/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "GlfwApplication.h" #include #include "Magnum/Version.h" #include "Magnum/Platform/Context.h" #include "Magnum/Platform/ScreenedApplication.hpp" namespace Magnum { namespace Platform { GlfwApplication* GlfwApplication::_instance = nullptr; #ifdef GLFW_TRUE /* The docs say that it's the same, verify that just in case */ static_assert(GLFW_TRUE == true && GLFW_FALSE == false, "GLFW does not have sane bool values"); #endif #ifndef DOXYGEN_GENERATING_OUTPUT GlfwApplication::GlfwApplication(const Arguments& arguments): GlfwApplication{arguments, Configuration{}} {} #endif GlfwApplication::GlfwApplication(const Arguments& arguments, const Configuration& configuration): GlfwApplication{arguments, nullptr} { createContext(configuration); } GlfwApplication::GlfwApplication(const Arguments& arguments, std::nullptr_t): _context{new Context{NoCreate, arguments.argc, arguments.argv}}, _needsRedraw(true) { /* Save global instance */ _instance = this; /* Init GLFW */ glfwSetErrorCallback(staticErrorCallback); if(!glfwInit()) { Error() << "Could not initialize GLFW"; std::exit(8); } } void GlfwApplication::createContext() { createContext({}); } void GlfwApplication::createContext(const Configuration& configuration) { if(!tryCreateContext(configuration)) std::exit(1); } bool GlfwApplication::tryCreateContext(const Configuration& configuration) { CORRADE_ASSERT(_context->version() == Version::None, "Platform::GlfwApplication::tryCreateContext(): context already created", false); /* Window flags */ GLFWmonitor* monitor = nullptr; /* Needed for setting fullscreen */ if (configuration.windowFlags() >= Configuration::WindowFlag::Fullscreen) { monitor = glfwGetPrimaryMonitor(); glfwWindowHint(GLFW_AUTO_ICONIFY, configuration.windowFlags() >= Configuration::WindowFlag::AutoIconify); } else { const Configuration::WindowFlags& flags = configuration.windowFlags(); glfwWindowHint(GLFW_RESIZABLE, flags >= Configuration::WindowFlag::Resizeable); glfwWindowHint(GLFW_VISIBLE, !(flags >= Configuration::WindowFlag::Hidden)); #ifdef GLFW_MAXIMIZED glfwWindowHint(GLFW_MAXIMIZED, flags >= Configuration::WindowFlag::Maximized); #endif glfwWindowHint(GLFW_ICONIFIED, flags >= Configuration::WindowFlag::Minimized); glfwWindowHint(GLFW_FLOATING, flags >= Configuration::WindowFlag::Floating); } glfwWindowHint(GLFW_FLOATING, configuration.windowFlags() >= Configuration::WindowFlag::Focused); /* Context window hints */ glfwWindowHint(GLFW_SAMPLES, configuration.sampleCount()); glfwWindowHint(GLFW_SRGB_CAPABLE, configuration.isSRGBCapable()); const Configuration::Flags& flags = configuration.flags(); #ifdef GLFW_CONTEXT_NO_ERROR glfwWindowHint(GLFW_CONTEXT_NO_ERROR, flags >= Configuration::Flag::NoError); #endif glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, flags >= Configuration::Flag::Debug); glfwWindowHint(GLFW_STEREO, flags >= Configuration::Flag::Stereo); /* Cursor flags */ glfwWindowHint(GLFW_CURSOR, Int(configuration.cursorMode())); /* Set context version, if requested */ if(configuration.version() != Version::None) { Int major, minor; std::tie(major, minor) = version(configuration.version()); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, major); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, minor); #ifndef MAGNUM_TARGET_GLES if(configuration.version() >= Version::GL310) { glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, true); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); } #else glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); #endif } /* Set context flags */ _window = glfwCreateWindow(configuration.size().x(), configuration.size().y(), configuration.title().c_str(), monitor, nullptr); if(!_window) { Error() << "Platform::GlfwApplication::tryCreateContext(): cannot create context"; glfwTerminate(); return false; } /* Set callbacks */ glfwSetFramebufferSizeCallback(_window, staticViewportEvent); glfwSetKeyCallback(_window, staticKeyEvent); glfwSetCursorPosCallback(_window, staticMouseMoveEvent); glfwSetMouseButtonCallback(_window, staticMouseEvent); glfwSetScrollCallback(_window, staticMouseScrollEvent); glfwMakeContextCurrent(_window); /* Return true if the initialization succeeds */ return _context->tryCreate(); } GlfwApplication::~GlfwApplication() { glfwDestroyWindow(_window); glfwTerminate(); } void GlfwApplication::setSwapInterval(const Int interval) { glfwSwapInterval(interval); } int GlfwApplication::exec() { while(!glfwWindowShouldClose(_window)) { if(_needsRedraw) { drawEvent(); } glfwPollEvents(); } return 0; } void GlfwApplication::staticKeyEvent(GLFWwindow*, int key, int, int action, int mods) { KeyEvent e(static_cast(key), {static_cast(mods)}); if(action == GLFW_PRESS) { _instance->keyPressEvent(e); } else if(action == GLFW_RELEASE) { _instance->keyReleaseEvent(e); } /* we don't handle GLFW_REPEAT */ } void GlfwApplication::staticMouseMoveEvent(GLFWwindow* window, double x, double y) { MouseMoveEvent e{Vector2i{Int(x), Int(y)}, KeyEvent::getCurrentGlfwModifiers(window)}; _instance->mouseMoveEvent(e); } void GlfwApplication::staticMouseEvent(GLFWwindow*, int button, int action, int mods) { MouseEvent e(static_cast(button), {static_cast(mods)}); if(action == GLFW_PRESS) { _instance->mousePressEvent(e); } else if(action == GLFW_RELEASE) { _instance->mouseReleaseEvent(e); } /* we don't handle GLFW_REPEAT */ } void GlfwApplication::staticMouseScrollEvent(GLFWwindow* window, double xoffset, double yoffset) { MouseScrollEvent e(Vector2d{xoffset, yoffset}, KeyEvent::getCurrentGlfwModifiers(window)); _instance->mouseScrollEvent(e); if(yoffset != 0.0) { MouseEvent e1((yoffset > 0.0) ? MouseEvent::Button::WheelUp : MouseEvent::Button::WheelDown, KeyEvent::getCurrentGlfwModifiers(window)); _instance->mousePressEvent(e1); } } void GlfwApplication::staticErrorCallback(int, const char* description) { Error() << description; } auto GlfwApplication::KeyEvent::getCurrentGlfwModifiers(GLFWwindow* window) -> Modifiers { static_assert(GLFW_PRESS == true && GLFW_RELEASE == false, "GLFW press and release constants do not correspond to bool values"); Modifiers mods; if(glfwGetKey(window, Int(Key::LeftShift)) || glfwGetKey(window, Int(Key::RightShift))) mods |= Modifier::Shift; if(glfwGetKey(window, Int(Key::LeftAlt)) || glfwGetKey(window, Int(Key::RightAlt))) mods |= Modifier::Alt; if(glfwGetKey(window, Int(Key::LeftCtrl)) || glfwGetKey(window, Int(Key::RightCtrl))) mods |= Modifier::Ctrl; if(glfwGetKey(window, Int(Key::RightSuper))) mods |= Modifier::AltGr; return mods; } void GlfwApplication::viewportEvent(const Vector2i&) {} void GlfwApplication::keyPressEvent(KeyEvent&) {} void GlfwApplication::keyReleaseEvent(KeyEvent&) {} void GlfwApplication::mousePressEvent(MouseEvent&) {} void GlfwApplication::mouseReleaseEvent(MouseEvent&) {} void GlfwApplication::mouseMoveEvent(MouseMoveEvent&) {} void GlfwApplication::mouseScrollEvent(MouseScrollEvent&) {} GlfwApplication::Configuration::Configuration(): _title{"Magnum GLFW Application"}, _size{800, 600}, _sampleCount{0}, _version{Version::None}, _windowFlags{WindowFlag::Focused}, _cursorMode{CursorMode::Normal} {} GlfwApplication::Configuration::~Configuration() = default; template class BasicScreen; template class BasicScreenedApplication; }}