/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "GenerateIndices.h" #include #include #include #include "Magnum/Math/Vector3.h" #include "Magnum/MeshTools/Copy.h" #include "Magnum/MeshTools/Implementation/remapAttributeData.h" #include "Magnum/Trade/MeshData.h" namespace Magnum { namespace MeshTools { UnsignedInt primitiveCount(const MeshPrimitive primitive, const UnsignedInt elementCount) { #ifndef CORRADE_NO_ASSERT UnsignedInt minElementCount; if(primitive == MeshPrimitive::Lines || primitive == MeshPrimitive::LineStrip || primitive == MeshPrimitive::LineLoop) minElementCount = 2; else if(primitive == MeshPrimitive::Triangles || primitive == MeshPrimitive::TriangleStrip || primitive == MeshPrimitive::TriangleFan) minElementCount = 3; else minElementCount = 1; CORRADE_ASSERT(elementCount == 0 || elementCount >= minElementCount, "MeshTools::primitiveCount(): expected either zero or at least" << minElementCount << "elements for" << primitive << Debug::nospace << ", got" << elementCount, {}); UnsignedInt elementCountDivisor; if(primitive == MeshPrimitive::Lines) elementCountDivisor = 2; else if(primitive == MeshPrimitive::Triangles) elementCountDivisor = 3; else elementCountDivisor = 1; CORRADE_ASSERT(elementCount % elementCountDivisor == 0, "MeshTools::primitiveCount(): expected element count to be divisible by" << elementCountDivisor << "for" << primitive << Debug::nospace << ", got" << elementCount, {}); #endif if(primitive == MeshPrimitive::Points || primitive == MeshPrimitive::Edges || primitive == MeshPrimitive::Faces || primitive == MeshPrimitive::Instances) return elementCount; if(primitive == MeshPrimitive::Lines) return elementCount/2; if(primitive == MeshPrimitive::LineStrip) return elementCount < 1 ? 0 : elementCount - 1; if(primitive == MeshPrimitive::LineLoop) /* For a single element it'll define a degenerate line, which technically still *is* a primitive */ return elementCount; if(primitive == MeshPrimitive::Triangles) return elementCount/3; if(primitive == MeshPrimitive::TriangleStrip || primitive == MeshPrimitive::TriangleFan) return elementCount < 2 ? 0 : elementCount - 2; CORRADE_ASSERT_UNREACHABLE("MeshTools::primitiveCount(): invalid primitive" << primitive, {}); } void generateTrivialIndicesInto(const Containers::StridedArrayView1D& output) { for(std::size_t i = 0; i != output.size(); ++i) output[i] = i; } Containers::Array generateTrivialIndices(const UnsignedInt vertexCount) { Containers::Array output{NoInit, vertexCount}; generateTrivialIndicesInto(output); return output; } void generateLineStripIndicesInto(const UnsignedInt vertexCount, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(vertexCount == 0 || vertexCount >= 2, "MeshTools::generateLineStripIndicesInto(): expected either zero or at least two vertices, got" << vertexCount, ); const UnsignedInt iMax = Math::max(vertexCount, 1u) - 1; CORRADE_ASSERT(output.size() == 2*iMax, "MeshTools::generateLineStripIndicesInto(): bad output size, expected" << 2*iMax << "but got" << output.size(), ); /* 1 --- 2 1 2 --- 3 4 / \ / \ / \ => / \ / \ / \ 0 3 0 5 */ for(std::size_t i = 0; i != iMax; ++i) { output[i*2 + 0] = i; output[i*2 + 1] = i + 1; } } namespace { template void generateLineStripIndicesIntoImplementation(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(indices.size() == 0 || indices.size() >= 2, "MeshTools::generateLineStripIndicesInto(): expected either zero or at least two indices, got" << indices.size(), ); const UnsignedInt iMax = Math::max(indices.size(), std::size_t{1}) - 1; CORRADE_ASSERT(output.size() == 2*iMax, "MeshTools::generateLineStripIndicesInto(): bad output size, expected" << 2*iMax << "but got" << output.size(), ); /* Same as generateLineStripIndicesInto() above, just with the index array indirection on top */ for(std::size_t i = 0; i != iMax; ++i) { output[i*2 + 0] = indices[i]; output[i*2 + 1] = indices[i + 1]; } } } void generateLineStripIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateLineStripIndicesIntoImplementation(indices, output); } void generateLineStripIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateLineStripIndicesIntoImplementation(indices, output); } void generateLineStripIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateLineStripIndicesIntoImplementation(indices, output); } void generateLineStripIndicesInto(const Containers::StridedArrayView2D& indices, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(indices.isContiguous<1>(), "MeshTools::generateLineStripIndicesInto(): second index view dimension is not contiguous", ); if(indices.size()[1] == 4) return generateLineStripIndicesInto(Containers::arrayCast<1, const UnsignedInt>(indices), output); else if(indices.size()[1] == 2) return generateLineStripIndicesInto(Containers::arrayCast<1, const UnsignedShort>(indices), output); else if(indices.size()[1] == 1) return generateLineStripIndicesInto(Containers::arrayCast<1, const UnsignedByte>(indices), output); else CORRADE_ASSERT_UNREACHABLE("MeshTools::generateLineStripIndicesInto(): expected index type size 1, 2 or 4 but got" << indices.size()[1], ); } Containers::Array generateLineStripIndices(const UnsignedInt vertexCount) { Containers::Array output{NoInit, 2*(Math::max(vertexCount, 1u) - 1)}; generateLineStripIndicesInto(vertexCount, output); return output; } Containers::Array generateLineStripIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 2*(Math::max(indices.size(), std::size_t{1}) - 1)}; generateLineStripIndicesInto(indices, output); return output; } Containers::Array generateLineStripIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 2*(Math::max(indices.size(), std::size_t{1}) - 1)}; generateLineStripIndicesInto(indices, output); return output; } Containers::Array generateLineStripIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 2*(Math::max(indices.size(), std::size_t{1}) - 1)}; generateLineStripIndicesInto(indices, output); return output; } Containers::Array generateLineStripIndices(const Containers::StridedArrayView2D& indices) { Containers::Array output{NoInit, 2*(Math::max(indices.size()[0], std::size_t{1}) - 1)}; generateLineStripIndicesInto(indices, output); return output; } void generateLineLoopIndicesInto(const UnsignedInt vertexCount, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(vertexCount == 0 || vertexCount >= 2, "MeshTools::generateLineLoopIndicesInto(): expected either zero or at least two vertices, got" << vertexCount, ); CORRADE_ASSERT(output.size() == 2*vertexCount, "MeshTools::generateLineLoopIndicesInto(): bad output size, expected" << 2*vertexCount << "but got" << output.size(), ); /* Same as with line strip, with one additional line segment at the end. 1 --- 2 1 2 --- 3 4 / \ / \ / \ => / \ / \ / \ 0 ----------- 3 0 7 ----------- 6 5 */ for(std::size_t i = 0, iMax = Math::max(vertexCount, 1u) - 1; i != iMax; ++i) { output[i*2 + 0] = i; output[i*2 + 1] = i + 1; } if(vertexCount >= 2) { output[2*vertexCount - 2] = vertexCount - 1; output[2*vertexCount - 1] = 0; } } namespace { template void generateLineLoopIndicesIntoImplementation(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(indices.size() == 0 || indices.size() >= 2, "MeshTools::generateLineLoopIndicesInto(): expected either zero or at least two indices, got" << indices.size(), ); CORRADE_ASSERT(output.size() == 2*indices.size(), "MeshTools::generateLineLoopIndicesInto(): bad output size, expected" << 2*indices.size() << "but got" << output.size(), ); /* Same as generateLineLoopIndicesInto() above, just with the index array indirection on top */ for(std::size_t i = 0, iMax = Math::max(indices.size(), std::size_t{1}) - 1; i != iMax; ++i) { output[i*2 + 0] = indices[i]; output[i*2 + 1] = indices[i + 1]; } if(indices.size() >= 2) { output[2*indices.size() - 2] = indices[indices.size() - 1]; output[2*indices.size() - 1] = indices[0]; } } } void generateLineLoopIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateLineLoopIndicesIntoImplementation(indices, output); } void generateLineLoopIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateLineLoopIndicesIntoImplementation(indices, output); } void generateLineLoopIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateLineLoopIndicesIntoImplementation(indices, output); } void generateLineLoopIndicesInto(const Containers::StridedArrayView2D& indices, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(indices.isContiguous<1>(), "MeshTools::generateLineLoopIndicesInto(): second index view dimension is not contiguous", ); if(indices.size()[1] == 4) return generateLineLoopIndicesInto(Containers::arrayCast<1, const UnsignedInt>(indices), output); else if(indices.size()[1] == 2) return generateLineLoopIndicesInto(Containers::arrayCast<1, const UnsignedShort>(indices), output); else if(indices.size()[1] == 1) return generateLineLoopIndicesInto(Containers::arrayCast<1, const UnsignedByte>(indices), output); else CORRADE_ASSERT_UNREACHABLE("MeshTools::generateLineLoopIndicesInto(): expected index type size 1, 2 or 4 but got" << indices.size()[1], ); } Containers::Array generateLineLoopIndices(const UnsignedInt vertexCount) { Containers::Array output{NoInit, 2*vertexCount}; generateLineLoopIndicesInto(vertexCount, output); return output; } Containers::Array generateLineLoopIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 2*indices.size()}; generateLineLoopIndicesInto(indices, output); return output; } Containers::Array generateLineLoopIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 2*indices.size()}; generateLineLoopIndicesInto(indices, output); return output; } Containers::Array generateLineLoopIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 2*indices.size()}; generateLineLoopIndicesInto(indices, output); return output; } Containers::Array generateLineLoopIndices(const Containers::StridedArrayView2D& indices) { Containers::Array output{NoInit, 2*indices.size()[0]}; generateLineLoopIndicesInto(indices, output); return output; } void generateTriangleStripIndicesInto(const UnsignedInt vertexCount, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(vertexCount == 0 || vertexCount >= 3, "MeshTools::generateTriangleStripIndicesInto(): expected either zero or at least three vertices, got" << vertexCount, ); const UnsignedInt iMax = Math::max(vertexCount, 2u) - 2; CORRADE_ASSERT(output.size() == 3*iMax, "MeshTools::generateTriangleStripIndicesInto(): bad output size, expected" << 3*iMax << "but got" << output.size(), ); /* Triangles starting with odd vertices (marked with !) have the first two indices swapped to preserve winding. 0 ----- 2 ----- 4 0 ----- 2 3 6 ----- 8 9 \ / \ / \ \ / / \ \ / / \ \ / \ / \ => \ / / \ \ / / \ \ / \ / \ \ / / ! \ \ / / ! \ 1 ----- 3 ----- 5 1 4 ----- 5 7 10 ---- 11 */ for(std::size_t i = 0; i != iMax; ++i) { output[i*3 + 0] = i % 2 ? i + 1 : i; output[i*3 + 1] = i % 2 ? i : i + 1; output[i*3 + 2] = i + 2; } } namespace { template void generateTriangleStripIndicesIntoImplementation(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(indices.size() == 0 || indices.size() >= 3, "MeshTools::generateTriangleStripIndicesInto(): expected either zero or at least three indices, got" << indices.size(), ); const UnsignedInt iMax = Math::max(indices.size(), std::size_t{2}) - 2; CORRADE_ASSERT(output.size() == 3*iMax, "MeshTools::generateTriangleStripIndicesInto(): bad output size, expected" << 3*iMax << "but got" << output.size(), ); /* Same as generateTriangleStripIndicesInto() above, just with the index array indirection on top */ for(std::size_t i = 0; i != iMax; ++i) { output[i*3 + 0] = indices[i % 2 ? i + 1 : i]; output[i*3 + 1] = indices[i % 2 ? i : i + 1]; output[i*3 + 2] = indices[i + 2]; } } } void generateTriangleStripIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateTriangleStripIndicesIntoImplementation(indices, output); } void generateTriangleStripIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateTriangleStripIndicesIntoImplementation(indices, output); } void generateTriangleStripIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateTriangleStripIndicesIntoImplementation(indices, output); } void generateTriangleStripIndicesInto(const Containers::StridedArrayView2D& indices, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(indices.isContiguous<1>(), "MeshTools::generateTriangleStripIndicesInto(): second index view dimension is not contiguous", ); if(indices.size()[1] == 4) return generateTriangleStripIndicesInto(Containers::arrayCast<1, const UnsignedInt>(indices), output); else if(indices.size()[1] == 2) return generateTriangleStripIndicesInto(Containers::arrayCast<1, const UnsignedShort>(indices), output); else if(indices.size()[1] == 1) return generateTriangleStripIndicesInto(Containers::arrayCast<1, const UnsignedByte>(indices), output); else CORRADE_ASSERT_UNREACHABLE("MeshTools::generateTriangleStripIndicesInto(): expected index type size 1, 2 or 4 but got" << indices.size()[1], ); } Containers::Array generateTriangleStripIndices(const UnsignedInt vertexCount) { Containers::Array output{NoInit, 3*(Math::max(vertexCount, 2u) - 2u)}; generateTriangleStripIndicesInto(vertexCount, output); return output; } Containers::Array generateTriangleStripIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 3*(Math::max(indices.size(), std::size_t{2}) - 2)}; generateTriangleStripIndicesInto(indices, output); return output; } Containers::Array generateTriangleStripIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 3*(Math::max(indices.size(), std::size_t{2}) - 2)}; generateTriangleStripIndicesInto(indices, output); return output; } Containers::Array generateTriangleStripIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 3*(Math::max(indices.size(), std::size_t{2}) - 2)}; generateTriangleStripIndicesInto(indices, output); return output; } Containers::Array generateTriangleStripIndices(const Containers::StridedArrayView2D& indices) { Containers::Array output{NoInit, 3*(Math::max(indices.size()[0], std::size_t{2}) - 2)}; generateTriangleStripIndicesInto(indices, output); return output; } void generateTriangleFanIndicesInto(const UnsignedInt vertexCount, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(vertexCount == 0 || vertexCount >= 3, "MeshTools::generateTriangleFanIndicesInto(): expected either zero or at least three vertices, got" << vertexCount, ); const UnsignedInt iMax = Math::max(vertexCount, 2u) - 2; CORRADE_ASSERT(output.size() == 3*iMax, "MeshTools::generateTriangleFanIndicesInto(): bad output size, expected" << 3*iMax << "but got" << output.size(), ); /* 10 8 ----- 7 5 4 ----- 3 / \ \ / / \ / \ / \ / \ \ / / \ / \ / \ / \ \ / / \ / \ / \ 11 ----- 9 6 3 ----- 4 5 ----- 0 ----- 2 => 0 ----- 2 \ / \ / \ / \ / \ / \ / 1 1 */ for(std::size_t i = 0; i != iMax; ++i) { output[i*3 + 0] = 0; output[i*3 + 1] = i + 1; output[i*3 + 2] = i + 2; } } namespace { template void generateTriangleFanIndicesIntoImplementation(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(indices.size() == 0 || indices.size() >= 3, "MeshTools::generateTriangleFanIndicesInto(): expected either zero or at least three indices, got" << indices.size(), ); const UnsignedInt iMax = Math::max(indices.size(), std::size_t{2}) - 2; CORRADE_ASSERT(output.size() == 3*iMax, "MeshTools::generateTriangleFanIndicesInto(): bad output size, expected" << 3*iMax << "but got" << output.size(), ); /* Same as generateTriangleStripIndicesInto() above, just with the index array indirection on top */ for(std::size_t i = 0; i != iMax; ++i) { output[i*3 + 0] = indices[0]; output[i*3 + 1] = indices[i + 1]; output[i*3 + 2] = indices[i + 2]; } } } void generateTriangleFanIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateTriangleFanIndicesIntoImplementation(indices, output); } void generateTriangleFanIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateTriangleFanIndicesIntoImplementation(indices, output); } void generateTriangleFanIndicesInto(const Containers::StridedArrayView1D& indices, const Containers::StridedArrayView1D& output) { generateTriangleFanIndicesIntoImplementation(indices, output); } void generateTriangleFanIndicesInto(const Containers::StridedArrayView2D& indices, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(indices.isContiguous<1>(), "MeshTools::generateTriangleFanIndicesInto(): second index view dimension is not contiguous", ); if(indices.size()[1] == 4) return generateTriangleFanIndicesInto(Containers::arrayCast<1, const UnsignedInt>(indices), output); else if(indices.size()[1] == 2) return generateTriangleFanIndicesInto(Containers::arrayCast<1, const UnsignedShort>(indices), output); else if(indices.size()[1] == 1) return generateTriangleFanIndicesInto(Containers::arrayCast<1, const UnsignedByte>(indices), output); else CORRADE_ASSERT_UNREACHABLE("MeshTools::generateTriangleFanIndicesInto(): expected index type size 1, 2 or 4 but got" << indices.size()[1], ); } Containers::Array generateTriangleFanIndices(const UnsignedInt vertexCount) { Containers::Array output{NoInit, 3*(Math::max(vertexCount, 2u) - 2)}; generateTriangleFanIndicesInto(vertexCount, output); return output; } Containers::Array generateTriangleFanIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 3*(Math::max(indices.size(), std::size_t{2}) - 2)}; generateTriangleFanIndicesInto(indices, output); return output; } Containers::Array generateTriangleFanIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 3*(Math::max(indices.size(), std::size_t{2}) - 2)}; generateTriangleFanIndicesInto(indices, output); return output; } Containers::Array generateTriangleFanIndices(const Containers::StridedArrayView1D& indices) { Containers::Array output{NoInit, 3*(Math::max(indices.size(), std::size_t{2}) - 2)}; generateTriangleFanIndicesInto(indices, output); return output; } Containers::Array generateTriangleFanIndices(const Containers::StridedArrayView2D& indices) { Containers::Array output{NoInit, 3*(Math::max(indices.size()[0], std::size_t{2}) - 2)}; generateTriangleFanIndicesInto(indices, output); return output; } namespace { template inline void generateQuadIndicesIntoImplementation(const Containers::StridedArrayView1D& positions, const Containers::StridedArrayView1D& quads, const Containers::StridedArrayView1D& output) { CORRADE_ASSERT(quads.size() % 4 == 0, "MeshTools::generateQuadIndicesInto(): quad index count" << quads.size() << "not divisible by 4", ); CORRADE_ASSERT(quads.size()*6/4 == output.size(), "MeshTools::generateQuadIndicesInto(): bad output size, expected" << quads.size()*6/4 << "but got" << output.size(), ); for(std::size_t i = 0, max = quads.size()/4; i != max; ++i) { auto get = [&](UnsignedInt j) -> const Vector3& { UnsignedInt index = quads[4*i + j]; CORRADE_ASSERT(index < positions.size(), "MeshTools::generateQuadIndicesInto(): index" << index << "out of range for" << positions.size() << "elements", positions[0]); return positions[index]; }; const Vector3& a = get(0); const Vector3& b = get(1); const Vector3& c = get(2); const Vector3& d = get(3); constexpr UnsignedInt SplitAbcAcd[] { 0, 1, 2, 0, 2, 3 }; constexpr UnsignedInt SplitDabDbc[] { 3, 0, 1, 3, 1, 2 }; const UnsignedInt* split; const bool abcAcdOppositeDirection = Math::dot(Math::cross(c - b, a - b), Math::cross(d - c, a - c)) < 0.0f; const bool dabDbcOppositeDirection = Math::dot(Math::cross(d - b, a - b), Math::cross(c - b, d - b)) < 0.0f; /* If normals of ABC and ACD point in opposite direction and DAB DBC point in the same direction, split as DAB DBC; and vice versa. */ if(abcAcdOppositeDirection != dabDbcOppositeDirection) split = abcAcdOppositeDirection ? SplitDabDbc : SplitAbcAcd; /* Otherwise the normals of both cases point in the same direction or it's a pathological case where both cases point in the opposite. Pick the shorter diagonal. If both are the same, pick the "obvious" ABC ACD. */ else split = (b - d).dot() < (c - a).dot() ? SplitDabDbc : SplitAbcAcd; /* Assign the two triangles */ for(std::size_t j = 0; j != 6; ++j) output[6*i + j] = quads[4*i + split[j]]; } } } Containers::Array generateQuadIndices(const Containers::StridedArrayView1D& positions, const Containers::StridedArrayView1D& quads) { /* We can skip zero-initialization here */ Containers::Array out{NoInit, quads.size()*6/4}; generateQuadIndicesIntoImplementation(positions, quads, Containers::stridedArrayView(out)); return out; } Containers::Array generateQuadIndices(const Containers::StridedArrayView1D& positions, const Containers::StridedArrayView1D& quads) { /* Explicitly ensure we have the unused bytes zeroed out */ Containers::Array out{ValueInit, quads.size()*6/4}; generateQuadIndicesIntoImplementation(positions, quads, /* Could be just arrayCast(stridedArrayView(out) on LE, but I want to be sure as much as possible that this compiles on BE as well. Hmm, now I get why LE won. */ Containers::StridedArrayView1D{ Containers::arrayCast(out), reinterpret_cast(out.data()) #ifdef CORRADE_BIG_ENDIAN + 1 #endif , out.size(), 4} ); return out; } Containers::Array generateQuadIndices(const Containers::StridedArrayView1D& positions, const Containers::StridedArrayView1D& quads) { /* Explicitly ensure we have the unused bytes zeroed out */ Containers::Array out{ValueInit, quads.size()*6/4}; generateQuadIndicesIntoImplementation(positions, quads, /* Could be just arrayCast(stridedArrayView(out) on LE, but I want to be sure as much as possible that this compiles on BE as well. Hmm, now I get why LE won. */ Containers::StridedArrayView1D{ Containers::arrayCast(out), reinterpret_cast(out.data()) #ifdef CORRADE_BIG_ENDIAN + 3 #endif , out.size(), 4} ); return out; } void generateQuadIndicesInto(const Containers::StridedArrayView1D& positions, const Containers::StridedArrayView1D& quads, const Containers::StridedArrayView1D& output) { return generateQuadIndicesIntoImplementation(positions, quads, output); } void generateQuadIndicesInto(const Containers::StridedArrayView1D& positions, const Containers::StridedArrayView1D& quads, const Containers::StridedArrayView1D& output) { return generateQuadIndicesIntoImplementation(positions, quads, output); } void generateQuadIndicesInto(const Containers::StridedArrayView1D& positions, const Containers::StridedArrayView1D& quads, const Containers::StridedArrayView1D& output) { return generateQuadIndicesIntoImplementation(positions, quads, output); } Trade::MeshData generateIndices(Trade::MeshData&& mesh) { CORRADE_ASSERT(!mesh.isIndexed() || !isMeshIndexTypeImplementationSpecific(mesh.indexType()), "MeshTools::generateIndices(): mesh has an implementation-specific index type" << Debug::hex << meshIndexTypeUnwrap(mesh.indexType()), (Trade::MeshData{MeshPrimitive{}, 0})); const UnsignedInt vertexCount = mesh.vertexCount(); #ifndef CORRADE_NO_ASSERT UnsignedInt minVertexCount; if(mesh.primitive() == MeshPrimitive::LineStrip || mesh.primitive() == MeshPrimitive::LineLoop) { minVertexCount = 2; } else if(mesh.primitive() == MeshPrimitive::TriangleStrip || mesh.primitive() == MeshPrimitive::TriangleFan) { minVertexCount = 3; } else CORRADE_ASSERT_UNREACHABLE("MeshTools::generateIndices(): invalid primitive" << mesh.primitive(), (Trade::MeshData{MeshPrimitive::Triangles, 0})); CORRADE_ASSERT(vertexCount == 0 || vertexCount >= minVertexCount, "MeshTools::generateIndices(): expected either zero or at least" << minVertexCount << "vertices for" << mesh.primitive() << Debug::nospace << ", got" << vertexCount, (Trade::MeshData{MeshPrimitive::Triangles, 0})); #endif /* Transfer vertex data as-is, as those don't need any changes. Release if possible. */ const Containers::ArrayView originalVertexData = mesh.vertexData(); Containers::Array vertexData; if(mesh.vertexDataFlags() & Trade::DataFlag::Owned) vertexData = mesh.releaseVertexData(); else { vertexData = Containers::Array{NoInit, mesh.vertexData().size()}; Utility::copy(mesh.vertexData(), vertexData); } /* Recreate the attribute array with views on the new vertexData */ /** @todo if the vertex data were moved and this array is owned, it wouldn't need to be recreated, but the logic is a bit complex */ Containers::Array attributeData{mesh.attributeCount()}; for(UnsignedInt i = 0, max = attributeData.size(); i != max; ++i) attributeData[i] = Implementation::remapAttributeData(mesh.attributeData(i), vertexCount, originalVertexData, vertexData); /* Generate the index array */ MeshPrimitive primitive; Containers::Array indexData; if(mesh.primitive() == MeshPrimitive::LineStrip) { primitive = MeshPrimitive::Lines; indexData = Containers::Array{NoInit, 2*(Math::max(vertexCount, 1u) - 1)*sizeof(UnsignedInt)}; if(mesh.isIndexed()) generateLineStripIndicesInto(mesh.indices(), Containers::arrayCast(indexData)); else generateLineStripIndicesInto(vertexCount, Containers::arrayCast(indexData)); } else if(mesh.primitive() == MeshPrimitive::LineLoop) { primitive = MeshPrimitive::Lines; indexData = Containers::Array{NoInit, 2*vertexCount*sizeof(UnsignedInt)}; if(mesh.isIndexed()) generateLineLoopIndicesInto(mesh.indices(), Containers::arrayCast(indexData)); else generateLineLoopIndicesInto(vertexCount, Containers::arrayCast(indexData)); } else if(mesh.primitive() == MeshPrimitive::TriangleStrip) { primitive = MeshPrimitive::Triangles; indexData = Containers::Array{NoInit, 3*(Math::max(vertexCount, 2u) - 2)*sizeof(UnsignedInt)}; if(mesh.isIndexed()) generateTriangleStripIndicesInto(mesh.indices(), Containers::arrayCast(indexData)); else generateTriangleStripIndicesInto(vertexCount, Containers::arrayCast(indexData)); } else if(mesh.primitive() == MeshPrimitive::TriangleFan) { primitive = MeshPrimitive::Triangles; indexData = Containers::Array{NoInit, 3*(Math::max(vertexCount, 2u) - 2)*sizeof(UnsignedInt)}; if(mesh.isIndexed()) generateTriangleFanIndicesInto(mesh.indices(), Containers::arrayCast(indexData)); else generateTriangleFanIndicesInto(vertexCount, Containers::arrayCast(indexData)); } else CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */ Trade::MeshIndexData indices{MeshIndexType::UnsignedInt, indexData}; return Trade::MeshData{primitive, Utility::move(indexData), indices, Utility::move(vertexData), Utility::move(attributeData), vertexCount}; } Trade::MeshData generateIndices(const Trade::MeshData& mesh) { /* Pass through to the && overload, which then decides whether to reuse anything based on the DataFlags */ return generateIndices(reference(mesh)); } }}