# Author: mosra pkgname=magnum pkgver=dev pkgrel=1 pkgdesc="C++11/C++14 graphics middleware for games and data visualization" arch=('i686' 'x86_64') url="https://magnum.graphics" license=('MIT') depends=('corrade' 'openal' 'sdl2' 'glfw' 'vulkan-icd-loader') makedepends=('cmake' 'ninja') checkdepends=('swiftshader') options=('!strip') provides=('magnum-git') _rootdir=$startdir/../../ build() { mkdir -p "$_rootdir/build" cd "$_rootdir/build" # Disable optimization (saves A LOT of compilation time) newcxxflags=$(echo $CXXFLAGS | sed s/-O.//g | sed s/-D_FORTIFY_SOURCE=.//g) export CXXFLAGS="$newcxxflags" cmake .. \ -DCMAKE_BUILD_TYPE=Debug \ -DCMAKE_INSTALL_PREFIX=/usr \ -DWITH_AUDIO=ON \ -DWITH_VK=ON \ -DWITH_GLFWAPPLICATION=ON \ -DWITH_GLXAPPLICATION=ON \ -DWITH_SDL2APPLICATION=ON \ -DWITH_XEGLAPPLICATION=ON \ -DWITH_WINDOWLESSGLXAPPLICATION=ON \ -DWITH_WINDOWLESSEGLAPPLICATION=ON \ -DWITH_EGLCONTEXT=ON \ -DWITH_GLXCONTEXT=ON \ -DWITH_OPENGLTESTER=ON \ -DWITH_ANYAUDIOIMPORTER=ON \ -DWITH_ANYIMAGECONVERTER=ON \ -DWITH_ANYIMAGEIMPORTER=ON \ -DWITH_ANYSCENECONVERTER=ON \ -DWITH_ANYSCENEIMPORTER=ON \ -DWITH_ANYSHADERCONVERTER=ON \ -DWITH_MAGNUMFONT=ON \ -DWITH_MAGNUMFONTCONVERTER=ON \ -DWITH_OBJIMPORTER=ON \ -DWITH_TGAIMAGECONVERTER=ON \ -DWITH_TGAIMPORTER=ON \ -DWITH_WAVAUDIOIMPORTER=ON \ -DWITH_DISTANCEFIELDCONVERTER=ON \ -DWITH_FONTCONVERTER=ON \ -DWITH_IMAGECONVERTER=ON \ -DWITH_SCENECONVERTER=ON \ -DWITH_SHADERCONVERTER=ON \ -DWITH_GL_INFO=ON \ -DWITH_VK_INFO=ON \ -DWITH_AL_INFO=ON \ -DBUILD_TESTS=ON \ -DBUILD_GL_TESTS=ON \ -DBUILD_VK_TESTS=ON \ -G Ninja ninja } check() { cd "$_rootdir/build" export CORRADE_TEST_SKIP_BENCHMARKS=ON export CORRADE_TEST_COLOR=ON ctest --output-on-failure -j5 MAGNUM_DISABLE_EXTENSIONS="GL_ARB_invalidate_subdata GL_ARB_multi_bind GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_shading_language_420pack GL_ARB_explicit_uniform_location GL_ARB_explicit_attrib_location GL_ARB_texture_filter_anisotropic" ctest --output-on-failure -j5 -R GLTest MAGNUM_DISABLE_EXTENSIONS="GL_ARB_direct_state_access" ctest --output-on-failure -j5 -R GLTest MAGNUM_DISABLE_EXTENSIONS="GL_ARB_get_texture_sub_image" ctest --output-on-failure -j5 -R GLTest MAGNUM_DISABLE_EXTENSIONS="GL_ARB_vertex_array_object" ctest --output-on-failure -j5 -R GLTest MAGNUM_DISABLE_EXTENSIONS="GL_ARB_uniform_buffer_object" ctest --output-on-failure -j5 -R GLTest MAGNUM_DISABLE_EXTENSIONS="GL_KHR_debug" ctest --output-on-failure -j5 -R GLTest # Run all Vulkan tests with SwiftShader as well # Keep in sync with PKGBUILD-coverage, PKGBUILD-release and # package/ci/unix-desktop-vulkan.sh MAGNUM_DEVICE=cpu ctest --output-on-failure -j5 -R VkTest for device in "" cpu; do MAGNUM_DEVICE=$device MAGNUM_VULKAN_VERSION=1.0 ctest --output-on-failure -j5 -R VkTest MAGNUM_DEVICE=$device MAGNUM_DISABLE_EXTENSIONS="VK_KHR_get_physical_device_properties2 VK_KHR_get_memory_requirements2 VK_KHR_bind_memory2 VK_KHR_create_renderpass2 VK_KHR_copy_commands2 VK_KHR_maintenance1 VK_KHR_multiview VK_KHR_maintenance2" MAGNUM_VULKAN_VERSION=1.0 ctest --output-on-failure -j5 -R VkTest done } package() { cd "$_rootdir/build" DESTDIR="$pkgdir/" ninja install }