#.rst: # Find OpenGL ES 3 # ---------------- # # Finds the OpenGL ES 3 library. This module defines: # # OpenGLES3_FOUND - True if OpenGL ES 3 library is found # OpenGLES3::OpenGLES3 - OpenGL ES 3 imported target # # Additionally these variables are defined for internal usage: # # OPENGLES3_LIBRARY - OpenGL ES 3 library # OPENGLES3_INCLUDE_DIR - Include dir # # # This file is part of Magnum. # # Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017 # Vladimír Vondruš # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER # DEALINGS IN THE SOFTWARE. # # In Emscripten OpenGL ES 3 is linked automatically, thus no need to find the # library. if(NOT CORRADE_TARGET_EMSCRIPTEN) find_library(OPENGLES3_LIBRARY NAMES GLESv3 # On some platforms (e.g. desktop emulation with Mesa or NVidia) ES3 # support is provided in ES2 lib GLESv2 # ANGLE (CMake doesn't search for lib prefix on Windows) libGLESv2 # iOS OpenGLES) set(OPENGLES3_LIBRARY_NEEDED OPENGLES3_LIBRARY) endif() # Include dir find_path(OPENGLES3_INCLUDE_DIR NAMES GLES3/gl3.h # iOS ES3/gl.h) include(FindPackageHandleStandardArgs) find_package_handle_standard_args("OpenGLES3" DEFAULT_MSG ${OPENGLES3_LIBRARY_NEEDED} OPENGLES3_INCLUDE_DIR) if(NOT TARGET OpenGLES3::OpenGLES3) if(OPENGLES3_LIBRARY_NEEDED) # Work around BUGGY framework support on OSX # http://public.kitware.com/pipermail/cmake/2016-April/063179.html if(CORRADE_TARGET_APPLE AND ${OPENGLES3_LIBRARY} MATCHES "\\.framework$") add_library(OpenGLES3::OpenGLES3 INTERFACE IMPORTED) set_property(TARGET OpenGLES3::OpenGLES3 APPEND PROPERTY INTERFACE_LINK_LIBRARIES ${OPENGLES3_LIBRARY}) else() add_library(OpenGLES3::OpenGLES3 UNKNOWN IMPORTED) set_property(TARGET OpenGLES3::OpenGLES3 PROPERTY IMPORTED_LOCATION ${OPENGLES3_LIBRARY}) endif() else() # This won't work in CMake 2.8.12, but that affects Emscripten only so # I assume people building for that are not on that crap old Ubuntu # 14.04 LTS add_library(OpenGLES3::OpenGLES3 INTERFACE IMPORTED) endif() set_property(TARGET OpenGLES3::OpenGLES3 PROPERTY INTERFACE_INCLUDE_DIRECTORIES ${OPENGLES3_INCLUDE_DIR}) endif()