/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include "Magnum/Image.h" #include "Magnum/ImageView.h" #include "Magnum/GL/Context.h" #include "Magnum/GL/CubeMapTexture.h" #include "Magnum/GL/Extensions.h" #include "Magnum/GL/Framebuffer.h" #include "Magnum/GL/OpenGLTester.h" #include "Magnum/GL/PixelFormat.h" #include "Magnum/GL/Renderbuffer.h" #include "Magnum/GL/RenderbufferFormat.h" #include "Magnum/GL/Texture.h" #include "Magnum/GL/TextureFormat.h" #include "Magnum/Math/Color.h" #ifndef MAGNUM_TARGET_WEBGL #include #endif #ifndef MAGNUM_TARGET_GLES2 #include "Magnum/GL/BufferImage.h" #include "Magnum/GL/TextureArray.h" #endif #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) #include "Magnum/GL/MultisampleTexture.h" #include "Magnum/GL/CubeMapTextureArray.h" #endif #ifndef MAGNUM_TARGET_GLES #include "Magnum/GL/RectangleTexture.h" #endif namespace Magnum { namespace GL { namespace Test { namespace { struct FramebufferGLTest: OpenGLTester { explicit FramebufferGLTest(); void construct(); void constructMove(); void wrap(); #ifndef MAGNUM_TARGET_WEBGL void label(); #endif void attachRenderbuffer(); #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) void attachRenderbufferMultisample(); #endif #ifndef MAGNUM_TARGET_GLES void attachTexture1D(); #endif void attachTexture2D(); #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) void attachTexture3D(); #endif #ifndef MAGNUM_TARGET_GLES void attachTexture1DArray(); #endif #ifndef MAGNUM_TARGET_GLES2 void attachTexture2DArray(); #endif #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) void attachTexture2DMultisample(); void attachTexture2DMultisampleArray(); #endif #ifndef MAGNUM_TARGET_GLES void attachRectangleTexture(); #endif void attachCubeMapTexture(); #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) void attachCubeMapTextureArray(); #endif #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) void attachLayeredTexture3D(); #ifndef MAGNUM_TARGET_GLES void attachLayeredTexture1DArray(); #endif void attachLayeredTexture2DArray(); void attachLayeredCubeMapTexture(); void attachLayeredCubeMapTextureArray(); void attachLayeredTexture2DMultisampleArray(); #endif void detach(); void multipleColorOutputs(); void clear(); #ifndef MAGNUM_TARGET_GLES2 void clearColorI(); void clearColorUI(); void clearColorF(); void clearDepth(); void clearStencil(); void clearDepthStencil(); #endif #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) void invalidate(); #endif #ifndef MAGNUM_TARGET_GLES2 void invalidateCombinedDepthStencil(); #endif #ifndef MAGNUM_TARGET_GLES2 void invalidateSub(); #endif void read(); void readView(); void readViewNullptr(); void readViewBadSize(); #ifndef MAGNUM_TARGET_GLES2 void readBuffer(); #endif #ifndef MAGNUM_TARGET_GLES void copyImageTexture1D(); #endif void copyImageTexture2D(); #ifndef MAGNUM_TARGET_GLES void copyImageTexture1DArray(); #endif #ifndef MAGNUM_TARGET_GLES void copyImageRectangleTexture(); #endif void copyImageCubeMapTexture(); #ifndef MAGNUM_TARGET_GLES void copySubImageTexture1D(); #endif void copySubImageTexture2D(); #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) void copySubImageTexture3D(); #endif #ifndef MAGNUM_TARGET_GLES void copySubImageTexture1DArray(); #endif #ifndef MAGNUM_TARGET_GLES2 void copySubImageTexture2DArray(); #endif #ifndef MAGNUM_TARGET_GLES void copySubImageRectangleTexture(); #endif void copySubImageCubeMapTexture(); #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) void copySubImageCubeMapTextureArray(); #endif #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) void blit(); #endif void implementationColorReadFormat(); #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) private: TextureFormat rgbaFormatES2, depthStencilFormatES2; #endif }; constexpr struct { const char* name; RenderbufferFormat renderbufferFormat; PixelFormat expectedFormat; PixelType expectedType; bool integer; } ImplementationColorReadFormatData[]{ {"classic", #if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL) RenderbufferFormat::RGBA8, #else RenderbufferFormat::RGBA4, #endif PixelFormat::RGBA, #if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL) PixelType::UnsignedByte, #else GL::PixelType::UnsignedShort4444, #endif false}, #ifndef MAGNUM_TARGET_GLES2 {"integer", RenderbufferFormat::RG32UI, PixelFormat::RGInteger, PixelType::UnsignedInt, true}, {"float", RenderbufferFormat::RGBA16F, PixelFormat::RGBA, PixelType::Half, false} #endif }; FramebufferGLTest::FramebufferGLTest() { addTests({&FramebufferGLTest::construct, &FramebufferGLTest::constructMove, &FramebufferGLTest::wrap, #ifndef MAGNUM_TARGET_WEBGL &FramebufferGLTest::label, #endif &FramebufferGLTest::attachRenderbuffer, #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) &FramebufferGLTest::attachRenderbufferMultisample, #endif #ifndef MAGNUM_TARGET_GLES &FramebufferGLTest::attachTexture1D, #endif &FramebufferGLTest::attachTexture2D, #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) &FramebufferGLTest::attachTexture3D, #endif #ifndef MAGNUM_TARGET_GLES &FramebufferGLTest::attachTexture1DArray, #endif #ifndef MAGNUM_TARGET_GLES2 &FramebufferGLTest::attachTexture2DArray, #endif #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) &FramebufferGLTest::attachTexture2DMultisample, &FramebufferGLTest::attachTexture2DMultisampleArray, #endif #ifndef MAGNUM_TARGET_GLES &FramebufferGLTest::attachRectangleTexture, #endif &FramebufferGLTest::attachCubeMapTexture, #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) &FramebufferGLTest::attachCubeMapTextureArray, #endif #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) &FramebufferGLTest::attachLayeredTexture3D, #ifndef MAGNUM_TARGET_GLES &FramebufferGLTest::attachLayeredTexture1DArray, #endif &FramebufferGLTest::attachLayeredTexture2DArray, &FramebufferGLTest::attachLayeredCubeMapTexture, &FramebufferGLTest::attachLayeredCubeMapTextureArray, &FramebufferGLTest::attachLayeredTexture2DMultisampleArray, #endif &FramebufferGLTest::detach, &FramebufferGLTest::multipleColorOutputs, &FramebufferGLTest::clear, #ifndef MAGNUM_TARGET_GLES2 &FramebufferGLTest::clearColorI, &FramebufferGLTest::clearColorUI, &FramebufferGLTest::clearColorF, &FramebufferGLTest::clearDepth, &FramebufferGLTest::clearStencil, &FramebufferGLTest::clearDepthStencil, #endif #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) &FramebufferGLTest::invalidate, #endif #ifndef MAGNUM_TARGET_GLES2 &FramebufferGLTest::invalidateCombinedDepthStencil, #endif #ifndef MAGNUM_TARGET_GLES2 &FramebufferGLTest::invalidateSub, #endif &FramebufferGLTest::read, &FramebufferGLTest::readView, &FramebufferGLTest::readViewNullptr, &FramebufferGLTest::readViewBadSize, #ifndef MAGNUM_TARGET_GLES2 &FramebufferGLTest::readBuffer, #endif #ifndef MAGNUM_TARGET_GLES &FramebufferGLTest::copyImageTexture1D, #endif &FramebufferGLTest::copyImageTexture2D, #ifndef MAGNUM_TARGET_GLES &FramebufferGLTest::copyImageTexture1DArray, #endif #ifndef MAGNUM_TARGET_GLES &FramebufferGLTest::copyImageRectangleTexture, #endif &FramebufferGLTest::copyImageCubeMapTexture, #ifndef MAGNUM_TARGET_GLES &FramebufferGLTest::copySubImageTexture1D, #endif &FramebufferGLTest::copySubImageTexture2D, #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) &FramebufferGLTest::copySubImageTexture3D, #endif #ifndef MAGNUM_TARGET_GLES &FramebufferGLTest::copySubImageTexture1DArray, #endif #ifndef MAGNUM_TARGET_GLES2 &FramebufferGLTest::copySubImageTexture2DArray, #endif #ifndef MAGNUM_TARGET_GLES &FramebufferGLTest::copySubImageRectangleTexture, #endif &FramebufferGLTest::copySubImageCubeMapTexture, #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) &FramebufferGLTest::copySubImageCubeMapTextureArray, #endif #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) &FramebufferGLTest::blit #endif }); addInstancedTests({&FramebufferGLTest::implementationColorReadFormat}, Containers::arraySize(ImplementationColorReadFormatData)); #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) if(Context::current().isExtensionSupported()) { rgbaFormatES2 = TextureFormat::RGBA8; depthStencilFormatES2 = TextureFormat::Depth24Stencil8; } else { rgbaFormatES2 = TextureFormat::RGBA; depthStencilFormatES2 = TextureFormat::DepthStencil; } #endif } #ifndef MAGNUM_TARGET_WEBGL using namespace Containers::Literals; #endif void FramebufferGLTest::construct() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif { const Framebuffer framebuffer({{32, 16}, {128, 256}}); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_VERIFY(framebuffer.id() > 0); CORRADE_COMPARE(framebuffer.viewport(), Range2Di({32, 16}, {128, 256})); } MAGNUM_VERIFY_NO_GL_ERROR(); } void FramebufferGLTest::constructMove() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Framebuffer a({{32, 16}, {128, 256}}); const Int id = a.id(); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_VERIFY(id > 0); Framebuffer b(std::move(a)); CORRADE_COMPARE(a.id(), 0); CORRADE_COMPARE(b.id(), id); CORRADE_COMPARE(b.viewport(), Range2Di({32, 16}, {128, 256})); Framebuffer c({{128, 256}, {32, 16}}); const Int cId = c.id(); c = std::move(b); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_VERIFY(cId > 0); CORRADE_COMPARE(b.id(), cId); CORRADE_COMPARE(c.id(), id); CORRADE_COMPARE(c.viewport(), Range2Di({32, 16}, {128, 256})); CORRADE_VERIFY(std::is_nothrow_move_constructible::value); CORRADE_VERIFY(std::is_nothrow_move_assignable::value); } void FramebufferGLTest::wrap() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif GLuint id; glGenFramebuffers(1, &id); /* Releasing won't delete anything */ { auto framebuffer = Framebuffer::wrap(id, {}, ObjectFlag::DeleteOnDestruction); CORRADE_COMPARE(framebuffer.release(), id); } /* ...so we can wrap it again */ Framebuffer::wrap(id, {}); glDeleteFramebuffers(1, &id); } #ifndef MAGNUM_TARGET_WEBGL void FramebufferGLTest::label() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif /* No-Op version is tested in AbstractObjectGLTest */ if(!Context::current().isExtensionSupported() && !Context::current().isExtensionSupported()) CORRADE_SKIP("Required extension is not supported"); Framebuffer framebuffer({{}, Vector2i(32)}); CORRADE_COMPARE(framebuffer.label(), ""); MAGNUM_VERIFY_NO_GL_ERROR(); /* Test the string size gets correctly used, instead of relying on null termination */ framebuffer.setLabel("MyFramebuffer!"_s.exceptSuffix(1)); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.label(), "MyFramebuffer"); MAGNUM_VERIFY_NO_GL_ERROR(); } #endif void FramebufferGLTest::attachRenderbuffer() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Renderbuffer color; #ifndef MAGNUM_TARGET_GLES2 color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128)); #else color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128)); #endif /* Separate depth and stencil renderbuffers are not supported (or at least on my NVidia, thus we need to do this juggling with one renderbuffer */ Renderbuffer depthStencil; #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) if(Context::current().isExtensionSupported()) #endif { #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) Debug() << "Using" << Extensions::OES::packed_depth_stencil::string(); #endif depthStencil.setStorage( #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) RenderbufferFormat::Depth24Stencil8, #else RenderbufferFormat::DepthStencil, #endif Vector2i(128)); } #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) else depthStencil.setStorage(RenderbufferFormat::DepthComponent16, Vector2i(128)); #endif Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color) .attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depthStencil); #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) if(Context::current().isExtensionSupported()) #endif { framebuffer.attachRenderbuffer(Framebuffer::BufferAttachment::Stencil, depthStencil); } MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) void FramebufferGLTest::attachRenderbufferMultisample() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #elif defined(MAGNUM_TARGET_GLES2) if(!Context::current().isExtensionSupported() && !Context::current().isExtensionSupported()) CORRADE_SKIP("Neither" << Extensions::ANGLE::framebuffer_multisample::string() << "nor" << Extensions::NV::framebuffer_multisample::string() << "is supported."); #endif Renderbuffer color; #ifndef MAGNUM_TARGET_GLES2 color.setStorageMultisample(Renderbuffer::maxSamples(), RenderbufferFormat::RGBA8, Vector2i(128)); #else color.setStorageMultisample(Renderbuffer::maxSamples(), RenderbufferFormat::RGBA4, Vector2i(128)); #endif #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) MAGNUM_ASSERT_GL_EXTENSION_SUPPORTED(Extensions::OES::packed_depth_stencil); #endif Renderbuffer depthStencil; depthStencil.setStorageMultisample(Renderbuffer::maxSamples(), RenderbufferFormat::Depth24Stencil8, Vector2i(128)); Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color) #ifndef MAGNUM_TARGET_GLES2 .attachRenderbuffer(Framebuffer::BufferAttachment::DepthStencil, depthStencil); #else .attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depthStencil) .attachRenderbuffer(Framebuffer::BufferAttachment::Stencil, depthStencil); #endif MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #endif #ifndef MAGNUM_TARGET_GLES void FramebufferGLTest::attachTexture1D() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); Texture1D color; color.setStorage(1, TextureFormat::RGBA8, 128); Texture1D depthStencil; depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, 128); Framebuffer framebuffer({{}, {128, 1}}); framebuffer.attachTexture(Framebuffer::ColorAttachment(0), color, 0) .attachTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #endif void FramebufferGLTest::attachTexture2D() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif MAGNUM_VERIFY_NO_GL_ERROR(); Framebuffer framebuffer({{}, Vector2i(128)}); MAGNUM_VERIFY_NO_GL_ERROR(); Texture2D color; color.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #elif !defined(MAGNUM_TARGET_WEBGL) rgbaFormatES2, #else TextureFormat::RGBA, #endif Vector2i(128)); MAGNUM_VERIFY_NO_GL_ERROR(); framebuffer.attachTexture(Framebuffer::ColorAttachment(0), color, 0); MAGNUM_VERIFY_NO_GL_ERROR(); #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) if(Context::current().isExtensionSupported()) #endif { #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) Debug() << "Using" << Extensions::OES::packed_depth_stencil::string(); #endif /** @todo Is there any better way to select proper sized/unsized format on ES2? */ Texture2D depthStencil; #if !defined(MAGNUM_TARGET_GLES2) || defined(MAGNUM_TARGET_WEBGL) depthStencil.setStorage(1, #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) TextureFormat::Depth24Stencil8, #else TextureFormat::DepthStencil, #endif Vector2i(128)); framebuffer.attachTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0); #else depthStencil.setStorage(1, depthStencilFormatES2, Vector2i(128)); framebuffer.attachTexture(Framebuffer::BufferAttachment::Depth, depthStencil, 0) .attachTexture(Framebuffer::BufferAttachment::Stencil, depthStencil, 0); #endif } #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) else if(Context::current().isExtensionSupported()) { Debug() << "Using" << Extensions::OES::depth_texture::string(); Texture2D depth; depth.setStorage(1, TextureFormat::DepthComponent16, Vector2i(128)); framebuffer.attachTexture(Framebuffer::BufferAttachment::Depth, depth, 0); } #endif MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) void FramebufferGLTest::attachTexture3D() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #elif defined(MAGNUM_TARGET_GLES2) if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::OES::texture_3D::string() << "is not supported."); #endif Texture3D color; color.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #else rgbaFormatES2, #endif Vector3i(128)); Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachTextureLayer(Framebuffer::ColorAttachment(0), color, 0, 0); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #endif #ifndef MAGNUM_TARGET_GLES void FramebufferGLTest::attachTexture1DArray() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_array::string() << "is not supported."); Texture1DArray color; color.setStorage(1, TextureFormat::RGBA8, {128, 8}); Texture1DArray depthStencil; depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 8}); Framebuffer framebuffer({{}, {128, 1}}); framebuffer.attachTextureLayer(Framebuffer::ColorAttachment(0), color, 0, 3) .attachTextureLayer(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0, 3); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #endif #ifndef MAGNUM_TARGET_GLES2 void FramebufferGLTest::attachTexture2DArray() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_array::string() << "is not supported."); #endif Texture2DArray color; color.setStorage(1, TextureFormat::RGBA8, {128, 128, 8}); Texture2DArray depthStencil; depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 128, 8}); Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachTextureLayer(Framebuffer::ColorAttachment(0), color, 0, 3) .attachTextureLayer(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0, 3); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #endif #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) void FramebufferGLTest::attachTexture2DMultisample() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_multisample::string() << "is not supported."); #else if(!Context::current().isVersionSupported(Version::GLES310)) CORRADE_SKIP("OpenGL ES 3.1 is not supported."); #endif MultisampleTexture2D color; /* Mesa software implementation supports only 1 sample so we have to clamp */ color.setStorage(Math::min(4, MultisampleTexture2D::maxColorSamples()), TextureFormat::RGBA8, {128, 128}); MultisampleTexture2D depthStencil; /* Mesa software implementation supports only 1 sample so we have to clamp */ depthStencil.setStorage(Math::min(4, MultisampleTexture2D::maxDepthSamples()), TextureFormat::Depth24Stencil8, {128, 128}); Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachTexture(Framebuffer::ColorAttachment(0), color) .attachTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } void FramebufferGLTest::attachTexture2DMultisampleArray() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_multisample::string() << "is not supported."); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() << "is not supported."); #endif MultisampleTexture2DArray color; /* Mesa software implementation supports only 1 sample so we have to clamp */ color.setStorage(Math::min(4, MultisampleTexture2DArray::maxColorSamples()), TextureFormat::RGBA8, {128, 128, 8}); MultisampleTexture2DArray depthStencil; /* Mesa software implementation supports only 1 sample so we have to clamp */ depthStencil.setStorage(Math::min(4, MultisampleTexture2DArray::maxDepthSamples()), TextureFormat::Depth24Stencil8, {128, 128, 8}); Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachTextureLayer(Framebuffer::ColorAttachment(0), color, 3) .attachTextureLayer(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 3); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #endif #ifndef MAGNUM_TARGET_GLES void FramebufferGLTest::attachRectangleTexture() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_rectangle::string() << "is not supported."); RectangleTexture color; color.setStorage(TextureFormat::RGBA8, Vector2i(128)); RectangleTexture depthStencil; depthStencil.setStorage(TextureFormat::Depth24Stencil8, Vector2i(128)); Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachTexture(Framebuffer::ColorAttachment(0), color) .attachTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #endif void FramebufferGLTest::attachCubeMapTexture() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Framebuffer framebuffer({{}, Vector2i(128)}); CubeMapTexture color; color.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #elif !defined(MAGNUM_TARGET_WEBGL) rgbaFormatES2, #else TextureFormat::RGBA, #endif Vector2i(128)); framebuffer.attachCubeMapTexture(Framebuffer::ColorAttachment(0), color, CubeMapCoordinate::NegativeZ, 0); CubeMapTexture depthStencil; #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) if(Context::current().isExtensionSupported()) #endif { #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) Debug() << "Using" << Extensions::OES::packed_depth_stencil::string(); #endif #if !defined(MAGNUM_TARGET_GLES2) || defined(MAGNUM_TARGET_WEBGL) depthStencil.setStorage(1, #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) TextureFormat::Depth24Stencil8, #else TextureFormat::DepthStencil, #endif Vector2i(128)); framebuffer.attachCubeMapTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, CubeMapCoordinate::NegativeZ, 0); #else depthStencil.setStorage(1, depthStencilFormatES2, Vector2i(128)); framebuffer.attachCubeMapTexture(Framebuffer::BufferAttachment::Depth, depthStencil, CubeMapCoordinate::NegativeZ, 0) .attachCubeMapTexture(Framebuffer::BufferAttachment::Stencil, depthStencil, CubeMapCoordinate::NegativeZ, 0); #endif } #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) else if(Context::current().isExtensionSupported()) { Debug() << "Using" << Extensions::OES::depth_texture::string(); depthStencil.setStorage(1, TextureFormat::DepthComponent16, Vector2i(128)); framebuffer.attachCubeMapTexture(Framebuffer::BufferAttachment::Depth, depthStencil, CubeMapCoordinate::NegativeZ, 0); } #endif MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) void FramebufferGLTest::attachCubeMapTextureArray() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_cube_map_array::string() << "is not supported."); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_cube_map_array::string() << "is not supported."); #endif CubeMapTextureArray color; color.setStorage(1, TextureFormat::RGBA8, {128, 128, 18}); CubeMapTextureArray depthStencil; depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 128, 18}); Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachTextureLayer(Framebuffer::ColorAttachment(0), color, 0, 3) .attachTextureLayer(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0, 3); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #endif #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) void FramebufferGLTest::attachLayeredTexture3D() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported."); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::geometry_shader::string() << "is not supported."); #endif Texture3D color; color.setStorage(1, TextureFormat::RGBA8, Vector3i{128}); Framebuffer framebuffer{{{}, Vector2i{128}}}; framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color, 0); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #ifndef MAGNUM_TARGET_GLES void FramebufferGLTest::attachLayeredTexture1DArray() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported."); Texture1DArray color; color.setStorage(1, TextureFormat::RGBA8, {128, 8}); Texture1DArray depthStencil; depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 8}); Framebuffer framebuffer{{{}, {128, 1}}}; framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color, 0) .attachLayeredTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #endif void FramebufferGLTest::attachLayeredTexture2DArray() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported."); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::geometry_shader::string() << "is not supported."); #endif Texture2DArray color; color.setStorage(1, TextureFormat::RGBA8, {128, 128, 8}); Texture2DArray depthStencil; depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 128, 8}); Framebuffer framebuffer{{{}, Vector2i{128}}}; framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color, 0) .attachLayeredTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } void FramebufferGLTest::attachLayeredCubeMapTexture() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported."); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::geometry_shader::string() << "is not supported."); #endif CubeMapTexture color; color.setStorage(1, TextureFormat::RGBA8, Vector2i{128}); CubeMapTexture depthStencil; depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, Vector2i{128}); Framebuffer framebuffer{{{}, Vector2i{128}}}; framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color, 0) .attachLayeredTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } void FramebufferGLTest::attachLayeredCubeMapTextureArray() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_cube_map_array::string() << "is not supported."); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::geometry_shader::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_cube_map_array::string() << "is not supported."); #endif CubeMapTextureArray color; color.setStorage(1, TextureFormat::RGBA8, {128, 128, 18}); CubeMapTextureArray depthStencil; depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 128, 18}); Framebuffer framebuffer{{{}, Vector2i{128}}}; framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color, 0) .attachLayeredTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } void FramebufferGLTest::attachLayeredTexture2DMultisampleArray() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_multisample::string() << "is not supported."); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::geometry_shader::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() << "is not supported."); #endif MultisampleTexture2DArray color; /* Mesa software implementation supports only 1 sample so we have to clamp */ color.setStorage(Math::min(4, MultisampleTexture2DArray::maxColorSamples()), TextureFormat::RGBA8, {128, 128, 8}); MultisampleTexture2DArray depthStencil; /* Mesa software implementation supports only 1 sample so we have to clamp */ depthStencil.setStorage(Math::min(4, MultisampleTexture2DArray::maxDepthSamples()), TextureFormat::Depth24Stencil8, {128, 128, 8}); Framebuffer framebuffer{{{}, Vector2i{128}}}; framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color) .attachLayeredTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } #endif void FramebufferGLTest::detach() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.detach(Framebuffer::ColorAttachment(0)) .detach(Framebuffer::BufferAttachment::Depth) .detach(Framebuffer::BufferAttachment::Stencil); MAGNUM_VERIFY_NO_GL_ERROR(); } void FramebufferGLTest::multipleColorOutputs() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #elif defined(MAGNUM_TARGET_GLES2) #ifdef MAGNUM_TARGET_WEBGL if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::WEBGL::draw_buffers::string() << "is not supported."); #else if(!Context::current().isExtensionSupported() && !Context::current().isExtensionSupported()) CORRADE_SKIP("No required extension available."); #endif #endif Texture2D color1; color1.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #elif !defined(MAGNUM_TARGET_WEBGL) rgbaFormatES2, #else TextureFormat::RGBA, #endif Vector2i(128)); Texture2D color2; color2.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #elif !defined(MAGNUM_TARGET_WEBGL) rgbaFormatES2, #else TextureFormat::RGBA, #endif Vector2i(128)); Renderbuffer depth; depth.setStorage(RenderbufferFormat::DepthComponent16, Vector2i(128)); /* According to EXT_draw_buffers, the th value in has to be either COLOR_ATTACHMENT_EXT or NONE, so watch out -- list them in order. */ Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachTexture(Framebuffer::ColorAttachment(0), color2, 0) .attachTexture(Framebuffer::ColorAttachment(1), color1, 0) .attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depth) .mapForDraw({{0, Framebuffer::ColorAttachment(0)}, {1, Framebuffer::ColorAttachment(1)}, {2, Framebuffer::DrawAttachment::None}}); #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) #ifdef MAGNUM_TARGET_GLES2 if(Context::current().isExtensionSupported()) #endif { #ifdef MAGNUM_TARGET_GLES2 Debug() << "Using" << Extensions::NV::read_buffer::string(); #endif framebuffer.mapForRead(Framebuffer::ColorAttachment(1)); } #endif MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); } void FramebufferGLTest::clear() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Renderbuffer color; #ifndef MAGNUM_TARGET_GLES2 color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128)); #else color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128)); #endif /* Separate depth and stencil renderbuffers are not supported (or at least on my NVidia, thus we need to do this juggling with one renderbuffer */ Renderbuffer depthStencil; #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) if(Context::current().isExtensionSupported()) #endif { #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) Debug() << "Using" << Extensions::OES::packed_depth_stencil::string(); #endif depthStencil.setStorage( #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) RenderbufferFormat::Depth24Stencil8, #else RenderbufferFormat::DepthStencil, #endif Vector2i(128)); } #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) else depthStencil.setStorage(RenderbufferFormat::DepthComponent16, Vector2i(128)); #endif Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color) .attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depthStencil); #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) if(Context::current().isExtensionSupported()) #endif { framebuffer.attachRenderbuffer(Framebuffer::BufferAttachment::Stencil, depthStencil); } MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); framebuffer.clear(FramebufferClear::Color|FramebufferClear::Depth|FramebufferClear::Stencil); MAGNUM_VERIFY_NO_GL_ERROR(); } #ifndef MAGNUM_TARGET_GLES2 void FramebufferGLTest::clearColorI() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isVersionSupported(Version::GL300)) CORRADE_SKIP("GL 3.0 is not supported."); #endif Renderbuffer color; color.setStorage(RenderbufferFormat::RGBA8I, Vector2i{16}); Framebuffer framebuffer({{}, Vector2i{16}}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); framebuffer.clearColor(0, Vector4i{-124, 67, 37, 17}); MAGNUM_VERIFY_NO_GL_ERROR(); Image2D colorImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::RGBAInteger, PixelType::Int}); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(Containers::arrayCast(colorImage.data())[0], (Vector4i{-124, 67, 37, 17})); } void FramebufferGLTest::clearColorUI() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isVersionSupported(Version::GL300)) CORRADE_SKIP("GL 3.0 is not supported."); #endif Renderbuffer color; color.setStorage(RenderbufferFormat::RGBA8UI, Vector2i{16}); Framebuffer framebuffer({{}, Vector2i{16}}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); framebuffer.clearColor(0, Vector4ui{240, 67, 37, 17}); MAGNUM_VERIFY_NO_GL_ERROR(); Image2D colorImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::RGBAInteger, PixelType::UnsignedInt}); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(Containers::arrayCast(colorImage.data())[0], (Vector4ui{240, 67, 37, 17})); } void FramebufferGLTest::clearColorF() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isVersionSupported(Version::GL300)) CORRADE_SKIP("GL 3.0 is not supported."); #endif Renderbuffer color; color.setStorage(RenderbufferFormat::RGBA8, Vector2i{16}); Framebuffer framebuffer({{}, Vector2i{16}}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); framebuffer.clearColor(0, Math::unpack(Color4ub{128, 64, 32, 17})); MAGNUM_VERIFY_NO_GL_ERROR(); Image2D colorImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::RGBA, PixelType::UnsignedByte}); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(Containers::arrayCast(colorImage.data())[0], (Color4ub{128, 64, 32, 17})); } void FramebufferGLTest::clearDepth() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isVersionSupported(Version::GL300)) CORRADE_SKIP("GL 3.0 is not supported."); #endif Renderbuffer color; color.setStorage(RenderbufferFormat::RGBA8, Vector2i{16}); /* Separate depth and stencil renderbuffers are not supported (or at least on my NVidia, thus we need to do this juggling with one renderbuffer */ Renderbuffer depthStencil; depthStencil.setStorage(RenderbufferFormat::Depth24Stencil8, Vector2i{16}); Framebuffer framebuffer({{}, Vector2i{16}}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color) .attachRenderbuffer(Framebuffer::BufferAttachment::DepthStencil, depthStencil); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); framebuffer.clearDepth(Math::unpack(48352)); MAGNUM_VERIFY_NO_GL_ERROR(); #ifndef MAGNUM_TARGET_WEBGL #ifdef MAGNUM_TARGET_GLES if(Context::current().isExtensionSupported()) #endif { #ifdef MAGNUM_TARGET_GLES Debug() << "Using" << Extensions::NV::read_depth::string(); #endif Image2D depthImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::DepthComponent, PixelType::UnsignedShort}); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(Containers::arrayCast(depthImage.data())[0], 48352); } #endif } void FramebufferGLTest::clearStencil() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isVersionSupported(Version::GL300)) CORRADE_SKIP("GL 3.0 is not supported."); #endif Renderbuffer color; color.setStorage(RenderbufferFormat::RGBA8, Vector2i{16}); Renderbuffer depthStencil; depthStencil.setStorage(RenderbufferFormat::Depth24Stencil8, Vector2i{16}); Framebuffer framebuffer({{}, Vector2i{16}}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color) .attachRenderbuffer(Framebuffer::BufferAttachment::DepthStencil, depthStencil); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); framebuffer.clearStencil(67); MAGNUM_VERIFY_NO_GL_ERROR(); #ifndef MAGNUM_TARGET_WEBGL #ifdef MAGNUM_TARGET_GLES if(Context::current().isExtensionSupported()) #endif { #ifdef MAGNUM_TARGET_GLES Debug() << "Using" << Extensions::NV::read_stencil::string(); #endif Image2D stencilImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::StencilIndex, PixelType::UnsignedByte}); MAGNUM_VERIFY_NO_GL_ERROR(); #ifdef MAGNUM_TARGET_GLES /* If you're bored -- here's the code in question, I have no idea where to look for the error: https://github.com/google/swiftshader/commit/d1ed57e6942ec88e2c925d602b3830c7dc3bf213 */ CORRADE_EXPECT_FAIL_IF(Context::current().detectedDriver() & Context::DetectedDriver::SwiftShader, "SwiftShader has buggy NV_read_stencil."); #endif CORRADE_COMPARE(Containers::arrayCast(stencilImage.data())[0], 67); } #endif } void FramebufferGLTest::clearDepthStencil() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isVersionSupported(Version::GL300)) CORRADE_SKIP("GL 3.0 is not supported."); #endif Renderbuffer color; color.setStorage(RenderbufferFormat::RGBA8, Vector2i{16}); /* Separate depth and stencil renderbuffers are not supported (or at least on my NVidia, thus we need to do this juggling with one renderbuffer */ Renderbuffer depthStencil; depthStencil.setStorage(RenderbufferFormat::Depth24Stencil8, Vector2i{16}); Framebuffer framebuffer({{}, Vector2i{16}}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color) .attachRenderbuffer(Framebuffer::BufferAttachment::DepthStencil, depthStencil); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); framebuffer.clearDepthStencil(Math::unpack(48352), 67); #ifndef MAGNUM_TARGET_WEBGL #ifdef MAGNUM_TARGET_GLES if(Context::current().isExtensionSupported()) #endif { #ifdef MAGNUM_TARGET_GLES Debug() << "Using" << Extensions::NV::read_depth_stencil::string(); #endif Image2D depthStencilImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::DepthStencil, PixelType::UnsignedInt248}); MAGNUM_VERIFY_NO_GL_ERROR(); /** @todo This will probably fail on different systems */ CORRADE_COMPARE(Containers::arrayCast(depthStencilImage.data())[0] >> 8, 12378300); CORRADE_COMPARE(Containers::arrayCast(depthStencilImage.data())[0], 67); } #endif } #endif #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) void FramebufferGLTest::invalidate() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Renderbuffer color; #ifndef MAGNUM_TARGET_GLES2 color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128)); #else color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128)); #endif Renderbuffer stencil; stencil.setStorage(RenderbufferFormat::StencilIndex8, Vector2i(128)); Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color) .attachRenderbuffer(Framebuffer::BufferAttachment::Stencil, stencil); MAGNUM_VERIFY_NO_GL_ERROR(); framebuffer.invalidate({Framebuffer::InvalidationAttachment::Depth, Framebuffer::ColorAttachment(0)}); MAGNUM_VERIFY_NO_GL_ERROR(); #ifndef MAGNUM_TARGET_GLES2 /* Invalidating combined bits should work as well even if there's just stencil alone */ framebuffer.invalidate({Framebuffer::InvalidationAttachment::DepthStencil}); MAGNUM_VERIFY_NO_GL_ERROR(); #endif } #endif #ifndef MAGNUM_TARGET_GLES2 void FramebufferGLTest::invalidateCombinedDepthStencil() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Renderbuffer depthStencil; depthStencil.setStorage(RenderbufferFormat::Depth24Stencil8, Vector2i(128)); Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachRenderbuffer(Framebuffer::BufferAttachment::DepthStencil, depthStencil); MAGNUM_VERIFY_NO_GL_ERROR(); framebuffer.invalidate({Framebuffer::InvalidationAttachment::DepthStencil}); MAGNUM_VERIFY_NO_GL_ERROR(); /* Invalidating separate bits should work as well */ framebuffer.invalidate({Framebuffer::InvalidationAttachment::Depth, Framebuffer::InvalidationAttachment::Stencil}); MAGNUM_VERIFY_NO_GL_ERROR(); } #endif #ifndef MAGNUM_TARGET_GLES2 void FramebufferGLTest::invalidateSub() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Renderbuffer color; color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128)); Renderbuffer depth; depth.setStorage(RenderbufferFormat::DepthComponent16, Vector2i(128)); Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color) .attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depth); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); framebuffer.invalidate({Framebuffer::InvalidationAttachment::Depth, Framebuffer::ColorAttachment(0)}, {{32, 16}, {79, 64}}); MAGNUM_VERIFY_NO_GL_ERROR(); } #endif const auto DataStorage = PixelStorage{}.setSkip({0, 16, 0}); const std::size_t DataOffset = 16*8; void FramebufferGLTest::read() { using namespace Math::Literals; #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Renderbuffer color; #ifndef MAGNUM_TARGET_GLES2 color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128)); #else color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128)); #endif /* Separate depth and stencil renderbuffers are not supported (or at least on my NVidia, thus we need to do this juggling with one renderbuffer */ Renderbuffer depthStencil; #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) if(Context::current().isExtensionSupported()) #endif { #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) Debug() << "Using" << Extensions::OES::packed_depth_stencil::string(); #endif depthStencil.setStorage( #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) RenderbufferFormat::Depth24Stencil8, #else RenderbufferFormat::DepthStencil, #endif Vector2i(128)); } #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) else depthStencil.setStorage(RenderbufferFormat::DepthComponent16, Vector2i(128)); #endif Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color) .attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depthStencil); #if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) if(Context::current().isExtensionSupported()) #endif { framebuffer.attachRenderbuffer(Framebuffer::BufferAttachment::Stencil, depthStencil); } MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); #ifndef MAGNUM_TARGET_GLES2 Renderer::setClearColor(0x80402011_rgbaf); #else /* Using only RGBA4, supply less precision. This has to be one on the input because SwiftShader stores RGBA4 as RGBA8 internally, thus preserving the full precision of the input. */ Renderer::setClearColor(0x88442211_rgbaf); #endif Renderer::setClearDepth(Math::unpack(48352)); Renderer::setClearStencil(67); framebuffer.clear(FramebufferClear::Color|FramebufferClear::Depth|FramebufferClear::Stencil); Image2D colorImage = framebuffer.read(Range2Di::fromSize({16, 8}, {8, 16}), {DataStorage, PixelFormat::RGBA, PixelType::UnsignedByte}); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(colorImage.size(), Vector2i(8, 16)); CORRADE_COMPARE(colorImage.data().size(), (DataOffset + 8*16)*sizeof(Color4ub)); #ifndef MAGNUM_TARGET_GLES2 CORRADE_COMPARE(Containers::arrayCast(colorImage.data())[DataOffset], 0x80402011_rgba); #else /* using only RGBA4, less precision */ CORRADE_COMPARE(Containers::arrayCast(colorImage.data())[DataOffset], 0x88442211_rgba); #endif #ifndef MAGNUM_TARGET_WEBGL #ifdef MAGNUM_TARGET_GLES if(Context::current().isExtensionSupported()) #endif { #ifdef MAGNUM_TARGET_GLES Debug() << "Using" << Extensions::NV::read_depth::string(); #endif Image2D depthImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::DepthComponent, PixelType::UnsignedShort}); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(Containers::arrayCast(depthImage.data())[0], 48352); } #ifdef MAGNUM_TARGET_GLES if(Context::current().isExtensionSupported()) #endif { #ifdef MAGNUM_TARGET_GLES Debug() << "Using" << Extensions::NV::read_stencil::string(); #endif Image2D stencilImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::StencilIndex, PixelType::UnsignedByte}); MAGNUM_VERIFY_NO_GL_ERROR(); #ifdef MAGNUM_TARGET_GLES /* If you're bored -- here's the code in question, I have no idea where to look for the error: https://github.com/google/swiftshader/commit/d1ed57e6942ec88e2c925d602b3830c7dc3bf213 */ CORRADE_EXPECT_FAIL_IF(Context::current().detectedDriver() & Context::DetectedDriver::SwiftShader, "SwiftShader has buggy NV_read_stencil."); #endif CORRADE_COMPARE(Containers::arrayCast(stencilImage.data())[0], 67); } #ifdef MAGNUM_TARGET_GLES if(Context::current().isExtensionSupported()) #endif { #ifdef MAGNUM_TARGET_GLES Debug() << "Using" << Extensions::NV::read_depth_stencil::string(); #endif Image2D depthStencilImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::DepthStencil, PixelType::UnsignedInt248}); MAGNUM_VERIFY_NO_GL_ERROR(); /** @todo This will probably fail on different systems */ CORRADE_COMPARE(Containers::arrayCast(depthStencilImage.data())[0] >> 8, 12378300); CORRADE_COMPARE(Containers::arrayCast(depthStencilImage.data())[0], 67); } #endif } void FramebufferGLTest::readView() { using namespace Math::Literals; #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Renderbuffer color; #ifndef MAGNUM_TARGET_GLES2 color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128)); #else color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128)); #endif Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); #ifndef MAGNUM_TARGET_GLES2 Renderer::setClearColor(0x80402011_rgbaf); #else /* Using only RGBA4, supply less precision. This has to be one on the input because SwiftShader stores RGBA4 as RGBA8 internally, thus preserving the full precision of the input. */ Renderer::setClearColor(0x88442211_rgbaf); #endif Renderer::setClearDepth(Math::unpack(48352)); Renderer::setClearStencil(67); framebuffer.clear(FramebufferClear::Color); char data[(DataOffset + 8*16)*sizeof(Color4ub)]{}; MutableImageView2D view{DataStorage, PixelFormat::RGBA, PixelType::UnsignedByte, {8, 16}, data}; framebuffer.read(Range2Di::fromSize({16, 8}, {8, 16}), view); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(view.size(), Vector2i(8, 16)); CORRADE_COMPARE(view.data().size(), (DataOffset + 8*16)*sizeof(Color4ub)); #ifndef MAGNUM_TARGET_GLES2 CORRADE_COMPARE(Containers::arrayCast(view.data())[DataOffset], 0x80402011_rgba); #else /* using only RGBA4, less precision */ CORRADE_COMPARE(Containers::arrayCast(view.data())[DataOffset], 0x88442211_rgba); #endif } void FramebufferGLTest::readViewNullptr() { #ifdef CORRADE_NO_ASSERT CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions"); #endif #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Renderbuffer color; #ifndef MAGNUM_TARGET_GLES2 color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128)); #else color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128)); #endif Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color); MutableImageView2D view{DataStorage, PixelFormat::RGBA, PixelType::UnsignedByte, {8, 16}}; std::ostringstream out; Error redirectError{&out}; framebuffer.read({{}, {8, 16}}, view); CORRADE_COMPARE(out.str(), "GL::AbstractFramebuffer::read(): image view is nullptr\n"); } void FramebufferGLTest::readViewBadSize() { #ifdef CORRADE_NO_ASSERT CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions"); #endif #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Renderbuffer color; #ifndef MAGNUM_TARGET_GLES2 color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128)); #else color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128)); #endif Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color); char data[(DataOffset + 8*15)*sizeof(Color4ub)]{}; MutableImageView2D view{DataStorage, PixelFormat::RGBA, PixelType::UnsignedByte, {8, 15}, data}; std::ostringstream out; Error redirectError{&out}; framebuffer.read({{}, {8, 16}}, view); CORRADE_COMPARE(out.str(), "GL::AbstractFramebuffer::read(): expected image view size Vector(8, 16) but got Vector(8, 15)\n"); } #ifndef MAGNUM_TARGET_GLES2 void FramebufferGLTest::readBuffer() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Renderbuffer color; color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128)); Renderbuffer depthStencil; depthStencil.setStorage(RenderbufferFormat::Depth24Stencil8, Vector2i(128)); Framebuffer framebuffer({{}, Vector2i(128)}); framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color) .attachRenderbuffer(Framebuffer::BufferAttachment::DepthStencil, depthStencil); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); Renderer::setClearColor(Math::unpack(Color4ub(128, 64, 32, 17))); Renderer::setClearDepth(Math::unpack(48352)); Renderer::setClearStencil(67); framebuffer.clear(FramebufferClear::Color|FramebufferClear::Depth|FramebufferClear::Stencil); BufferImage2D colorImage = framebuffer.read(Range2Di::fromSize({16, 8}, {8, 16}), {DataStorage, PixelFormat::RGBA, PixelType::UnsignedByte}, BufferUsage::StaticRead); CORRADE_COMPARE(colorImage.size(), Vector2i(8, 16)); MAGNUM_VERIFY_NO_GL_ERROR(); /** @todo How to test this on ES? */ #ifndef MAGNUM_TARGET_GLES auto colorData = colorImage.buffer().data(); CORRADE_COMPARE(colorData.size(), (DataOffset + 8*16)*sizeof(Color4ub)); CORRADE_COMPARE(Containers::arrayCast(colorData)[DataOffset], Color4ub(128, 64, 32, 17)); #endif } #endif constexpr char StorageData[]{ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f }; constexpr char ZeroStorage[4*4*4*6]{}; #ifndef MAGNUM_TARGET_GLES void FramebufferGLTest::copyImageTexture1D() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); Texture2D storage; storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); Texture1D texture; fb.copyImage(Range2Di::fromSize(Vector2i{1}, {2, 1}), texture, 0, TextureFormat::RGBA8); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(texture.imageSize(0)[0], 2); CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b}), TestSuite::Compare::Container); } #endif void FramebufferGLTest::copyImageTexture2D() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Texture2D storage; storage.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #elif !defined(MAGNUM_TARGET_WEBGL) rgbaFormatES2, #else TextureFormat::RGBA, #endif Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); Texture2D texture; fb.copyImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8 #elif !defined(MAGNUM_TARGET_WEBGL) rgbaFormatES2 #else TextureFormat::RGBA #endif ); MAGNUM_VERIFY_NO_GL_ERROR(); #ifndef MAGNUM_TARGET_GLES CORRADE_COMPARE(texture.imageSize(0), Vector2i{2}); CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b}), TestSuite::Compare::Container); #endif } #ifndef MAGNUM_TARGET_GLES void FramebufferGLTest::copyImageTexture1DArray() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_array::string() << "is not supported."); Texture2D storage; storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); Texture1DArray texture; fb.copyImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, TextureFormat::RGBA8); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(texture.imageSize(0), Vector2i{2}); CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b}), TestSuite::Compare::Container); } void FramebufferGLTest::copyImageRectangleTexture() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_rectangle::string() << "is not supported."); Texture2D storage; storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); RectangleTexture texture; fb.copyImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, TextureFormat::RGBA8); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(texture.imageSize(), Vector2i{2}); CORRADE_COMPARE_AS(texture.image({PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b}), TestSuite::Compare::Container); } #endif void FramebufferGLTest::copyImageCubeMapTexture() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif #ifndef MAGNUM_TARGET_GLES2 constexpr TextureFormat format = TextureFormat::RGBA8; #elif !defined(MAGNUM_TARGET_WEBGL) const TextureFormat format = rgbaFormatES2; #else constexpr TextureFormat format = TextureFormat::RGBA; #endif Texture2D storage; storage.setStorage(1, format, Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); constexpr UnsignedByte Zero[2*2*4]{}; CubeMapTexture texture; texture.setImage(CubeMapCoordinate::PositiveX, 0, format, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero}); texture.setImage(CubeMapCoordinate::NegativeX, 0, format, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero}); texture.setImage(CubeMapCoordinate::PositiveY, 0, format, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero}); texture.setImage(CubeMapCoordinate::NegativeY, 0, format, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero}); texture.setImage(CubeMapCoordinate::PositiveZ, 0, format, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero}); texture.setImage(CubeMapCoordinate::NegativeZ, 0, format, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero}); fb.copyImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, CubeMapCoordinate::PositiveX, 0, format); MAGNUM_VERIFY_NO_GL_ERROR(); #ifndef MAGNUM_TARGET_GLES CORRADE_COMPARE(texture.imageSize(0), Vector2i{2}); CORRADE_COMPARE_AS(texture.image(CubeMapCoordinate::PositiveX, 0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b}), TestSuite::Compare::Container); #endif } #ifndef MAGNUM_TARGET_GLES void FramebufferGLTest::copySubImageTexture1D() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); Texture2D storage; storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); Texture1D texture; texture.setStorage(1, TextureFormat::RGBA8, 4) .setSubImage(0, {}, ImageView1D{PixelFormat::RGBA, PixelType::UnsignedByte, 4, ZeroStorage}); fb.copySubImage(Range2Di::fromSize(Vector2i{1}, {2, 1}), texture, 0, 1); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00}), TestSuite::Compare::Container); } #endif void FramebufferGLTest::copySubImageTexture2D() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Texture2D storage; storage.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #elif !defined(MAGNUM_TARGET_WEBGL) rgbaFormatES2, #else TextureFormat::RGBA, #endif Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); Texture2D texture; texture.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #elif !defined(MAGNUM_TARGET_WEBGL) rgbaFormatES2, #else TextureFormat::RGBA, #endif Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, ZeroStorage}); fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, Vector2i{1}); MAGNUM_VERIFY_NO_GL_ERROR(); #ifndef MAGNUM_TARGET_GLES CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}), TestSuite::Compare::Container); #endif } #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) void FramebufferGLTest::copySubImageTexture3D() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #elif defined(MAGNUM_TARGET_GLES2) if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::OES::texture_3D::string() << "is not supported."); #endif Texture2D storage; storage.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #else rgbaFormatES2, #endif Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); Texture3D texture; texture.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #else rgbaFormatES2, #endif {4, 4, 2}) .setSubImage(0, {}, ImageView3D{PixelFormat::RGBA, PixelType::UnsignedByte, {4, 4, 2}, ZeroStorage}); fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, Vector3i{1}); MAGNUM_VERIFY_NO_GL_ERROR(); #ifndef MAGNUM_TARGET_GLES CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}), TestSuite::Compare::Container); #endif } #endif #ifndef MAGNUM_TARGET_GLES void FramebufferGLTest::copySubImageTexture1DArray() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_array::string() << "is not supported."); Texture2D storage; storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); Texture1DArray texture; texture.setStorage(1, TextureFormat::RGBA8, Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, ZeroStorage}); fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, Vector2i{1}); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}), TestSuite::Compare::Container); } #endif #ifndef MAGNUM_TARGET_GLES2 void FramebufferGLTest::copySubImageTexture2DArray() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_array::string() << "is not supported."); #endif Texture2D storage; storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); Texture2DArray texture; texture.setStorage(1, TextureFormat::RGBA8, {4, 4, 2}) .setSubImage(0, {}, ImageView3D{PixelFormat::RGBA, PixelType::UnsignedByte, {4, 4, 2}, ZeroStorage}); fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, Vector3i{1}); MAGNUM_VERIFY_NO_GL_ERROR(); #ifndef MAGNUM_TARGET_GLES CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}), TestSuite::Compare::Container); #endif } #endif #ifndef MAGNUM_TARGET_GLES void FramebufferGLTest::copySubImageRectangleTexture() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_rectangle::string() << "is not supported."); Texture2D storage; storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); RectangleTexture texture; texture.setStorage(TextureFormat::RGBA8, Vector2i{4}) .setSubImage({}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, ZeroStorage}); fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, Vector2i{1}); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE_AS(texture.image({PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}), TestSuite::Compare::Container); } #endif void FramebufferGLTest::copySubImageCubeMapTexture() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #endif Texture2D storage; storage.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #elif !defined(MAGNUM_TARGET_WEBGL) rgbaFormatES2, #else TextureFormat::RGBA, #endif Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); CubeMapTexture texture; texture.setStorage(1, #ifndef MAGNUM_TARGET_GLES2 TextureFormat::RGBA8, #elif !defined(MAGNUM_TARGET_WEBGL) rgbaFormatES2, #else TextureFormat::RGBA, #endif Vector2i{4}) .setSubImage(CubeMapCoordinate::NegativeY, 0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, ZeroStorage}); fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, {1, 1, 3}); MAGNUM_VERIFY_NO_GL_ERROR(); #ifndef MAGNUM_TARGET_GLES CORRADE_COMPARE_AS(texture.image(CubeMapCoordinate::NegativeY, 0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}), TestSuite::Compare::Container); #endif } #if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) void FramebufferGLTest::copySubImageCubeMapTextureArray() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_cube_map_array::string() << "is not supported."); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_cube_map_array::string() << "is not supported."); #endif Texture2D storage; storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4}) .setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData}); Framebuffer fb{{{}, Vector2i{4}}}; fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0); CubeMapTextureArray texture; texture.setStorage(1, TextureFormat::RGBA8, {4, 4, 6}) .setSubImage(0, {}, ImageView3D{PixelFormat::RGBA, PixelType::UnsignedByte, {4, 4, 6}, ZeroStorage}); fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, {1, 1, 3}); MAGNUM_VERIFY_NO_GL_ERROR(); #ifndef MAGNUM_TARGET_GLES CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(), Containers::arrayView({ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}), TestSuite::Compare::Container); #endif } #endif #if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL)) void FramebufferGLTest::blit() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported."); #elif defined(MAGNUM_TARGET_GLES2) if(!Context::current().isExtensionSupported() && !Context::current().isExtensionSupported()) CORRADE_SKIP("Neither" << Extensions::ANGLE::framebuffer_blit::string() << "nor" << Extensions::NV::framebuffer_blit::string() << "is supported."); #endif Renderbuffer colorA, colorB; #ifndef MAGNUM_TARGET_GLES2 colorA.setStorage(RenderbufferFormat::RGBA8, Vector2i(128)); colorB.setStorage(RenderbufferFormat::RGBA8, Vector2i(128)); #else colorA.setStorage(RenderbufferFormat::RGBA4, Vector2i(128)); colorB.setStorage(RenderbufferFormat::RGBA4, Vector2i(128)); #endif Framebuffer a({{}, Vector2i(128)}), b({{}, Vector2i(128)});; a.attachRenderbuffer(Framebuffer::ColorAttachment(0), colorA); b.attachRenderbuffer(Framebuffer::ColorAttachment(0), colorB); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(a.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(a.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); CORRADE_COMPARE(b.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete); CORRADE_COMPARE(b.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete); /* Clear first with some color and second with another */ Renderer::setClearColor(Math::unpack(Color4ub(128, 64, 32, 17))); a.clear(FramebufferClear::Color); Renderer::setClearColor({}); b.clear(FramebufferClear::Color); /* The framebuffer should be black before */ Image2D imageBefore = b.read({{}, Vector2i{1}}, {PixelFormat::RGBA, PixelType::UnsignedByte}); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(Containers::arrayCast(imageBefore.data())[0], Color4ub()); /* And have given color after */ Framebuffer::blit(a, b, a.viewport(), FramebufferBlit::Color); Image2D imageAfter = b.read({{}, Vector2i{1}}, {PixelFormat::RGBA, PixelType::UnsignedByte}); MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_COMPARE(Containers::arrayCast(imageAfter.data())[0], Color4ub(128, 64, 32, 17)); } #endif void FramebufferGLTest::implementationColorReadFormat() { auto&& data = ImplementationColorReadFormatData[testCaseInstanceId()]; setTestCaseDescription(data.name); #ifndef MAGNUM_TARGET_GLES if(data.integer && !GL::Context::current().isExtensionSupported()) CORRADE_SKIP(GL::Extensions::EXT::texture_integer::string() << "is not supported."); #endif Renderbuffer color; color.setStorage(data.renderbufferFormat, {32, 32}); Framebuffer framebuffer{{{}, {32, 32}}}; framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color); PixelFormat format = framebuffer.implementationColorReadFormat(); PixelType type = framebuffer.implementationColorReadType(); { #ifdef CORRADE_TARGET_WINDOWS CORRADE_EXPECT_FAIL_IF((Context::current().detectedDriver() & Context::DetectedDriver::IntelWindows) && data.renderbufferFormat != RenderbufferFormat::RGBA8, "Framebuffer format queries on Intel Windows drivers are broken beyond repair for any non-trivial value."); #endif MAGNUM_VERIFY_NO_GL_ERROR(); } { #ifdef CORRADE_TARGET_WINDOWS CORRADE_EXPECT_FAIL_IF(((Context::current().detectedDriver() & Context::DetectedDriver::IntelWindows) && data.renderbufferFormat != RenderbufferFormat::RGBA8) || ((Context::current().detectedDriver() & Context::DetectedDriver::Amd) && data.renderbufferFormat != RenderbufferFormat::RGBA8 && data.renderbufferFormat != RenderbufferFormat::RGBA16F), "Framebuffer format queries on Intel Windows drivers are broken beyond repair for any non-trivial value; on AMD drivers always report RGBA8."); #endif CORRADE_COMPARE(format, data.expectedFormat); } { #ifdef CORRADE_TARGET_WINDOWS CORRADE_EXPECT_FAIL_IF(((Context::current().detectedDriver() & Context::DetectedDriver::IntelWindows) && data.renderbufferFormat != RenderbufferFormat::RGBA8) || ((Context::current().detectedDriver() & Context::DetectedDriver::Amd) && data.renderbufferFormat != RenderbufferFormat::RGBA8), "Framebuffer format queries on Intel Windows drivers are broken beyond repair for any non-trivial value; on AMD drivers always report RGBA8."); #endif CORRADE_COMPARE(type, data.expectedType); } } }}}} CORRADE_TEST_MAIN(Magnum::GL::Test::FramebufferGLTest)