/* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ #include "AbstractFramebuffer.h" #include "BufferImage.h" #include "Context.h" #include "Extensions.h" #include "Image.h" #include "Implementation/FramebufferState.h" #include "Implementation/State.h" namespace Magnum { #ifndef DOXYGEN_GENERATING_OUTPUT AbstractFramebuffer::Target AbstractFramebuffer::readTarget = AbstractFramebuffer::Target::ReadDraw; AbstractFramebuffer::Target AbstractFramebuffer::drawTarget = AbstractFramebuffer::Target::ReadDraw; #endif void AbstractFramebuffer::bind(Target target) { Implementation::FramebufferState* state = Context::current()->state()->framebuffer; /* If already bound, done, otherwise update tracked state */ if(target == Target::Read) { if(state->readBinding == _id) return; state->readBinding = _id; } else if(target == Target::Draw) { if(state->drawBinding == _id) return; state->drawBinding = _id; } else if(target == Target::ReadDraw) { if(state->readBinding == _id && state->drawBinding == _id) return; state->readBinding = state->drawBinding = _id; } else CORRADE_INTERNAL_ASSERT(false); glBindFramebuffer(static_cast(target), _id); } void AbstractFramebuffer::read(const Vector2i& offset, const Vector2i& size, AbstractImage::Format format, AbstractImage::Type type, Image2D* image) { bind(readTarget); char* data = new char[AbstractImage::pixelSize(format, type)*size.product()]; glReadPixels(offset.x(), offset.y(), size.x(), size.y(), static_cast(format), static_cast(type), data); image->setData(size, format, type, data); } #ifndef MAGNUM_TARGET_GLES2 void AbstractFramebuffer::read(const Vector2i& offset, const Vector2i& size, AbstractImage::Format format, AbstractImage::Type type, BufferImage2D* image, Buffer::Usage usage) { bind(readTarget); /* If the buffer doesn't have sufficient size, resize it */ /** @todo Explicitly reset also when buffer usage changes */ if(image->size() != size || image->format() != format || image->type() != type) image->setData(size, format, type, nullptr, usage); image->buffer()->bind(Buffer::Target::PixelPack); glReadPixels(offset.x(), offset.y(), size.x(), size.y(), static_cast(format), static_cast(type), nullptr); } #endif void AbstractFramebuffer::initializeContextBasedFunctionality(Context* context) { #ifndef MAGNUM_TARGET_GLES if(context->isExtensionSupported()) { Debug() << "AbstractFramebuffer: using" << Extensions::GL::EXT::framebuffer_blit::string() << "features"; readTarget = Target::Read; drawTarget = Target::Draw; } #else static_cast(context); #endif } }