/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "SceneGraph/AbstractFeature.hpp" #include "SceneGraph/Camera2D.hpp" #include "SceneGraph/Camera3D.hpp" #include "SceneGraph/DualComplexTransformation.h" #include "SceneGraph/DualQuaternionTransformation.h" #include "SceneGraph/FeatureGroup.hpp" #include "SceneGraph/MatrixTransformation2D.h" #include "SceneGraph/MatrixTransformation3D.h" #include "SceneGraph/Object.hpp" #include "SceneGraph/RigidMatrixTransformation2D.h" #include "SceneGraph/RigidMatrixTransformation3D.h" namespace Magnum { namespace SceneGraph { template class AbstractObject<2, Float>; template class AbstractObject<3, Float>; template class AbstractTransformation<2, Float>; template class AbstractTransformation<3, Float>; template class MAGNUM_SCENEGRAPH_EXPORT AbstractFeature<2, Float>; template class MAGNUM_SCENEGRAPH_EXPORT AbstractFeature<3, Float>; template class AbstractFeatureGroup<2, Float>; template class AbstractFeatureGroup<3, Float>; template class AbstractCamera<2, Float>; template class AbstractCamera<3, Float>; template class Camera2D; template class Camera3D; template class MAGNUM_SCENEGRAPH_EXPORT Object>; template class MAGNUM_SCENEGRAPH_EXPORT Object>; template class MAGNUM_SCENEGRAPH_EXPORT Object>; template class MAGNUM_SCENEGRAPH_EXPORT Object>; template class MAGNUM_SCENEGRAPH_EXPORT Object>; template class MAGNUM_SCENEGRAPH_EXPORT Object>; }}