#ifndef Magnum_Examples_TGATexture_h #define Magnum_Examples_TGATexture_h /* Copyright © 2010, 2011 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ #include "Texture.h" #include namespace Magnum { namespace Examples { class TGATexture: public Texture2D { public: TGATexture(const std::string& filename); private: #pragma pack(1) struct Header { GLbyte identsize; /**< @brief Size of ID field that follows header (0) */ GLbyte colorMapType; /**< @brief 0 = None, 1 = paletted */ GLbyte imageType; /**< @brief 0 = none, 1 = indexed, 2 = rgb, 3 = grey, +8=rle */ unsigned short colorMapStart; /**< @brief First color map entry */ unsigned short colorMapLength; /**< @brief Number of colors */ unsigned char colorMapBpp; /**< @brief Bits per palette entry */ unsigned short beginX; /**< @brief Image x origin */ unsigned short beginY; /**< @brief Image y origin */ unsigned short width; /**< @brief Image width */ unsigned short height; /**< @brief Image height */ GLbyte bpp; /**< @brief Bits per pixel (8 16, 24, 32) */ GLbyte descriptor; /**< @brief Image descriptor */ }; #pragma pack(8) }; }} #endif