/* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ #include "Font.h" #include #include #include FT_FREETYPE_H #ifdef MAGNUM_USE_HARFBUZZ #include #endif #include #include "Extensions.h" #include "Image.h" #include "TextureTools/Atlas.h" namespace Magnum { namespace Text { Font::Font(FontRenderer& renderer, const std::string& fontFile, GLfloat size): _size(size) { CORRADE_INTERNAL_ASSERT_OUTPUT(FT_New_Face(renderer.library(), fontFile.c_str(), 0, &_ftFont) == 0); finishConstruction(); } Font::Font(FontRenderer& renderer, const unsigned char* data, std::size_t dataSize, GLfloat size): _size(size) { CORRADE_INTERNAL_ASSERT_OUTPUT(FT_New_Memory_Face(renderer.library(), data, dataSize, 0, &_ftFont) == 0); finishConstruction(); } void Font::finishConstruction() { CORRADE_INTERNAL_ASSERT_OUTPUT(FT_Set_Char_Size(_ftFont, 0, _size*64, 100, 100) == 0); #ifdef MAGNUM_USE_HARFBUZZ /* Create Harfbuzz font */ _hbFont = hb_ft_font_create(_ftFont, nullptr); #endif #ifndef MAGNUM_TARGET_GLES MAGNUM_ASSERT_EXTENSION_SUPPORTED(Extensions::GL::ARB::texture_rg); #else MAGNUM_ASSERT_EXTENSION_SUPPORTED(Extensions::GL::EXT::texture_rg); #endif /* Set up the texture */ _texture.setWrapping(Texture2D::Wrapping::ClampToEdge) ->setMinificationFilter(Texture2D::Filter::LinearInterpolation) ->setMagnificationFilter(Texture2D::Filter::LinearInterpolation); } void Font::prerender(const std::string& characters, const Vector2i& atlasSize) { glyphs.clear(); /** @bug Crash when atlas is too small */ /* Get glyph codes from characters */ std::vector charIndices; charIndices.reserve(characters.size()+1); charIndices.push_back(0); for(std::size_t i = 0; i != characters.size(); ) { std::uint32_t codepoint; std::tie(codepoint, i) = Corrade::Utility::Unicode::nextChar(characters, i); charIndices.push_back(FT_Get_Char_Index(_ftFont, codepoint)); } /* Remove duplicates (e.g. uppercase and lowercase mapped to same glyph) */ std::sort(charIndices.begin(), charIndices.end()); charIndices.erase(std::unique(charIndices.begin(), charIndices.end()), charIndices.end()); /* Sizes of all characters */ std::vector charSizes; charSizes.reserve(charIndices.size()); for(FT_UInt c: charIndices) { CORRADE_INTERNAL_ASSERT_OUTPUT(FT_Load_Glyph(_ftFont, c, FT_LOAD_DEFAULT) == 0); charSizes.push_back((Vector2i(_ftFont->glyph->metrics.width, _ftFont->glyph->metrics.height))/64); } /* Create texture atlas */ std::vector charPositions = TextureTools::atlas(atlasSize, charSizes); /* Render all characters to the atlas and create character map */ glyphs.reserve(charPositions.size()); unsigned char* pixmap = new unsigned char[atlasSize.product()](); Image2D image(atlasSize, Image2D::Format::Red, Image2D::Type::UnsignedByte, pixmap); for(std::size_t i = 0; i != charPositions.size(); ++i) { /* Load and render glyph */ /** @todo B&W only */ FT_GlyphSlot glyph = _ftFont->glyph; CORRADE_INTERNAL_ASSERT_OUTPUT(FT_Load_Glyph(_ftFont, charIndices[i], FT_LOAD_DEFAULT) == 0); CORRADE_INTERNAL_ASSERT_OUTPUT(FT_Render_Glyph(glyph, FT_RENDER_MODE_NORMAL) == 0); /* Copy rendered bitmap to texture image */ const FT_Bitmap& bitmap = glyph->bitmap; CORRADE_INTERNAL_ASSERT(std::abs(bitmap.width-charPositions[i].width()) <= 2); CORRADE_INTERNAL_ASSERT(std::abs(bitmap.rows-charPositions[i].height()) <= 2); for(std::int32_t yin = 0, yout = charPositions[i].bottom(), ymax = bitmap.rows; yin != ymax; ++yin, ++yout) for(std::int32_t xin = 0, xout = charPositions[i].left(), xmax = bitmap.width; xin != xmax; ++xin, ++xout) pixmap[yout*atlasSize.x() + xout] = bitmap.buffer[(bitmap.rows-yin-1)*bitmap.width + xin]; /* Save character texture position and texture coordinates for given character index */ CORRADE_INTERNAL_ASSERT_OUTPUT(glyphs.insert({charIndices[i], std::make_tuple( Rectangle::fromSize(Vector2(glyph->bitmap_left, glyph->bitmap_top-charPositions[i].height())/_size, Vector2(charPositions[i].size())/_size), Rectangle(Vector2(charPositions[i].bottomLeft())/atlasSize, Vector2(charPositions[i].topRight())/atlasSize) )}).second); } /* Set texture data */ #ifndef MAGNUM_TARGET_GLES _texture.setImage(0, Texture2D::InternalFormat::R8, &image); #else _texture.setImage(0, Texture2D::InternalFormat::Red, &image); #endif } void Font::destroy() { if(!_ftFont) return; #ifdef MAGNUM_USE_HARFBUZZ hb_font_destroy(_hbFont); #endif FT_Done_Face(_ftFont); } void Font::move() { #ifdef MAGNUM_USE_HARFBUZZ _hbFont = nullptr; #endif _ftFont = nullptr; } Font::~Font() { destroy(); } Font::Font(Font&& other): glyphs(std::move(other.glyphs)), _texture(std::move(other._texture)), _ftFont(other._ftFont), _size(other._size) #ifdef MAGNUM_USE_HARFBUZZ , _hbFont(other._hbFont) #endif { other.move(); } Font& Font::operator=(Font&& other) { destroy(); glyphs = std::move(other.glyphs); _texture = std::move(other._texture); _ftFont = other._ftFont; #ifdef MAGNUM_USE_HARFBUZZ _hbFont = other._hbFont; #endif _size = other._size; other.move(); return *this; } const std::tuple& Font::operator[](std::uint32_t character) const { auto it = glyphs.find(character); if(it == glyphs.end()) return glyphs.at(0); return it->second; } }}