#ifndef Magnum_SceneGraph_SceneGraph_h #define Magnum_SceneGraph_SceneGraph_h /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** @file * @brief Forward declarations for Magnum::SceneGraph namespace */ #include "Types.h" #include "corradeCompatibility.h" namespace Magnum { namespace SceneGraph { /** @todoc remove when doxygen is sane again */ #ifndef DOXYGEN_GENERATING_OUTPUT enum class AspectRatioPolicy: UnsignedByte; template class AbstractCamera; #ifndef CORRADE_GCC46_COMPATIBILITY template using AbstractCamera2D = AbstractCamera<2, T>; template using AbstractCamera3D = AbstractCamera<3, T>; #endif template class AbstractFeature; #ifndef CORRADE_GCC46_COMPATIBILITY template using AbstractFeature2D = AbstractFeature<2, T>; template using AbstractFeature3D = AbstractFeature<3, T>; #endif template class AbstractFeatureGroup; #ifndef CORRADE_GCC46_COMPATIBILITY template using AbstractFeatureGroup2D = AbstractFeatureGroup<2, T>; template using AbstractFeatureGroup3D = AbstractFeatureGroup<3, T>; #endif template class AbstractGroupedFeature; #ifndef CORRADE_GCC46_COMPATIBILITY template using AbstractGroupedFeature2D = AbstractGroupedFeature<2, Derived, T>; template using AbstractGroupedFeature3D = AbstractGroupedFeature<3, Derived, T>; #endif template class AbstractObject; #ifndef CORRADE_GCC46_COMPATIBILITY template using AbstractObject2D = AbstractObject<2, T>; template using AbstractObject3D = AbstractObject<3, T>; #endif enum class TransformationType: UnsignedByte; template class AbstractTransformation; #ifndef CORRADE_GCC46_COMPATIBILITY template using AbstractTransformation2D = AbstractTransformation<2, T>; template using AbstractTransformation3D = AbstractTransformation<3, T>; #endif template class AbstractTranslationRotation2D; template class AbstractTranslationRotation3D; template class AbstractTranslationRotationScaling2D; template class AbstractTranslationRotationScaling3D; template class Animable; #ifndef CORRADE_GCC46_COMPATIBILITY template using Animable2D = Animable<2, T>; template using Animable3D = Animable<3, T>; #endif enum class AnimationState: UnsignedByte; template class AnimableGroup; #ifndef CORRADE_GCC46_COMPATIBILITY template using AnimableGroup2D = AnimableGroup<2, T>; template using AnimableGroup3D = AnimableGroup<3, T>; #endif template class Camera2D; template class Camera3D; template class Drawable; #ifndef CORRADE_GCC46_COMPATIBILITY template using Drawable2D = Drawable<2, T>; template using Drawable3D = Drawable<3, T>; #endif template class DualComplexTransformation; template class DualQuaternionTransformation; template class FeatureGroup; #ifndef CORRADE_GCC46_COMPATIBILITY template using FeatureGroup2D = FeatureGroup<2, Feature, T>; template using FeatureGroup3D = FeatureGroup<3, Feature, T>; #endif #ifndef CORRADE_GCC46_COMPATIBILITY template using DrawableGroup = FeatureGroup, T>; template using DrawableGroup2D = DrawableGroup<2, T>; template using DrawableGroup3D = DrawableGroup<3, T>; #else template class DrawableGroup; #endif template class MatrixTransformation2D; template class MatrixTransformation3D; template class Object; template class RigidMatrixTransformation2D; template class RigidMatrixTransformation3D; template class Scene; #endif }} #endif