/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "Magnum/AbstractShaderProgram.h" #include "Magnum/Buffer.h" #include "Magnum/Mesh.h" #include "Magnum/Shader.h" #include "Magnum/TransformFeedback.h" #include "Magnum/Math/Vector2.h" #include "Magnum/Test/AbstractOpenGLTester.h" namespace Magnum { namespace Test { struct TransformFeedbackGLTest: AbstractOpenGLTester { explicit TransformFeedbackGLTest(); void construct(); void constructCopy(); void constructMove(); void wrap(); void label(); void attachBase(); void attachRange(); void attachBases(); void attachRanges(); #ifndef MAGNUM_TARGET_GLES void interleaved(); #endif }; TransformFeedbackGLTest::TransformFeedbackGLTest() { addTests({&TransformFeedbackGLTest::construct, &TransformFeedbackGLTest::constructCopy, &TransformFeedbackGLTest::constructMove, &TransformFeedbackGLTest::wrap, &TransformFeedbackGLTest::label, &TransformFeedbackGLTest::attachBase, &TransformFeedbackGLTest::attachRange, &TransformFeedbackGLTest::attachBases, &TransformFeedbackGLTest::attachRanges, #ifndef MAGNUM_TARGET_GLES &TransformFeedbackGLTest::interleaved #endif }); } void TransformFeedbackGLTest::construct() { #ifndef MAGNUM_TARGET_GLES if(!Context::current()->isExtensionSupported()) CORRADE_SKIP(Extensions::GL::ARB::transform_feedback2::string() + std::string(" is not supported.")); #endif { TransformFeedback feedback; MAGNUM_VERIFY_NO_ERROR(); CORRADE_VERIFY(feedback.id() > 0); } MAGNUM_VERIFY_NO_ERROR(); } void TransformFeedbackGLTest::constructCopy() { CORRADE_VERIFY(!(std::is_constructible{})); CORRADE_VERIFY(!(std::is_assignable{})); } void TransformFeedbackGLTest::constructMove() { #ifndef MAGNUM_TARGET_GLES if(!Context::current()->isExtensionSupported()) CORRADE_SKIP(Extensions::GL::ARB::transform_feedback2::string() + std::string(" is not supported.")); #endif TransformFeedback a; const Int id = a.id(); MAGNUM_VERIFY_NO_ERROR(); CORRADE_VERIFY(id > 0); TransformFeedback b{std::move(a)}; CORRADE_COMPARE(a.id(), 0); CORRADE_COMPARE(b.id(), id); TransformFeedback c; const Int cId = c.id(); c = std::move(b); MAGNUM_VERIFY_NO_ERROR(); CORRADE_VERIFY(cId > 0); CORRADE_COMPARE(b.id(), cId); CORRADE_COMPARE(c.id(), id); } void TransformFeedbackGLTest::wrap() { #ifndef MAGNUM_TARGET_GLES if(!Context::current()->isExtensionSupported()) CORRADE_SKIP(Extensions::GL::ARB::transform_feedback2::string() + std::string(" is not supported.")); #endif GLuint id; glGenTransformFeedbacks(1, &id); /* Releasing won't delete anything */ { auto feedback = TransformFeedback::wrap(id, ObjectFlag::DeleteOnDestruction); CORRADE_COMPARE(feedback.release(), id); } /* ...so we can wrap it again */ TransformFeedback::wrap(id); glDeleteTransformFeedbacks(1, &id); } void TransformFeedbackGLTest::label() { /* No-Op version is tested in AbstractObjectGLTest */ #ifndef MAGNUM_TARGET_GLES if(!Context::current()->isExtensionSupported()) CORRADE_SKIP(Extensions::GL::ARB::transform_feedback2::string() + std::string(" is not supported.")); #endif if(!Context::current()->isExtensionSupported() && !Context::current()->isExtensionSupported()) CORRADE_SKIP("Required extension is not available"); TransformFeedback feedback; CORRADE_COMPARE(feedback.label(), ""); MAGNUM_VERIFY_NO_ERROR(); feedback.setLabel("MyXfb"); MAGNUM_VERIFY_NO_ERROR(); CORRADE_COMPARE(feedback.label(), "MyXfb"); } namespace { constexpr const Vector2 inputData[] = { {0.0f, 0.0f}, {-1.0f, 1.0f} }; struct XfbShader: AbstractShaderProgram { typedef Attribute<0, Vector2> Input; explicit XfbShader(); }; XfbShader::XfbShader() { #ifndef MAGNUM_TARGET_GLES Shader vert(Version::GL300, Shader::Type::Vertex); #else Shader vert(Version::GLES300, Shader::Type::Vertex); Shader frag(Version::GLES300, Shader::Type::Fragment); #endif CORRADE_INTERNAL_ASSERT_OUTPUT(vert.addSource( "in mediump vec2 inputData;\n" "out mediump vec2 outputData;\n" "void main() {\n" " outputData = inputData + vec2(1.0, -1.0);\n" "}\n").compile()); #ifndef MAGNUM_TARGET_GLES attachShader(vert); #else /* ES for some reason needs both vertex and fragment shader */ CORRADE_INTERNAL_ASSERT_OUTPUT(frag.addSource("void main() {}\n").compile()); attachShaders({vert, frag}); #endif bindAttributeLocation(Input::Location, "inputData"); setTransformFeedbackOutputs({"outputData"}, TransformFeedbackBufferMode::SeparateAttributes); CORRADE_INTERNAL_ASSERT_OUTPUT(link()); } } void TransformFeedbackGLTest::attachBase() { #ifndef MAGNUM_TARGET_GLES if(!Context::current()->isExtensionSupported()) CORRADE_SKIP(Extensions::GL::ARB::transform_feedback2::string() + std::string(" is not supported.")); #endif XfbShader shader; Buffer input; input.setData(inputData, BufferUsage::StaticDraw); Buffer output; output.setData({nullptr, 2*sizeof(Vector2)}, BufferUsage::StaticRead); Mesh mesh; mesh.setPrimitive(MeshPrimitive::Points) .addVertexBuffer(input, 0, XfbShader::Input{}) .setCount(2); TransformFeedback feedback; feedback.attachBuffer(0, output); MAGNUM_VERIFY_NO_ERROR(); Renderer::enable(Renderer::Feature::RasterizerDiscard); feedback.begin(shader, TransformFeedback::PrimitiveMode::Points); mesh.draw(shader); feedback.end(); MAGNUM_VERIFY_NO_ERROR(); Vector2* data = output.map(0, 2*sizeof(Vector2), Buffer::MapFlag::Read); CORRADE_COMPARE(data[0], Vector2(1.0f, -1.0f)); CORRADE_COMPARE(data[1], Vector2(0.0f, 0.0f)); output.unmap(); } void TransformFeedbackGLTest::attachRange() { #ifndef MAGNUM_TARGET_GLES if(!Context::current()->isExtensionSupported()) CORRADE_SKIP(Extensions::GL::ARB::transform_feedback2::string() + std::string(" is not supported.")); #endif XfbShader shader; Buffer input; input.setData(inputData, BufferUsage::StaticDraw); Buffer output; output.setData({nullptr, 512 + 2*sizeof(Vector2)}, BufferUsage::StaticRead); Mesh mesh; mesh.setPrimitive(MeshPrimitive::Points) .addVertexBuffer(input, 0, XfbShader::Input{}) .setCount(2); TransformFeedback feedback; feedback.attachBuffer(0, output, 256, 2*sizeof(Vector2)); MAGNUM_VERIFY_NO_ERROR(); Renderer::enable(Renderer::Feature::RasterizerDiscard); feedback.begin(shader, TransformFeedback::PrimitiveMode::Points); mesh.draw(shader); feedback.end(); MAGNUM_VERIFY_NO_ERROR(); Vector2* data = output.map(256, 2*sizeof(Vector2), Buffer::MapFlag::Read); CORRADE_COMPARE(data[0], Vector2(1.0f, -1.0f)); CORRADE_COMPARE(data[1], Vector2(0.0f, 0.0f)); output.unmap(); } namespace { struct XfbMultiShader: AbstractShaderProgram { typedef Attribute<0, Vector2> Input; explicit XfbMultiShader(); }; XfbMultiShader::XfbMultiShader() { #ifndef MAGNUM_TARGET_GLES Shader vert(Version::GL300, Shader::Type::Vertex); #else Shader vert(Version::GLES300, Shader::Type::Vertex); Shader frag(Version::GLES300, Shader::Type::Fragment); #endif CORRADE_INTERNAL_ASSERT_OUTPUT(vert.addSource( "in mediump vec2 inputData;\n" "out mediump vec2 output1;\n" "out mediump float output2;\n" "void main() {\n" " output1 = inputData + vec2(1.0, -1.0);\n" " output2 = inputData.x - inputData.y;\n" "}\n").compile()); #ifndef MAGNUM_TARGET_GLES attachShader(vert); #else /* ES for some reason needs both vertex and fragment shader */ CORRADE_INTERNAL_ASSERT_OUTPUT(frag.addSource("void main() {}\n").compile()); attachShaders({vert, frag}); #endif bindAttributeLocation(Input::Location, "inputData"); setTransformFeedbackOutputs({"output1", "output2"}, TransformFeedbackBufferMode::SeparateAttributes); CORRADE_INTERNAL_ASSERT_OUTPUT(link()); } } void TransformFeedbackGLTest::attachBases() { #ifndef MAGNUM_TARGET_GLES if(!Context::current()->isExtensionSupported()) CORRADE_SKIP(Extensions::GL::ARB::transform_feedback2::string() + std::string(" is not supported.")); #endif XfbMultiShader shader; Buffer input; input.setData(inputData, BufferUsage::StaticDraw); Buffer output1, output2; output1.setData({nullptr, 2*sizeof(Vector2)}, BufferUsage::StaticRead); output2.setData({nullptr, 2*sizeof(Float)}, BufferUsage::StaticRead); Mesh mesh; mesh.setPrimitive(MeshPrimitive::Points) .addVertexBuffer(input, 0, XfbMultiShader::Input{}) .setCount(2); TransformFeedback feedback; feedback.attachBuffers(0, {&output1, &output2}); MAGNUM_VERIFY_NO_ERROR(); Renderer::enable(Renderer::Feature::RasterizerDiscard); feedback.begin(shader, TransformFeedback::PrimitiveMode::Points); mesh.draw(shader); feedback.end(); MAGNUM_VERIFY_NO_ERROR(); Vector2* data1 = output1.map(0, 2*sizeof(Vector2), Buffer::MapFlag::Read); CORRADE_COMPARE(data1[0], Vector2(1.0f, -1.0f)); CORRADE_COMPARE(data1[1], Vector2(0.0f, 0.0f)); output1.unmap(); Float* data2 = output2.map(0, 2*sizeof(Float), Buffer::MapFlag::Read); CORRADE_COMPARE(data2[0], 0.0f); CORRADE_COMPARE(data2[1], -2.0f); output2.unmap(); } void TransformFeedbackGLTest::attachRanges() { #ifndef MAGNUM_TARGET_GLES if(!Context::current()->isExtensionSupported()) CORRADE_SKIP(Extensions::GL::ARB::transform_feedback2::string() + std::string(" is not supported.")); #endif Buffer input; input.setData(inputData, BufferUsage::StaticDraw); Buffer output1, output2; output1.setData({nullptr, 512 + 2*sizeof(Vector2)}, BufferUsage::StaticRead); output2.setData({nullptr, 768 + 2*sizeof(Float)}, BufferUsage::StaticRead); XfbMultiShader shader; Mesh mesh; mesh.setPrimitive(MeshPrimitive::Points) .addVertexBuffer(input, 0, XfbMultiShader::Input{}) .setCount(2); TransformFeedback feedback; feedback.attachBuffers(0, { std::make_tuple(&output1, 256, 2*sizeof(Vector2)), std::make_tuple(&output2, 512, 2*sizeof(Float)) }); MAGNUM_VERIFY_NO_ERROR(); Renderer::enable(Renderer::Feature::RasterizerDiscard); feedback.begin(shader, TransformFeedback::PrimitiveMode::Points); mesh.draw(shader); feedback.end(); MAGNUM_VERIFY_NO_ERROR(); Vector2* data1 = output1.map(256, 2*sizeof(Vector2), Buffer::MapFlag::Read); CORRADE_COMPARE(data1[0], Vector2(1.0f, -1.0f)); CORRADE_COMPARE(data1[1], Vector2(0.0f, 0.0f)); output1.unmap(); Float* data2 = output2.map(512, 2*sizeof(Float), Buffer::MapFlag::Read); CORRADE_COMPARE(data2[0], 0.0f); CORRADE_COMPARE(data2[1], -2.0f); output2.unmap(); } #ifndef MAGNUM_TARGET_GLES void TransformFeedbackGLTest::interleaved() { /* ARB_transform_feedback3 needed for gl_SkipComponents1 */ if(!Context::current()->isExtensionSupported()) CORRADE_SKIP(Extensions::GL::ARB::transform_feedback3::string() + std::string(" is not supported.")); struct XfbInterleavedShader: AbstractShaderProgram { typedef Attribute<0, Vector2> Input; explicit XfbInterleavedShader() { Shader vert(Version::GL300, Shader::Type::Vertex); CORRADE_INTERNAL_ASSERT_OUTPUT(vert.addSource( "in mediump vec2 inputData;\n" "out mediump vec2 output1;\n" "out mediump float output2;\n" "void main() {\n" " output1 = inputData + vec2(1.0, -1.0);\n" " output2 = inputData.x - inputData.y + 5.0;\n" "}\n").compile()); attachShader(vert); bindAttributeLocation(Input::Location, "inputData"); setTransformFeedbackOutputs({"output1", "gl_SkipComponents1", "output2"}, TransformFeedbackBufferMode::InterleavedAttributes); CORRADE_INTERNAL_ASSERT_OUTPUT(link()); } } shader; Buffer input; input.setData(inputData, BufferUsage::StaticDraw); Buffer output; output.setData({nullptr, 4*sizeof(Vector2)}, BufferUsage::StaticRead); Mesh mesh; mesh.setPrimitive(MeshPrimitive::Points) .addVertexBuffer(input, 0, XfbInterleavedShader::Input{}) .setCount(2); TransformFeedback feedback; feedback.attachBuffer(0, output); MAGNUM_VERIFY_NO_ERROR(); Renderer::enable(Renderer::Feature::RasterizerDiscard); feedback.begin(shader, TransformFeedback::PrimitiveMode::Points); mesh.draw(shader); feedback.end(); MAGNUM_VERIFY_NO_ERROR(); Vector2* data = output.map(0, 4*sizeof(Vector2), Buffer::MapFlag::Read); CORRADE_COMPARE(data[0], Vector2(1.0f, -1.0f)); CORRADE_COMPARE(data[1].y(), 5.0f); CORRADE_COMPARE(data[2], Vector2(0.0f, 0.0f)); CORRADE_COMPARE(data[3].y(), 3.0f); output.unmap(); } #endif }} CORRADE_TEST_MAIN(Magnum::Test::TransformFeedbackGLTest)