#ifndef Magnum_Trade_MeshObjectData3D_h #define Magnum_Trade_MeshObjectData3D_h /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifdef MAGNUM_BUILD_DEPRECATED /** @file * @brief Class @ref Magnum::Trade::MeshObjectData3D */ #endif #include "Magnum/configure.h" #ifdef MAGNUM_BUILD_DEPRECATED #include "Magnum/Trade/ObjectData3D.h" #ifndef _MAGNUM_NO_DEPRECATED_OBJECTDATA CORRADE_DEPRECATED_FILE("use Magnum/Trade/SceneData.h and the SceneData class instead") #endif namespace Magnum { namespace Trade { CORRADE_IGNORE_DEPRECATED_PUSH /* MSVC warns on the inheritance */ /** @brief Three-dimensional mesh object data @m_deprecated_since_latest Use @ref SceneData instead. Provides access to material information for given mesh instance. @see @ref AbstractImporter::object3D(), @ref MeshObjectData2D */ class CORRADE_DEPRECATED("use SceneData instead") MAGNUM_TRADE_EXPORT MeshObjectData3D: public ObjectData3D { public: /** * @brief Construct with combined transformation * @param children Child objects * @param transformation Transformation (relative to parent) * @param instance Instance ID * @param material Material ID or `-1` * @param skin Skin ID or `-1` * @param importerState Importer-specific state * * Creates object with mesh instance type. */ explicit MeshObjectData3D(std::vector children, const Matrix4& transformation, UnsignedInt instance, Int material, Int skin, const void* importerState = nullptr); #ifdef MAGNUM_BUILD_DEPRECATED /** @brief @copybrief MeshObjectData3D(std::vector, const Matrix4&, UnsignedInt, Int, Int, const void*) * @m_deprecated_since_latest Use @ref MeshObjectData3D(std::vector, const Matrix4&, UnsignedInt, Int, Int, const void*) * instead. */ explicit CORRADE_DEPRECATED("use MeshObjectData3D(std::vector, const Matrix4&, UnsignedInt, Int, Int, const void*) instead") MeshObjectData3D(std::vector children, const Matrix4& transformation, UnsignedInt instance, Int material, const void* importerState = nullptr): MeshObjectData3D{std::move(children), transformation, instance, material, -1, importerState} {} #endif /** * @brief Construct with separate transformations * @param children Child objects * @param translation Translation (relative to parent) * @param rotation Rotation (relative to parent) * @param scaling Scaling (relative to parent) * @param instance Instance ID * @param material Material ID or `-1` * @param skin Skin ID or `-1` * @param importerState Importer-specific state * * Creates object with mesh instance type. */ explicit MeshObjectData3D(std::vector children, const Vector3& translation, const Quaternion& rotation, const Vector3& scaling, UnsignedInt instance, Int material, Int skin, const void* importerState = nullptr); #ifdef MAGNUM_BUILD_DEPRECATED /** @brief @copybrief MeshObjectData3D(std::vector, const Vector3&, const Quaternion&, const Vector3&, UnsignedInt, Int, Int, const void*) * @m_deprecated_since_latest Use @ref MeshObjectData3D(std::vector, const Vector3&, const Quaternion&, const Vector3&, UnsignedInt, Int, Int, const void*) * instead. */ explicit CORRADE_DEPRECATED("use MeshObjectData3D(std::vector, const Vector3&, const Quaternion&, const Vector3&, UnsignedInt, Int, Int, const void*) instead") MeshObjectData3D(std::vector children, const Vector3& translation, const Quaternion& rotation, const Vector3& scaling, UnsignedInt instance, Int material, const void* importerState = nullptr): MeshObjectData3D{std::move(children), translation, rotation, scaling, instance, material, -1, importerState} {} #endif /** @brief Copying is not allowed */ MeshObjectData3D(const MeshObjectData3D&) = delete; /** @brief Move constructor */ MeshObjectData3D(MeshObjectData3D&&) /* GCC 4.9.0 (the one from Android NDK) thinks this does not match the implicit signature so it can't be defaulted. Works on 4.8, 5.0 and everywhere else, so I don't bother. */ #if !defined(__GNUC__) || __GNUC__*100 + __GNUC_MINOR__ != 409 noexcept #endif = default; /** @brief Copying is not allowed */ MeshObjectData3D& operator=(const MeshObjectData3D&) = delete; /** @brief Move assignment */ MeshObjectData3D& operator=(MeshObjectData3D&&) /* GCC 4.9.0 (the one from Android NDK) thinks this does not match the implicit signature so it can't be defaulted. Works on 4.8, 5.0 and everywhere else, so I don't bother. */ #if !defined(__GNUC__) || __GNUC__*100 + __GNUC_MINOR__ != 409 noexcept #endif = default; /** * @brief Material ID * * Returns `-1` if the object has no material assigned. * @see @ref AbstractImporter::material() */ Int material() const { return _material; } /** * @brief Skin ID * @m_since_latest * * Returns `-1` if the object has no skin assigned. * @see @ref AbstractImporter::skin3D() */ Int skin() const { return _skin; } private: Int _material, _skin; }; CORRADE_IGNORE_DEPRECATED_POP /* MSVC warns on the inheritance */ }} #else #error use Magnum/Trade/SceneData.h and the SceneData class instead #endif #endif