#ifndef Magnum_Contexts_GlxWindowContext_h #define Magnum_Contexts_GlxWindowContext_h /* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ /** @file * @brief Class Magnum::Contexts::GlxWindowContext */ #include "AbstractXWindowContext.h" #include "GlxContextHandler.h" namespace Magnum { namespace Contexts { /** @brief GLX context Uses GlxContextHandler. */ class GlxWindowContext: public AbstractXWindowContext { public: /** * @brief Constructor * @param argc Count of arguments of `main()` function * @param argv Arguments of `main()` function * @param title Window title * @param size Window size * * Creates window with double-buffered OpenGL 3.2 core context or * OpenGL ES 2.0 context, if targetting OpenGL ES. */ inline GlxWindowContext(int& argc, char** argv, const std::string& title = "Magnum GLX window context", const Math::Vector2& size = Math::Vector2(800, 600)): AbstractXWindowContext(new GlxContextHandler, argc, argv, title, size) {} }; }} #endif