/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "BufferState.h" #include #include #include "Magnum/GL/Context.h" #include "Magnum/GL/Extensions.h" #include "Magnum/GL/Implementation/State.h" namespace Magnum { namespace GL { namespace Implementation { using namespace Containers::Literals; const Buffer::TargetHint BufferState::targetForIndex[] = { Buffer::TargetHint::Array, Buffer::TargetHint::ElementArray, #ifndef MAGNUM_TARGET_GLES2 Buffer::TargetHint::CopyRead, Buffer::TargetHint::CopyWrite, Buffer::TargetHint::PixelPack, Buffer::TargetHint::PixelUnpack, Buffer::TargetHint::TransformFeedback, Buffer::TargetHint::Uniform, #ifndef MAGNUM_TARGET_WEBGL Buffer::TargetHint::AtomicCounter, Buffer::TargetHint::DispatchIndirect, Buffer::TargetHint::DrawIndirect, Buffer::TargetHint::ShaderStorage, Buffer::TargetHint::Texture #endif #endif }; std::size_t BufferState::indexForTarget(Buffer::TargetHint target) { switch(target) { case Buffer::TargetHint::Array: return 1; case Buffer::TargetHint::ElementArray: return 2; #ifndef MAGNUM_TARGET_GLES2 case Buffer::TargetHint::CopyRead: return 3; case Buffer::TargetHint::CopyWrite: return 4; case Buffer::TargetHint::PixelPack: return 5; case Buffer::TargetHint::PixelUnpack: return 6; case Buffer::TargetHint::TransformFeedback: return 7; case Buffer::TargetHint::Uniform: return 8; #ifndef MAGNUM_TARGET_WEBGL case Buffer::TargetHint::AtomicCounter: return 9; case Buffer::TargetHint::DispatchIndirect: return 10; case Buffer::TargetHint::DrawIndirect: return 11; case Buffer::TargetHint::ShaderStorage: return 12; case Buffer::TargetHint::Texture: return 13; #endif #endif } CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ } BufferState::BufferState(Context& context, std::vector& extensions): bindings() #ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES , minMapAlignment(0) #endif #ifndef MAGNUM_TARGET_WEBGL , maxAtomicCounterBindings{0}, maxShaderStorageBindings{0}, shaderStorageOffsetAlignment{0} #endif , uniformOffsetAlignment{0}, maxUniformBindings{0} #endif { /* DSA, except Intel Windows, because I have no patience for that anymore */ #ifndef MAGNUM_TARGET_GLES if(context.isExtensionSupported() #ifdef CORRADE_TARGET_WINDOWS && (!(context.detectedDriver() & Context::DetectedDriver::IntelWindows) || context.isDriverWorkaroundDisabled("intel-windows-crazy-broken-buffer-dsa"_s)) #endif ) { extensions.emplace_back(Extensions::ARB::direct_state_access::string()); createImplementation = &Buffer::createImplementationDSA; copyImplementation = &Buffer::copyImplementationDSA; #ifndef MAGNUM_TARGET_GLES storageImplementation = &Buffer::storageImplementationDSA; #endif getParameterImplementation = &Buffer::getParameterImplementationDSA; getSubDataImplementation = &Buffer::getSubDataImplementationDSA; dataImplementation = &Buffer::dataImplementationDSA; subDataImplementation = &Buffer::subDataImplementationDSA; mapImplementation = &Buffer::mapImplementationDSA; mapRangeImplementation = &Buffer::mapRangeImplementationDSA; flushMappedRangeImplementation = &Buffer::flushMappedRangeImplementationDSA; unmapImplementation = &Buffer::unmapImplementationDSA; } else #endif { createImplementation = &Buffer::createImplementationDefault; #ifndef MAGNUM_TARGET_GLES2 copyImplementation = &Buffer::copyImplementationDefault; #endif #ifndef MAGNUM_TARGET_GLES storageImplementation = &Buffer::storageImplementationDefault; #endif getParameterImplementation = &Buffer::getParameterImplementationDefault; #ifndef MAGNUM_TARGET_GLES getSubDataImplementation = &Buffer::getSubDataImplementationDefault; #endif dataImplementation = &Buffer::dataImplementationDefault; subDataImplementation = &Buffer::subDataImplementationDefault; #ifndef MAGNUM_TARGET_WEBGL mapImplementation = &Buffer::mapImplementationDefault; mapRangeImplementation = &Buffer::mapRangeImplementationDefault; flushMappedRangeImplementation = &Buffer::flushMappedRangeImplementationDefault; unmapImplementation = &Buffer::unmapImplementationDefault; #endif } #ifndef MAGNUM_TARGET_GLES if(context.isExtensionSupported()) { extensions.emplace_back(Extensions::ARB::invalidate_subdata::string()); invalidateImplementation = &Buffer::invalidateImplementationARB; invalidateSubImplementation = &Buffer::invalidateSubImplementationARB; } else #endif { invalidateImplementation = &Buffer::invalidateImplementationNoOp; invalidateSubImplementation = &Buffer::invalidateSubImplementationNoOp; } #ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES if(context.isExtensionSupported()) { extensions.emplace_back(Extensions::ARB::multi_bind::string()); bindBasesImplementation = &Buffer::bindImplementationMulti; bindRangesImplementation = &Buffer::bindImplementationMulti; } else #endif { bindBasesImplementation = &Buffer::bindImplementationFallback; bindRangesImplementation = &Buffer::bindImplementationFallback; } #endif #ifndef MAGNUM_TARGET_GLES if(context.isExtensionSupported() && (context.detectedDriver() & Context::DetectedDriver::Svga3D) && !context.isDriverWorkaroundDisabled("svga3d-broken-dsa-bufferdata"_s)) { dataImplementation = &Buffer::dataImplementationDefault; } #endif #if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL) if((context.detectedDriver() & Context::DetectedDriver::SwiftShader) && !context.isDriverWorkaroundDisabled("swiftshader-broken-xfb-buffer-binding-target"_s)) { setTargetHintImplementation = &Buffer::setTargetHintImplementationSwiftShader; } else #endif { setTargetHintImplementation = &Buffer::setTargetHintImplementationDefault; } #if defined(CORRADE_TARGET_APPLE) && !defined(MAGNUM_TARGET_GLES) if(!context.isDriverWorkaroundDisabled("apple-buffer-texture-unbind-on-buffer-modify"_s)) { dataImplementation = &Buffer::dataImplementationApple; subDataImplementation = &Buffer::subDataImplementationApple; mapImplementation = &Buffer::mapImplementationApple; mapRangeImplementation = &Buffer::mapRangeImplementationApple; unmapImplementation = &Buffer::unmapImplementationApple; /* No need for Apple-specific invalidate*Implementation, as the extension isn't supported anyway */ CORRADE_INTERNAL_ASSERT(!context.isExtensionSupported()); } #endif #ifdef MAGNUM_TARGET_GLES static_cast(context); static_cast(extensions); #endif } void BufferState::reset() { /* libc++ complains about decrementing enum value otherwise */ std::fill_n(bindings, std::size_t{TargetCount}, State::DisengagedBinding); } }}}