set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wold-style-cast -Winit-self -Werror=return-type -Wmissing-declarations -pedantic -std=c++0x -fvisibility=hidden") if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wdouble-promotion") endif() configure_file(${CMAKE_CURRENT_SOURCE_DIR}/magnumConfigure.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/magnumConfigure.h) include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ${CORRADE_INCLUDE_DIR}) # Files shared between main library and unit test library set(Magnum_SRCS AbstractFramebuffer.cpp AbstractImage.cpp AbstractTexture.cpp AbstractShaderProgram.cpp Buffer.cpp Context.cpp DebugMarker.cpp DefaultFramebuffer.cpp Framebuffer.cpp Image.cpp IndexedMesh.cpp Mesh.cpp Query.cpp Renderbuffer.cpp Resource.cpp Shader.cpp SizeTraits.cpp Timeline.cpp TypeTraits.cpp Implementation/BufferState.cpp Implementation/State.cpp Trade/AbstractImporter.cpp Trade/MeshData2D.cpp Trade/MeshData3D.cpp) # Desktop-only code if(NOT TARGET_GLES) set(Magnum_SRCS ${Magnum_SRCS} BufferTexture.cpp) endif() # Not-ES2 code if(NOT TARGET_GLES2) set(Magnum_SRCS ${Magnum_SRCS} BufferImage.cpp) endif() set(Magnum_HEADERS AbstractFramebuffer.h AbstractImage.h AbstractResourceLoader.h AbstractShaderProgram.h AbstractTexture.h Array.h Buffer.h Color.h Context.h CubeMapTexture.h DebugMarker.h DefaultFramebuffer.h DimensionTraits.h Extensions.h Framebuffer.h Image.h ImageWrapper.h IndexedMesh.h Magnum.h Mesh.h Query.h Renderbuffer.h Renderer.h Resource.h ResourceManager.h Shader.h SizeTraits.h Swizzle.h Texture.h Timeline.h TypeTraits.h magnumVisibility.h) # Desktop-only headers if(NOT TARGET_GLES) set(Magnum_HEADERS ${Magnum_HEADERS} BufferTexture.h CubeMapTextureArray.h) endif() # Not-ES2 headers if(NOT TARGET_GLES2) set(Magnum_HEADERS ${Magnum_HEADERS} BufferImage.h) endif() add_library(MagnumObjects OBJECT ${Magnum_SRCS}) # Files shared between main library and math unit test library set(MagnumMath_SRCS Math/Math.cpp Math/Quaternion.cpp Math/RectangularMatrix.cpp Math/Vector.cpp) add_library(MagnumMathObjects OBJECT ${MagnumMath_SRCS}) # Set shared library flags for the objects, as they will be part of shared lib # TODO: fix when CMake sets target_EXPORTS for OBJECT targets as well set_target_properties(MagnumObjects MagnumMathObjects PROPERTIES COMPILE_FLAGS "-DMagnumObjects_EXPORTS ${CMAKE_SHARED_LIBRARY_CXX_FLAGS}") # Main library add_library(Magnum SHARED $ $) set(Magnum_LIBS ${CORRADE_UTILITY_LIBRARY} ${CORRADE_PLUGINMANAGER_LIBRARY}) if(NOT TARGET_GLES OR TARGET_DESKTOP_GLES) set(Magnum_LIBS ${Magnum_LIBS} ${OPENGL_gl_LIBRARY}) else() set(Magnum_LIBS ${Magnum_LIBS} ${OPENGLES2_LIBRARY}) endif() if(NOT TARGET_GLES) set(Magnum_LIBS ${Magnum_LIBS} ${GLEW_LIBRARY}) endif() target_link_libraries(Magnum ${Magnum_LIBS}) install(TARGETS Magnum DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR}) install(FILES ${Magnum_HEADERS} DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}) # Install also configure file install(FILES ${CMAKE_CURRENT_BINARY_DIR}/magnumConfigure.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}) add_subdirectory(Platform) add_subdirectory(Math) add_subdirectory(Trade) if(WITH_DEBUGTOOLS) add_subdirectory(DebugTools) endif() if(WITH_MESHTOOLS) add_subdirectory(MeshTools) endif() if(WITH_PHYSICS) add_subdirectory(Physics) endif() if(WITH_PRIMITIVES) add_subdirectory(Primitives) endif() if(WITH_SCENEGRAPH) add_subdirectory(SceneGraph) endif() if(WITH_SHADERS) add_subdirectory(Shaders) endif() if(WITH_TEXT) add_subdirectory(Text) endif() if(WITH_TEXTURETOOLS) add_subdirectory(TextureTools) endif() if(BUILD_TESTS) enable_testing() # Library with graceful assert for testing add_library(MagnumMathTestLib SHARED $) set_target_properties(MagnumMathTestLib PROPERTIES COMPILE_FLAGS -DCORRADE_GRACEFUL_ASSERT) add_library(MagnumTestLib SHARED $ $) set_target_properties(MagnumTestLib PROPERTIES COMPILE_FLAGS -DCORRADE_GRACEFUL_ASSERT) target_link_libraries(MagnumTestLib ${Magnum_LIBS}) add_subdirectory(Test) endif()