/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include "Magnum/Shaders/PhongGL.h" namespace Magnum { namespace Shaders { namespace Test { namespace { /* There's an underscore between GL and Test to disambiguate from GLTest, which is a common suffix used to mark tests that need a GL context. Ugly, I know. */ struct PhongGL_Test: TestSuite::Tester { explicit PhongGL_Test(); #ifndef MAGNUM_TARGET_GLES2 void configurationSetJointCountInvalid(); #endif void constructNoCreate(); void constructCopy(); void debugFlag(); void debugFlags(); void debugFlagsSupersets(); }; #ifndef MAGNUM_TARGET_GLES2 const struct { const char* name; UnsignedInt jointCount, perVertexJointCount, secondaryPerVertexJointCount; const char* message; } ConfigurationSetJointCountInvalidData[] { {"per-vertex joint count too large", 10, 5, 0, "expected at most 4 per-vertex joints, got 5"}, {"secondary per-vertex joint count too large", 10, 0, 5, "expected at most 4 secondary per-vertex joints, got 5"}, {"joint count but no per-vertex joint count", 10, 0, 0, "count has to be non-zero iff (secondary) per-vertex joint count is non-zero"}, {"per-vertex joint count but no joint count", 0, 2, 0, "count has to be non-zero iff (secondary) per-vertex joint count is non-zero"}, {"secondary per-vertex joint count but no joint count", 0, 0, 3, "count has to be non-zero iff (secondary) per-vertex joint count is non-zero"}, }; #endif PhongGL_Test::PhongGL_Test() { #ifndef MAGNUM_TARGET_GLES2 addInstancedTests({&PhongGL_Test::configurationSetJointCountInvalid}, Containers::arraySize(ConfigurationSetJointCountInvalidData)); #endif addTests({&PhongGL_Test::constructNoCreate, &PhongGL_Test::constructCopy, &PhongGL_Test::debugFlag, &PhongGL_Test::debugFlags, &PhongGL_Test::debugFlagsSupersets}); } #ifndef MAGNUM_TARGET_GLES2 void PhongGL_Test::configurationSetJointCountInvalid() { auto&& data = ConfigurationSetJointCountInvalidData[testCaseInstanceId()]; setTestCaseDescription(data.name); CORRADE_SKIP_IF_NO_ASSERT(); PhongGL::Configuration configuration; std::ostringstream out; Error redirectError{&out}; configuration.setJointCount(data.jointCount, data.perVertexJointCount, data.secondaryPerVertexJointCount); CORRADE_COMPARE(out.str(), Utility::formatString("Shaders::PhongGL::Configuration::setJointCount(): {}\n", data.message)); } #endif void PhongGL_Test::constructNoCreate() { { PhongGL shader{NoCreate}; CORRADE_COMPARE(shader.id(), 0); CORRADE_COMPARE(shader.flags(), PhongGL::Flags{}); CORRADE_COMPARE(shader.lightCount(), 0); } CORRADE_VERIFY(true); } void PhongGL_Test::constructCopy() { CORRADE_VERIFY(!std::is_copy_constructible{}); CORRADE_VERIFY(!std::is_copy_assignable{}); } void PhongGL_Test::debugFlag() { std::ostringstream out; Debug{&out} << PhongGL::Flag::AmbientTexture << PhongGL::Flag(0xcafedead); CORRADE_COMPARE(out.str(), "Shaders::PhongGL::Flag::AmbientTexture Shaders::PhongGL::Flag(0xcafedead)\n"); } void PhongGL_Test::debugFlags() { std::ostringstream out; Debug{&out} << (PhongGL::Flag::DiffuseTexture|PhongGL::Flag::SpecularTexture) << PhongGL::Flags{}; CORRADE_COMPARE(out.str(), "Shaders::PhongGL::Flag::DiffuseTexture|Shaders::PhongGL::Flag::SpecularTexture Shaders::PhongGL::Flags{}\n"); } void PhongGL_Test::debugFlagsSupersets() { #ifndef MAGNUM_TARGET_GLES2 /* InstancedObjectId and ObjectIdTexture are a superset of ObjectId so only one should be printed, but if there are both then both should be */ { std::ostringstream out; Debug{&out} << (PhongGL::Flag::ObjectId|PhongGL::Flag::InstancedObjectId); CORRADE_COMPARE(out.str(), "Shaders::PhongGL::Flag::InstancedObjectId\n"); } { std::ostringstream out; Debug{&out} << (PhongGL::Flag::ObjectId|PhongGL::Flag::ObjectIdTexture); CORRADE_COMPARE(out.str(), "Shaders::PhongGL::Flag::ObjectIdTexture\n"); } { std::ostringstream out; Debug{&out} << (PhongGL::Flag::ObjectId|PhongGL::Flag::InstancedObjectId|PhongGL::Flag::ObjectIdTexture); CORRADE_COMPARE(out.str(), "Shaders::PhongGL::Flag::InstancedObjectId|Shaders::PhongGL::Flag::ObjectIdTexture\n"); } #endif /* InstancedTextureOffset is a superset of TextureTransformation so only one should be printed */ { std::ostringstream out; Debug{&out} << (PhongGL::Flag::InstancedTextureOffset|PhongGL::Flag::TextureTransformation); CORRADE_COMPARE(out.str(), "Shaders::PhongGL::Flag::InstancedTextureOffset\n"); } #ifndef MAGNUM_TARGET_GLES2 /* MultiDraw is a superset of UniformBuffers so only one should be printed */ { std::ostringstream out; Debug{&out} << (PhongGL::Flag::MultiDraw|PhongGL::Flag::UniformBuffers); CORRADE_COMPARE(out.str(), "Shaders::PhongGL::Flag::MultiDraw\n"); } #endif } }}}} CORRADE_TEST_MAIN(Magnum::Shaders::Test::PhongGL_Test)