbrSpecularGlossinessMaterialData::glossinessTextureMatrix() const { CORRADE_ASSERT(hasGlossinessTexture(), "Trade::PbrSpecularGlossinessMaterialData::glossinessTextureMatrix(): the material doesn't have a glossiness texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::GlossinessTextureMatrix)) return *value; return attributeOr(MaterialAttribute::TextureMatrix, Matrix3{}); } UnsignedInt PbrSpecularGlossinessMaterialData::glossinessTextureCoordinates() const { CORRADE_ASSERT(hasGlossinessTexture(), "Trade::PbrSpecularGlossinessMaterialData::glossinessTextureCoordinates(): the material doesn't have a glossiness texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::GlossinessTextureCoordinates)) return *value; return attributeOr(MaterialAttribute::TextureCoordinates, 0u); } UnsignedInt PbrSpecularGlossinessMaterialData::glossinessTextureLayer() const { CORRADE_ASSERT(hasGlossinessTexture(), "Trade::PbrSpecularGlossinessMaterialData::glossinessTextureLayer(): the material doesn't have a glossiness texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::GlossinessTextureLayer)) return *value; return attributeOr(MaterialAttribute::TextureLayer, 0u); } UnsignedInt PbrSpecularGlossinessMaterialData::normalTexture() const { return attribute(MaterialAttribute::NormalTexture); } Float PbrSpecularGlossinessMaterialData::normalTextureScale() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture), "Trade::PbrSpecularGlossinessMaterialData::normalTextureScale(): the material doesn't have a normal texture", {}); return attributeOr(MaterialAttribute::NormalTextureScale, 1.0f); } MaterialTextureSwizzle PbrSpecularGlossinessMaterialData::normalTextureSwizzle() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture), "Trade::PbrSpecularGlossinessMaterialData::normalTextureSwizzle(): the material doesn't have a normal texture", {}); return attributeOr(MaterialAttribute::NormalTextureSwizzle, MaterialTextureSwizzle::RGB); } Matrix3 PbrSpecularGlossinessMaterialData::normalTextureMatrix() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture), "Trade::PbrSpecularGlossinessMaterialData::normalTextureMatrix(): the material doesn't have a normal texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::NormalTextureMatrix)) return *value; return attributeOr(MaterialAttribute::TextureMatrix, Matrix3{}); } UnsignedInt PbrSpecularGlossinessMaterialData::normalTextureCoordinates() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture), "Trade::PbrSpecularGlossinessMaterialData::normalTextureCoordinates(): the material doesn't have a normal texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::NormalTextureCoordinates)) return *value; return attributeOr(MaterialAttribute::TextureCoordinates, 0u); } UnsignedInt PbrSpecularGlossinessMaterialData::normalTextureLayer() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture), "Trade::PbrSpecularGlossinessMaterialData::normalTextureLayer(): the material doesn't have a normal texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::NormalTextureLayer)) return *value; return attributeOr(MaterialAttribute::TextureLayer, 0u); } UnsignedInt PbrSpecularGlossinessMaterialData::occlusionTexture() const { return attribute(MaterialAttribute::OcclusionTexture); } Float PbrSpecularGlossinessMaterialData::occlusionTextureStrength() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::OcclusionTexture), "Trade::PbrSpecularGlossinessMaterialData::occlusionTextureStrength(): the material doesn't have an occlusion texture", {}); return attributeOr(MaterialAttribute::OcclusionTextureStrength, 1.0f); } MaterialTextureSwizzle PbrSpecularGlossinessMaterialData::occlusionTextureSwizzle() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::OcclusionTexture), "Trade::PbrSpecularGlossinessMaterialData::occlusionTextureSwizzle(): the material doesn't have an occlusion texture", {}); return attributeOr(MaterialAttribute::OcclusionTextureSwizzle, MaterialTextureSwizzle::R); } Matrix3 PbrSpecularGlossinessMaterialData::occlusionTextureMatrix() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::OcclusionTexture), "Trade::PbrSpecularGlossinessMaterialData::occlusionTextureMatrix(): the material doesn't have an occlusion texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::OcclusionTextureMatrix)) return *value; return attributeOr(MaterialAttribute::TextureMatrix, Matrix3{}); } UnsignedInt PbrSpecularGlossinessMaterialData::occlusionTextureCoordinates() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::OcclusionTexture), "Trade::PbrSpecularGlossinessMaterialData::occlusionTextureCoordinates(): the material doesn't have an occlusion texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::OcclusionTextureCoordinates)) return *value; return attributeOr(MaterialAttribute::TextureCoordinates, 0u); } UnsignedInt PbrSpecularGlossinessMaterialData::occlusionTextureLayer() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::OcclusionTexture), "Trade::PbrSpecularGlossinessMaterialData::occlusionTextureLayer(): the material doesn't have an occlusion texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::OcclusionTextureLayer)) return *value; return attributeOr(MaterialAttribute::TextureLayer, 0u); } Color3 PbrSpecularGlossinessMaterialData::emissiveColor() const { return attributeOr(MaterialAttribute::EmissiveColor, 0x000000_srgbf); } UnsignedInt PbrSpecularGlossinessMaterialData::emissiveTexture() const { return attribute(MaterialAttribute::EmissiveTexture); } Matrix3 PbrSpecularGlossinessMaterialData::emissiveTextureMatrix() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::EmissiveTexture), "Trade::PbrSpecularGlossinessMaterialData::emissiveTextureMatrix(): the material doesn't have an emissive texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::EmissiveTextureMatrix)) return *value; return attributeOr(MaterialAttribute::TextureMatrix, Matrix3{}); } UnsignedInt PbrSpecularGlossinessMaterialData::emissiveTextureCoordinates() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::EmissiveTexture), "Trade::PbrSpecularGlossinessMaterialData::emissiveTextureCoordinates(): the material doesn't have an emissive texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::EmissiveTextureCoordinates)) return *value; return attributeOr(MaterialAttribute::TextureCoordinates, 0u); } UnsignedInt PbrSpecularGlossinessMaterialData::emissiveTextureLayer() const { CORRADE_ASSERT(hasAttribute(MaterialAttribute::EmissiveTexture), "Trade::PbrSpecularGlossinessMaterialData::emissiveTextureLayer(): the material doesn't have an emissive texture", {}); if(Containers::Optional value = tryAttribute(MaterialAttribute::EmissiveTextureLayer)) return *value; return attributeOr(MaterialAttribute::TextureLayer, 0u); } Matrix3 PbrSpecularGlossinessMaterialData::commonTextureMatrix() const { CORRADE_ASSERT(hasCommonTextureTransformation(), "Trade::PbrSpecularGlossinessMaterialData::commonTextureMatrix(): the material doesn't have a common texture coordinate transformation", {}); if(hasAttribute(MaterialAttribute::DiffuseTexture)) return diffuseTextureMatrix(); if(hasSpecularTexture()) return specularTextureMatrix(); if(hasGlossinessTexture()) return glossinessTextureMatrix(); if(hasAttribute(MaterialAttribute::NormalTexture)) return normalTextureMatrix(); if(hasAttribute(MaterialAttribute::OcclusionTexture)) return occlusionTextureMatrix(); if(hasAttribute(MaterialAttribute::EmissiveTexture)) return emissiveTextureMatrix(); return attributeOr(MaterialAttribute::TextureMatrix, Matrix3{}); } UnsignedInt PbrSpecularGlossinessMaterialData::commonTextureCoordinates() const { CORRADE_ASSERT(hasCommonTextureCoordinates(), "Trade::PbrSpecularGlossinessMaterialData::commonTextureCoordinates(): the material doesn't have a common texture coordinate set", {}); if(hasAttribute(MaterialAttribute::DiffuseTexture)) return diffuseTextureCoordinates(); if(hasSpecularTexture()) return specularTextureCoordinates(); if(hasGlossinessTexture()) return glossinessTextureCoordinates(); if(hasAttribute(MaterialAttribute::NormalTexture)) return normalTextureCoordinates(); if(hasAttribute(MaterialAttribute::OcclusionTexture)) return occlusionTextureCoordinates(); if(hasAttribute(MaterialAttribute::EmissiveTexture)) return emissiveTextureCoordinates(); return attributeOr(MaterialAttribute::TextureCoordinates, 0u); } UnsignedInt PbrSpecularGlossinessMaterialData::commonTextureLayer() const { CORRADE_ASSERT(hasCommonTextureLayer(), "Trade::PbrSpecularGlossinessMaterialData::commonTextureLayer(): the material doesn't have a common array texture layer", {}); if(hasAttribute(MaterialAttribute::DiffuseTexture)) return diffuseTextureLayer(); if(hasSpecularTexture()) return specularTextureLayer(); if(hasGlossinessTexture()) return glossinessTextureLayer(); if(hasAttribute(MaterialAttribute::NormalTexture)) return normalTextureLayer(); if(hasAttribute(MaterialAttribute::OcclusionTexture)) return occlusionTextureLayer(); if(hasAttribute(MaterialAttribute::EmissiveTexture)) return emissiveTextureLayer(); return attributeOr(MaterialAttribute::TextureLayer, 0u); } }}