#ifndef Magnum_Primitives_UVSphere_h #define Magnum_Primitives_UVSphere_h /* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ /** @file * @brief Class Magnum::Primitives::UVSphere */ #include "Primitives/Capsule.h" namespace Magnum { namespace Primitives { /** @brief 3D UV sphere primitive Indexed @ref Mesh::Primitive "Triangles" with normals and optional 2D texture coordinates. */ class UVSphere: public Capsule { public: /** * @brief Constructor * @param rings Number of (face) rings. Must be larger or equal to 2. * @param segments Number of (face) segments. Must be larger or equal to 3. * @param textureCoords Whether to generate texture coordinates. * * If texture coordinates are generated, vertices of one segment are * duplicated for texture wrapping. */ explicit UVSphere(std::uint32_t rings, std::uint32_t segments, TextureCoords textureCoords = TextureCoords::DontGenerate); }; }} #endif