/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include "Magnum/GL/Buffer.h" #include "Magnum/GL/BufferTexture.h" #include "Magnum/GL/BufferTextureFormat.h" #include "Magnum/GL/Context.h" #include "Magnum/GL/Extensions.h" #include "Magnum/GL/ImageFormat.h" #include "Magnum/GL/OpenGLTester.h" namespace Magnum { namespace GL { namespace Test { namespace { struct BufferTextureGLTest: OpenGLTester { explicit BufferTextureGLTest(); void construct(); void wrap(); void bind(); void bindImage(); void setBuffer(); void setBufferEmptyFirst(); void setBufferOffset(); void resetBuffer(); #if defined(CORRADE_TARGET_APPLE) && !defined(CORRADE_TARGET_IOS) void appleSetBufferSubData(); void appleSetUnrelatedBufferData(); void appleSetBufferQueryData(); void appleSetBufferMap(); void appleSetBufferMapRange(); #endif }; BufferTextureGLTest::BufferTextureGLTest() { addTests({&BufferTextureGLTest::construct, &BufferTextureGLTest::wrap, &BufferTextureGLTest::bind, &BufferTextureGLTest::bindImage, &BufferTextureGLTest::setBuffer, &BufferTextureGLTest::setBufferEmptyFirst, &BufferTextureGLTest::setBufferOffset, &BufferTextureGLTest::resetBuffer, #if defined(CORRADE_TARGET_APPLE) && !defined(CORRADE_TARGET_IOS) &BufferTextureGLTest::appleSetBufferSubData, &BufferTextureGLTest::appleSetUnrelatedBufferData, &BufferTextureGLTest::appleSetBufferQueryData, &BufferTextureGLTest::appleSetBufferMap, &BufferTextureGLTest::appleSetBufferMapRange #endif }); } void BufferTextureGLTest::construct() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_buffer::string() + std::string(" is not supported.")); #endif { BufferTexture texture; MAGNUM_VERIFY_NO_GL_ERROR(); CORRADE_VERIFY(texture.id() > 0); } MAGNUM_VERIFY_NO_GL_ERROR(); } void BufferTextureGLTest::wrap() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_buffer::string() + std::string(" is not supported.")); #endif GLuint id; glGenTextures(1, &id); /* Releasing won't delete anything */ { auto texture = BufferTexture::wrap(id, ObjectFlag::DeleteOnDestruction); CORRADE_COMPARE(texture.release(), id); } /* ...so we can wrap it again */ BufferTexture::wrap(id); glDeleteTextures(1, &id); } void BufferTextureGLTest::bind() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_buffer::string() + std::string(" is not supported.")); #endif BufferTexture texture; texture.bind(15); MAGNUM_VERIFY_NO_GL_ERROR(); AbstractTexture::unbind(15); MAGNUM_VERIFY_NO_GL_ERROR(); AbstractTexture::bind(7, {&texture, nullptr, &texture}); MAGNUM_VERIFY_NO_GL_ERROR(); AbstractTexture::unbind(7, 3); MAGNUM_VERIFY_NO_GL_ERROR(); } void BufferTextureGLTest::bindImage() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::shader_image_load_store::string() + std::string(" is not supported.")); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_buffer::string() + std::string(" is not supported.")); if(!Context::current().isVersionSupported(Version::GLES310)) CORRADE_SKIP("OpenGL ES 3.1 is not supported."); #endif Buffer buffer; buffer.setData({nullptr, 32}, BufferUsage::StaticDraw); BufferTexture texture; texture.setBuffer(BufferTextureFormat::RGBA8, buffer) .bindImage(2, ImageAccess::ReadWrite, ImageFormat::RGBA8); MAGNUM_VERIFY_NO_GL_ERROR(); AbstractTexture::unbindImage(2); MAGNUM_VERIFY_NO_GL_ERROR(); #ifndef MAGNUM_TARGET_GLES AbstractTexture::bindImages(1, {&texture, nullptr, &texture}); MAGNUM_VERIFY_NO_GL_ERROR(); AbstractTexture::unbindImages(1, 3); MAGNUM_VERIFY_NO_GL_ERROR(); #endif } void BufferTextureGLTest::setBuffer() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_buffer::string() + std::string(" is not supported.")); #endif BufferTexture texture; Buffer buffer; constexpr UnsignedByte data[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f }; buffer.setData(data, BufferUsage::StaticDraw); texture.setBuffer(BufferTextureFormat::RG8UI, buffer); MAGNUM_VERIFY_NO_GL_ERROR(); #ifdef MAGNUM_TARGET_GLES if(!Context::current().isVersionSupported(Version::GLES310)) CORRADE_SKIP("OpenGL ES 3.1 not supported, skipping image size testing."); #endif CORRADE_COMPARE(texture.size(), 8); MAGNUM_VERIFY_NO_GL_ERROR(); } void BufferTextureGLTest::setBufferEmptyFirst() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_buffer::string() + std::string(" is not supported.")); #endif BufferTexture texture; Buffer buffer; texture.setBuffer(BufferTextureFormat::RGBA8UI, buffer); MAGNUM_VERIFY_NO_GL_ERROR(); if(Context::current().isVersionSupported(Version::GLES310)) CORRADE_COMPARE(texture.size(), 0); constexpr UnsignedByte data[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f }; buffer.setData(data, BufferUsage::StaticDraw); MAGNUM_VERIFY_NO_GL_ERROR(); #ifdef MAGNUM_TARGET_GLES if(!Context::current().isVersionSupported(Version::GLES310)) CORRADE_SKIP("OpenGL ES 3.1 not supported, skipping image size testing."); #endif CORRADE_COMPARE(texture.size(), 4); MAGNUM_VERIFY_NO_GL_ERROR(); } void BufferTextureGLTest::setBufferOffset() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_range::string() + std::string(" is not supported.")); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_buffer::string() + std::string(" is not supported.")); #endif /* Check that we have correct offset alignment */ CORRADE_INTERNAL_ASSERT(256 % BufferTexture::offsetAlignment() == 0); BufferTexture texture; Buffer buffer; constexpr UnsignedByte data[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f }; buffer.setData({nullptr, 1024}, BufferUsage::StaticDraw); buffer.setSubData(256 - 16, data); texture.setBuffer(BufferTextureFormat::RGBA8UI, buffer, 256, 8); MAGNUM_VERIFY_NO_GL_ERROR(); #ifdef MAGNUM_TARGET_GLES if(!Context::current().isVersionSupported(Version::GLES310)) CORRADE_SKIP("OpenGL ES 3.1 not supported, skipping image size testing."); #endif CORRADE_COMPARE(texture.size(), 2); MAGNUM_VERIFY_NO_GL_ERROR(); } void BufferTextureGLTest::resetBuffer() { #ifndef MAGNUM_TARGET_GLES if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); #else if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::EXT::texture_buffer::string() + std::string(" is not supported.")); #endif BufferTexture texture; Buffer buffer; buffer.setData({nullptr, 16}); texture.setBuffer(BufferTextureFormat::RG8UI, buffer); MAGNUM_VERIFY_NO_GL_ERROR(); #ifdef MAGNUM_TARGET_GLES if(Context::current().isVersionSupported(Version::GLES310)) #endif { CORRADE_COMPARE(texture.size(), 8); } texture.resetBuffer(); MAGNUM_VERIFY_NO_GL_ERROR(); #ifdef MAGNUM_TARGET_GLES if(!Context::current().isVersionSupported(Version::GLES310)) CORRADE_SKIP("OpenGL ES 3.1 not supported, skipping image size testing."); #endif CORRADE_COMPARE(texture.size(), 0); MAGNUM_VERIFY_NO_GL_ERROR(); } #if defined(CORRADE_TARGET_APPLE) && !defined(CORRADE_TARGET_IOS) void BufferTextureGLTest::appleSetBufferSubData() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); BufferTexture texture; Buffer buffer{Buffer::TargetHint::Texture}; buffer.setData({ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f }); texture.setBuffer(BufferTextureFormat::RG8UI, buffer); MAGNUM_VERIFY_NO_GL_ERROR(); /* This also crashes unless worked around. Ugh. */ buffer.setSubData(2, {0xf3, 0xab, 0x01, 0x57}); CORRADE_COMPARE(texture.size(), 8); MAGNUM_VERIFY_NO_GL_ERROR(); } void BufferTextureGLTest::appleSetUnrelatedBufferData() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); BufferTexture texture; Buffer buffer{Buffer::TargetHint::Texture}; buffer.setData({ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f }); texture.setBuffer(BufferTextureFormat::RG8UI, buffer); MAGNUM_VERIFY_NO_GL_ERROR(); /* This crashes even though there is no relation to the texture. */ Buffer another; another.setData({0xf3, 0xab, 0x01, 0x57}); CORRADE_COMPARE(texture.size(), 8); MAGNUM_VERIFY_NO_GL_ERROR(); } void BufferTextureGLTest::appleSetBufferQueryData() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); BufferTexture texture; Buffer buffer{Buffer::TargetHint::Texture}; buffer.setData({ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f }); texture.setBuffer(BufferTextureFormat::RG8UI, buffer); MAGNUM_VERIFY_NO_GL_ERROR(); /* This shouldn't suffer from the same problem as setData() and so isn't worked around in any way */ buffer.data(); CORRADE_COMPARE(texture.size(), 8); MAGNUM_VERIFY_NO_GL_ERROR(); } void BufferTextureGLTest::appleSetBufferMap() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); BufferTexture texture; Buffer buffer{Buffer::TargetHint::Texture}; buffer.setData({ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f }); texture.setBuffer(BufferTextureFormat::RG8UI, buffer); MAGNUM_VERIFY_NO_GL_ERROR(); /* This also crashes unless worked around. Ugh. */ const char* ptr = buffer.mapRead(); CORRADE_VERIFY(ptr); /* This too */ buffer.unmap(); CORRADE_COMPARE(texture.size(), 8); MAGNUM_VERIFY_NO_GL_ERROR(); } void BufferTextureGLTest::appleSetBufferMapRange() { if(!Context::current().isExtensionSupported()) CORRADE_SKIP(Extensions::ARB::texture_buffer_object::string() + std::string(" is not supported.")); BufferTexture texture; Buffer buffer{Buffer::TargetHint::Texture}; buffer.setData({ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f }); texture.setBuffer(BufferTextureFormat::RG8UI, buffer); MAGNUM_VERIFY_NO_GL_ERROR(); /* This also crashes unless worked around. Ugh. */ char* ptr = buffer.map(0, 16, Buffer::MapFlag::Write|Buffer::MapFlag::FlushExplicit); CORRADE_VERIFY(ptr); ptr[12] = 0x35; /* This doesn't, it seems (yay!) */ buffer.flushMappedRange(8, 8); /* This would crash again unless worked around */ buffer.unmap(); CORRADE_COMPARE(texture.size(), 8); MAGNUM_VERIFY_NO_GL_ERROR(); } #endif }}}} CORRADE_TEST_MAIN(Magnum::GL::Test::BufferTextureGLTest)