#ifndef Magnum_Image_h #define Magnum_Image_h /* Copyright © 2010, 2011 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ /** @file * @brief Enum Magnum::ColorFormat, class Magnum::Image */ #include "Magnum.h" #include "TypeTraits.h" namespace Magnum { /** @brief Color format */ enum class ColorFormat: GLenum { Red = GL_RED, RedGreen = GL_RG, RGB = GL_RGB, RGBA = GL_RGBA, BGR = GL_BGR, BGRA = GL_BGRA }; /** @brief %Image Class for storing data, which are later fed to textures. It is just a transparent envelope around the data, which holds additional information about data type and dimensions. */ template class Image { Image(const Image& other) = delete; Image(Image&& other) = delete; Image& operator=(const Image& other) = delete; Image& operator=(Image&& other) = delete; public: const static size_t Dimensions = imageDimensions; /**< @brief Image dimension count */ /** * @brief Constructor * @param dimensions %Image dimensions * @param colorFormat Color format of passed data. Data size * per color channel is detected from format of passed data array. * @param data %Image data * * @attention Note that the image data are not copied on construction, * but they are deleted on class destruction. */ template Image(const Math::Vector& dimensions, ColorFormat colorFormat, const T* data): _dimensions(dimensions), _colorFormat(colorFormat), _type(TypeTraits::TextureType>::glType()), _data(reinterpret_cast(data)) {} /** @brief Destructor */ virtual ~Image() { delete[] _data; } /** @brief %Image dimensions */ inline const Math::Vector& dimensions() const { return _dimensions; } /** @brief Color format */ inline ColorFormat colorFormat() const { return _colorFormat; } /** @brief Data type */ GLenum type() const { return _type; } /** @brief Pointer to raw data */ inline const void* data() const { return _data; } private: Math::Vector _dimensions; ColorFormat _colorFormat; GLenum _type; const char* _data; }; /** @brief One-dimensional image */ typedef Image<1> Image1D; /** @brief Two-dimensional image */ typedef Image<2> Image2D; /** @brief Three-dimensional image */ typedef Image<3> Image3D; } #endif