/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include "Magnum/FileCallback.h" #include "Magnum/ShaderTools/AbstractConverter.h" #define DOXYGEN_IGNORE(...) __VA_ARGS__ using namespace Magnum; int main() { { /* [AbstractConverter-usage-validation] */ PluginManager::Manager manager; Containers::Pointer converter = manager.loadAndInstantiate("AnyShaderConverter"); bool valid; Containers::String message; if(converter) std::tie(valid, message) = converter->validateFile(ShaderTools::Stage::Unspecified, "file.spv"); if(!converter || !valid) Error{} << "Validation failed:" << message; else if(!message.isEmpty()) Warning{} << "Validation succeeded with warnings:" << message; else Debug{} << "Validation passed"; /* [AbstractConverter-usage-validation] */ } { PluginManager::Manager manager; /* [AbstractConverter-usage-compilation] */ Containers::Pointer converter = manager.loadAndInstantiate("GlslToSpirvShaderConverter"); /* Using CORRADE_LINE_STRING will make the compiler report line info that matches the source */ Containers::StringView glsl = "#line " CORRADE_LINE_STRING "\n" R"GLSL( #version 450 core layout(binding=0) uniform Material { vec4 color; }; #ifdef TEXTURED layout(binding=1) uniform sampler2D colorTexture; layout(location=0) in vec2 textureCoordinates; #endif layout(location=0) out vec4 fragmentColor; void main() { fragmentColor = color #ifdef TEXTURED *texture(colorTexture, textureCoordinates) #endif ; } )GLSL"; converter->setDefinitions({ {"TEXTURED", ""} }); Containers::Array spirv = converter->convertDataToData( ShaderTools::Stage::Fragment, glsl); /* [AbstractConverter-usage-compilation] */ } { Containers::Pointer converter; Containers::Array extract(const std::string&, const std::string&); /* [AbstractConverter-usage-callbacks] */ struct Data { std::unordered_map> files; } data; converter->setInputFileCallback([](const std::string& filename, InputFileCallbackPolicy policy, Data& data) -> Containers::Optional> { auto found = data.files.find(filename); /* Discard the loaded file, if not needed anymore */ if(policy == InputFileCallbackPolicy::Close) { if(found != data.files.end()) data.files.erase(found); return {}; } /* Extract from an archive if not there yet; fail if not extraction failed */ if(found == data.files.end()) { Containers::Array file = extract("shaders.zip", filename); if(!file) return {}; found = data.files.emplace(filename, std::move(file)).first; } return Containers::ArrayView{found->second}; }, data); /* extracted from a ZIP */ auto result = converter->validateFile(ShaderTools::Stage::Fragment, "ssao.frag"); /* [AbstractConverter-usage-callbacks] */ } { Containers::Pointer converter; /* [AbstractConverter-setInputFileCallback] */ converter->setInputFileCallback([](const std::string& filename, InputFileCallbackPolicy, void*) { Utility::Resource rs("data"); return Containers::optional(rs.getRaw(filename)); }); /* [AbstractConverter-setInputFileCallback] */ } { Containers::Pointer converter; /* [AbstractConverter-setInputFileCallback-template] */ const Utility::Resource rs{"data"}; converter->setInputFileCallback([](const std::string& filename, InputFileCallbackPolicy, const Utility::Resource& rs) { return Containers::optional(rs.getRaw(filename)); }, rs); /* [AbstractConverter-setInputFileCallback-template] */ } }