#ifndef Magnum_ImageReference_h #define Magnum_ImageReference_h /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** @file * @brief Class @ref Magnum::ImageReference, typedef @ref Magnum::ImageReference1D, @ref Magnum::ImageReference2D, @ref Magnum::ImageReference3D */ #include "Math/Vector3.h" #include "AbstractImage.h" #include "DimensionTraits.h" namespace Magnum { /** @brief %Image reference Adds information about dimensions, color components and component type to some data in memory. Unlike @ref Image, this class doesn't delete the data on destruction, so it is targeted for wrapping data which are either stored in stack/constant memory (and shouldn't be deleted) or they are managed by someone else and have the same properties for each frame, such as video stream. Thus it is not possible to change image properties, only data pointer. Interchangeable with @ref Image, @ref BufferImage or @ref Trade::ImageData. @see @ref ImageReference1D, @ref ImageReference2D, @ref ImageReference3D */ template class ImageReference: public AbstractImage { public: const static UnsignedInt Dimensions = dimensions; /**< @brief %Image dimension count */ /** * @brief Constructor * @param format Format of pixel data * @param type Data type of pixel data * @param size %Image size * @param data %Image data */ constexpr explicit ImageReference(ColorFormat format, ColorType type, const typename DimensionTraits::VectorType& size, const void* data): AbstractImage(format, type), _size(size), _data(reinterpret_cast(data)) {} /** * @brief Constructor * @param format Format of pixel data * @param type Data type of pixel data * @param size %Image size * * Data pointer is set to `nullptr`, call @ref setData() to fill the * image with data. */ constexpr explicit ImageReference(ColorFormat format, ColorType type, const typename DimensionTraits::VectorType& size): AbstractImage(format, type), _size(size), _data(nullptr) {} /** @brief %Image size */ constexpr typename DimensionTraits::VectorType size() const { return _size; } /** @brief Pointer to raw data */ constexpr const unsigned char* data() const { return _data; } /** * @brief Set image data * @param data %Image data * * Dimensions, color compnents and data type remains the same as * passed in constructor. The data are not copied nor deleted on * destruction. */ void setData(const void* data) { _data = reinterpret_cast(data); } private: Math::Vector _size; const unsigned char* _data; }; /** @brief One-dimensional image wrapper */ typedef ImageReference<1> ImageReference1D; /** @brief Two-dimensional image wrapper */ typedef ImageReference<2> ImageReference2D; /** @brief Three-dimensional image wrapper */ typedef ImageReference<3> ImageReference3D; } #endif