# The following output is taken from `magnum-gl-info` with removed `GL_` # prefixes. version 2.0 es extension ANGLE_framebuffer_blit optional extension ANGLE_framebuffer_multisample optional extension ANGLE_instanced_arrays optional extension ANGLE_depth_texture optional extension APPLE_framebuffer_multisample optional extension APPLE_texture_max_level optional extension ARM_rgba8 optional extension EXT_texture_type_2_10_10_10_REV optional extension EXT_discard_framebuffer optional extension EXT_blend_minmax optional extension EXT_shader_texture_lod optional extension EXT_unpack_subimage optional extension EXT_occlusion_query_boolean optional extension EXT_shadow_samplers optional extension EXT_texture_rg optional extension EXT_sRGB optional extension EXT_texture_storage optional extension EXT_map_buffer_range optional extension EXT_draw_buffers optional extension EXT_instanced_arrays optional extension EXT_draw_instanced optional extension NV_draw_buffers optional extension NV_fbo_color_attachments optional extension NV_read_buffer optional extension NV_pack_subimage optional extension NV_draw_instanced optional extension NV_framebuffer_blit optional extension NV_framebuffer_multisample optional extension NV_instanced_arrays optional extension NV_shadow_samplers_array optional extension NV_shadow_samplers_cube optional extension OES_depth24 optional extension OES_element_index_uint optional extension OES_fbo_render_mipmap optional extension OES_rgb8_rgba8 optional extension OES_texture_3D optional extension OES_texture_half_float_linear optional extension OES_texture_float_linear optional extension OES_texture_half_float optional extension OES_texture_float optional extension OES_texture_npot optional extension OES_vertex_half_float optional extension OES_packed_depth_stencil optional extension OES_depth_texture optional extension OES_standard_derivatives optional extension OES_vertex_array_object optional extension OES_required_internalformat optional extension OES_surfaceless_context optional extension EXT_color_buffer_half_float optional extension EXT_color_buffer_float optional extension EXT_draw_buffers_indexed optional extension EXT_texture_border_clamp optional extension KHR_texture_compression_astc_ldr optional extension KHR_debug optional extension KHR_blend_equation_advanced optional extension KHR_robustness optional extension KHR_robust_buffer_access_behavior optional extension OES_texture_stencil8 optional extension APPLE_texture_format_BGRA8888 optional extension ARM_shader_framebuffer_fetch optional extension ARM_shader_framebuffer_fetch_depth_stencil optional extension EXT_texture_filter_anisotropic optional extension EXT_texture_format_BGRA8888 optional extension EXT_read_format_bgra optional extension EXT_multi_draw_arrays optional extension EXT_debug_label optional extension EXT_debug_marker optional extension EXT_separate_shader_objects optional extension EXT_multisampled_render_to_texture optional extension EXT_robustness optional extension EXT_shader_framebuffer_fetch optional extension EXT_disjoint_timer_query optional extension EXT_texture_sRGB_decode optional extension EXT_sRGB_write_control optional extension EXT_texture_compression_s3tc optional extension KHR_texture_compression_astc_hdr optional extension KHR_blend_equation_advanced_coherent optional extension KHR_context_flush_control optional extension KHR_no_error optional extension NV_read_buffer_front optional extension NV_read_depth optional extension NV_read_stencil optional extension NV_read_depth_stencil optional extension NV_texture_border_clamp optional extension NV_polygon_mode optional extension OES_depth32 optional extension OES_mapbuffer optional extension OES_stencil1 optional extension OES_stencil4 optional begin functions blacklist # These are listed in EXT_separate_shader_objects with only the comment # saying "Depends on OpenGL ES 3.0 or GL_NV_non_square_matrices". No way to # parse that so I have to disable them manually. iOS extension header # doesn't provide these for GLES2. ProgramUniform1uiEXT ProgramUniform2uiEXT ProgramUniform3uiEXT ProgramUniform4uiEXT ProgramUniform1uivEXT ProgramUniform2uivEXT ProgramUniform3uivEXT ProgramUniform4uivEXT ProgramUniformMatrix2x3fvEXT ProgramUniformMatrix3x2fvEXT ProgramUniformMatrix2x4fvEXT ProgramUniformMatrix4x2fvEXT ProgramUniformMatrix3x4fvEXT ProgramUniformMatrix4x3fvEXT # These are listed in EXT_texture_storage with a comment saying "Not clear # all of these enums should be here for OpenGL ES. Many are only defined if # other extensions also requiring them are supported". iOS extension header # doesn't provide this one and TexStorage3DEXT, however I need the 3D for # OES_texture_3D so I'm having an ugly workaround in flextGLPlatformIOS.cpp. TexStorage1DEXT # These are listed in EXT_texture_storage with a comment saying "Supported # only if GL_EXT_direct_state_access is supported". Again impossible to # parse so I have to disable them manually. iOS extension header doesn't # provide these for GLES2. TextureStorage1DEXT TextureStorage2DEXT TextureStorage3DEXT end functions blacklist