/* Copyright © 2010 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ #include "Camera.h" namespace Magnum { Camera::Camera(AbstractObject* parent): AbstractObject(parent), viewportWidth(0), viewportHeight(0), _aspectRatioPolicy(Extend) { } Matrix4 Camera::cameraMatrix() const { /** @todo How to do that? */ return Matrix4(); } void Camera::setViewport(int width, int height) { glViewport(0, 0, width, height); viewportWidth = width; viewportHeight = height; fixAspectRatio(); } void Camera::fixAspectRatio() { /* Don't divide by zero */ if(viewportWidth == 0 || viewportHeight == 0) { _projectionMatrix = rawProjectionMatrix; return; } /* Extend on larger side = scale larger side down */ if(_aspectRatioPolicy == Extend) { _projectionMatrix = ((viewportWidth > viewportHeight) ? Matrix4::scaling(static_cast(viewportHeight)/viewportWidth, 1, 1) : Matrix4::scaling(1, static_cast(viewportWidth)/viewportHeight, 1) )*rawProjectionMatrix; /* Clip on smaller side = scale smaller side up */ } else if(_aspectRatioPolicy == Clip) { _projectionMatrix = ((viewportWidth > viewportHeight) ? Matrix4::scaling(1, static_cast(viewportWidth)/viewportHeight, 1) : Matrix4::scaling(static_cast(viewportHeight)/viewportWidth, 1, 1) )*rawProjectionMatrix; /* Don't preserve anything */ } else _projectionMatrix = rawProjectionMatrix; } }