#ifndef Magnum_Math_Color_h #define Magnum_Math_Color_h /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** @file * @brief Class @ref Magnum::Math::Color3, @ref Magnum::Math::Color4 */ #include #include "Magnum/Math/Functions.h" #include "Magnum/Math/Vector4.h" namespace Magnum { namespace Math { namespace Implementation { /* Convert color from HSV */ template typename std::enable_if::value, Color3>::type fromHSV(typename Color3::HSV hsv) { Deg hue; T saturation, value; std::tie(hue, saturation, value) = hsv; /* Remove repeats */ hue -= floor(T(hue)/T(360))*Deg(360); if(hue < Deg(0)) hue += Deg(360); int h = int(T(hue)/T(60)) % 6; T f = T(hue)/T(60) - h; T p = value * (T(1) - saturation); T q = value * (T(1) - f*saturation); T t = value * (T(1) - (T(1) - f)*saturation); switch(h) { case 0: return {value, t, p}; case 1: return {q, value, p}; case 2: return {p, value, t}; case 3: return {p, q, value}; case 4: return {t, p, value}; case 5: return {value, p, q}; default: CORRADE_ASSERT_UNREACHABLE(); } } template inline typename std::enable_if::value, Color3>::type fromHSV(typename Color3::HSV hsv) { return denormalize>(fromHSV::FloatingPointType>(hsv)); } /* Internal hue computing function */ template Deg hue(const Color3& color, T max, T delta) { T deltaInv60 = T(60)/delta; T hue(0); if(delta != T(0)) { if(max == color.r()) hue = (color.g()-color.b())*deltaInv60 + (color.g() < color.b() ? T(360) : T(0)); else if(max == color.g()) hue = (color.b()-color.r())*deltaInv60 + T(120); else /* max == color.b() */ hue = (color.r()-color.g())*deltaInv60 + T(240); } return Deg(hue); } /* Hue, saturation, value for floating-point types */ template inline Deg hue(typename std::enable_if::value, const Color3&>::type color) { T max = color.max(); T delta = max - color.min(); return hue(color, max, delta); } template inline T saturation(typename std::enable_if::value, const Color3&>::type color) { T max = color.max(); T delta = max - color.min(); return max != T(0) ? delta/max : T(0); } template inline T value(typename std::enable_if::value, const Color3&>::type color) { return color.max(); } /* Hue, saturation, value for integral types */ template inline Deg::FloatingPointType> hue(typename std::enable_if::value, const Color3&>::type color) { return hue::FloatingPointType>(normalize::FloatingPointType>>(color)); } template inline typename Color3::FloatingPointType saturation(typename std::enable_if::value, const Color3&>::type& color) { return saturation::FloatingPointType>(normalize::FloatingPointType>>(color)); } template inline typename Color3::FloatingPointType value(typename std::enable_if::value, const Color3&>::type color) { return normalize::FloatingPointType>(color.max()); } /* Convert color to HSV */ template inline typename Color3::HSV toHSV(typename std::enable_if::value, const Color3&>::type color) { T max = color.max(); T delta = max - color.min(); return typename Color3::HSV(hue::FloatingPointType>(color, max, delta), max != T(0) ? delta/max : T(0), max); } template inline typename Color3::HSV toHSV(typename std::enable_if::value, const Color3&>::type color) { return toHSV::FloatingPointType>(normalize::FloatingPointType>>(color)); } /* Value for full channel (1.0f for floats, 255 for unsigned byte) */ template constexpr typename std::enable_if::value, T>::type fullChannel() { return T(1); } template constexpr typename std::enable_if::value, T>::type fullChannel() { return std::numeric_limits::max(); } } /** @brief Three-component (RGB) color The class can store either floating-point (normalized) or integral (denormalized) representation of color. Note that constructor conversion between different types (like in @ref Vector classes) doesn't do any (de)normalization, you should use @ref normalize() and @ref denormalize() instead, for example: @code typedef Color3 Color3ub; Color3 a(1.0f, 0.5f, 0.75f); auto b = denormalize(a); // b == {255, 127, 191} @endcode Conversion from and to HSV is done always using floating-point types, so hue is always in range in range @f$ [0.0, 360.0] @f$, saturation and value in range @f$ [0.0, 1.0] @f$. @see @ref Color4, @ref Magnum::Color3, @ref Magnum::Color3ub */ /* Not using template specialization because some internal functions are impossible to explicitly instantiate */ template class Color3: public Vector3 { public: /** * @brief Red color * * Convenience alternative to e.g. `Color3(red, 0.0f, 0.0f)`. With * floating-point underlying type equivalent to @ref Vector3::xAxis(). * @see @ref green(), @ref blue(), @ref cyan() */ constexpr static Color3 red(T red = Implementation::fullChannel()) { return Vector3::xAxis(red); } /** * @brief Green color * * Convenience alternative to e.g. `Color3(0.0f, green, 0.0f)`. With * floating-point underlying type equivalent to @ref Vector3::yAxis(). * @see @ref red(), @ref blue(), @ref magenta() */ constexpr static Color3 green(T green = Implementation::fullChannel()) { return Vector3::yAxis(green); } /** * @brief Blue color * * Convenience alternative to e.g. `Color3(0.0f, 0.0f, blue)`. With * floating-point underlying type equivalent to @ref Vector3::zAxis(). * @see @ref red(), @ref green(), @ref yellow() */ constexpr static Color3 blue(T blue = Implementation::fullChannel()) { return Vector3::zAxis(blue); } /** * @brief Cyan color * * Convenience alternative to e.g. `Color3(red, 1.0f, 1.0f)`. With * floating-point underlying type equivalent to @ref Vector3::xScale(). * @see @ref magenta(), @ref yellow(), @ref red() */ constexpr static Color3 cyan(T red = T(0)) { return {red, Implementation::fullChannel(), Implementation::fullChannel()}; } /** * @brief Magenta color * * Convenience alternative to e.g. `Color3(0.0f, green, 0.0f)`. With * floating-point underlying type equivalent to @ref Vector3::yScale(). * @see @ref cyan(), @ref yellow(), @ref green() */ constexpr static Color3 magenta(T green = T(0)) { return {Implementation::fullChannel(), green, Implementation::fullChannel()}; } /** * @brief Yellow color * * Convenience alternative to `Color3(0.0f, 0.0f, yellow)`. With * floating-point underlying type equivalent to @ref Vector3::zScale(). * @see @ref cyan(), @ref magenta(), @ref red() */ constexpr static Color3 yellow(T blue = T(0)) { return {Implementation::fullChannel(), Implementation::fullChannel(), blue}; } /** @brief Corresponding floating-point type for HSV computation */ typedef typename TypeTraits::FloatingPointType FloatingPointType; /** * @brief Type for storing HSV values * * Hue in range @f$ [0.0, 360.0] @f$, saturation and value in * range @f$ [0.0, 1.0] @f$. */ typedef std::tuple, FloatingPointType, FloatingPointType> HSV; /** * @brief Create RGB color from HSV representation * @param hsv Hue, saturation and value * * Hue can overflow the range @f$ [0.0, 360.0] @f$. */ constexpr static Color3 fromHSV(HSV hsv) { return Implementation::fromHSV(hsv); } /** @overload */ constexpr static Color3 fromHSV(Deg hue, FloatingPointType saturation, FloatingPointType value) { return fromHSV(std::make_tuple(hue, saturation, value)); } /** * @brief Default constructor * * All components are set to zero. */ constexpr /*implicit*/ Color3(ZeroInitT = ZeroInit) /** @todoc remove workaround when doxygen is sane */ #ifndef DOXYGEN_GENERATING_OUTPUT /* MSVC 2015 can't handle {} here */ : Vector3(ZeroInit) #endif {} /** @copydoc Vector::Vector(NoInitT) */ explicit Color3(NoInitT) /** @todoc remove workaround when doxygen is sane */ #ifndef DOXYGEN_GENERATING_OUTPUT /* MSVC 2015 can't handle {} here */ : Vector3(NoInit) #endif {} /** * @brief Gray constructor * @param rgb RGB value */ constexpr explicit Color3(T rgb): Vector3(rgb) {} /** * @brief Constructor * @param r R value * @param g G value * @param b B value */ constexpr /*implicit*/ Color3(T r, T g, T b): Vector3(r, g, b) {} /** * @copydoc Vector::Vector(const Vector&) * * @attention This function doesn't do any (de)normalization, use * @ref normalize() and @ref denormalize() instead. * See class documentation for more information. */ template constexpr explicit Color3(const Vector<3, U>& other): Vector3(other) {} /** @brief Copy constructor */ constexpr Color3(const Vector<3, T>& other): Vector3(other) {} /** * @brief Convert to HSV * * Example usage: * @code * T hue, saturation, value; * std::tie(hue, saturation, value) = color.toHSV(); * @endcode * * @see @ref hue(), @ref saturation(), @ref value(), @ref fromHSV() */ constexpr HSV toHSV() const { return Implementation::toHSV(*this); } /** * @brief Hue * @return Hue in range @f$ [0.0, 360.0] @f$. * * @see @ref saturation(), @ref value(), @ref toHSV(), @ref fromHSV() */ constexpr Deg hue() const { return Deg(Implementation::hue(*this)); } /** * @brief Saturation * @return Saturation in range @f$ [0.0, 1.0] @f$. * * @see @ref hue(), @ref value(), @ref toHSV(), @ref fromHSV() */ constexpr FloatingPointType saturation() const { return Implementation::saturation(*this); } /** * @brief Value * @return Value in range @f$ [0.0, 1.0] @f$. * * @see @ref hue(), @ref saturation(), @ref toHSV(), @ref fromHSV() */ constexpr FloatingPointType value() const { return Implementation::value(*this); } MAGNUM_VECTOR_SUBCLASS_IMPLEMENTATION(3, Color3) }; #ifndef DOXYGEN_GENERATING_OUTPUT MAGNUM_VECTORn_OPERATOR_IMPLEMENTATION(3, Color3) #endif /** @brief Four-component (RGBA) color See @ref Color3 for more information. @see @ref Magnum::Color4, @ref Magnum::Color4ub */ /* Not using template specialization because some internal functions are impossible to explicitly instantiate */ #ifndef DOXYGEN_GENERATING_OUTPUT template #else template #endif class Color4: public Vector4 { public: /** @copydoc Color3::FloatingPointType */ typedef typename Color3::FloatingPointType FloatingPointType; /** @copydoc Color3::HSV */ typedef typename Color3::HSV HSV; /** * @brief Red color * * Convenience alternative to e.g. `Color4(red, 0.0f, 0.0f, alpha)`. * @see @ref green(), @ref blue(), @ref cyan() */ constexpr static Color4 red(T red = Implementation::fullChannel(), T alpha = Implementation::fullChannel()) { return {red, T(0), T(0), alpha}; } /** * @brief Green color * * Convenience alternative to e.g. `Color4(0.0f, green, 0.0f, alpha)`. * @see @ref red(), @ref blue(), @ref magenta() */ constexpr static Color4 green(T green = Implementation::fullChannel(), T alpha = Implementation::fullChannel()) { return {T(0), green, T(0), alpha}; } /** * @brief Blue color * * Convenience alternative to e.g. `Color4(0.0f, 0.0f, blue, alpha)`. * @see @ref red(), @ref green(), @ref yellow() */ constexpr static Color4 blue(T blue = Implementation::fullChannel(), T alpha = Implementation::fullChannel()) { return {T(0), T(0), blue, alpha}; } /** * @brief Cyan color * * Convenience alternative to e.g. `Color4(red, 1.0f, 1.0f, alpha)`. * @see @ref magenta(), @ref yellow(), @ref red() */ constexpr static Color4 cyan(T red = T(0), T alpha = Implementation::fullChannel()) { return {red, Implementation::fullChannel(), Implementation::fullChannel(), alpha}; } /** * @brief Magenta color * * Convenience alternative to e.g. `Color4(1.0f, green, 1.0f, alpha)`. * @see @ref cyan(), @ref yellow(), @ref green() */ constexpr static Color4 magenta(T green = T(0), T alpha = Implementation::fullChannel()) { return {Implementation::fullChannel(), green, Implementation::fullChannel(), alpha}; } /** * @brief Yellow color * * Convenience alternative to e.g. `Color4(1.0f, 1.0f, blue, alpha)`. * @see @ref cyan(), @ref magenta(), @ref red() */ constexpr static Color4 yellow(T blue = T(0), T alpha = Implementation::fullChannel()) { return {Implementation::fullChannel(), Implementation::fullChannel(), blue, alpha}; } /** * @copydoc Color3::fromHSV() * @param a Alpha value, defaults to `1.0` for floating-point types * and maximum positive value for integral types. */ constexpr static Color4 fromHSV(HSV hsv, T a = Implementation::fullChannel()) { return Color4(Implementation::fromHSV(hsv), a); } /** @overload */ constexpr static Color4 fromHSV(Deg hue, FloatingPointType saturation, FloatingPointType value, T alpha = Implementation::fullChannel()) { return fromHSV(std::make_tuple(hue, saturation, value), alpha); } /** * @brief Default constructor * * RGB components are set to zero, A component is set to `1.0` for * floating-point types and maximum positive value for integral types. */ constexpr /*implicit*/ Color4(): Vector4(T(0), T(0), T(0), Implementation::fullChannel()) {} /** @copydoc Vector::Vector(ZeroInitT) */ constexpr explicit Color4(ZeroInitT) /** @todoc remove workaround when doxygen is sane */ #ifndef DOXYGEN_GENERATING_OUTPUT /* MSVC 2015 can't handle {} here */ : Vector4(ZeroInit) #endif {} /** @copydoc Vector::Vector(NoInitT) */ explicit Color4(NoInitT) /** @todoc remove workaround when doxygen is sane */ #ifndef DOXYGEN_GENERATING_OUTPUT /* MSVC 2015 can't handle {} here */ : Vector4(NoInit) #endif {} /** * @copydoc Color3::Color3(T) * @param alpha Alpha value, defaults to `1.0` for floating-point types * and maximum positive value for integral types. */ constexpr explicit Color4(T rgb, T alpha = Implementation::fullChannel()): Vector4(rgb, rgb, rgb, alpha) {} /** * @brief Constructor * @param r R value * @param g G value * @param b B value * @param a A value, defaults to `1.0` for floating-point types and * maximum positive value for integral types. */ constexpr /*implicit*/ Color4(T r, T g, T b, T a = Implementation::fullChannel()): Vector4(r, g, b, a) {} /** * @brief Constructor * @param rgb Three-component color * @param a A value */ /* Not marked as explicit, because conversion from Color3 to Color4 is fairly common, nearly always with A set to 1 */ constexpr /*implicit*/ Color4(const Vector3& rgb, T a = Implementation::fullChannel()): Vector4(rgb[0], rgb[1], rgb[2], a) {} /** * @copydoc Vector::Vector(const Vector&) * * @attention This function doesn't do any (de)normalization, use * @ref normalize() and @ref denormalize() instead. * See @ref Color3 class documentation for more information. */ template constexpr explicit Color4(const Vector<4, U>& other): Vector4(other) {} /** @brief Copy constructor */ constexpr Color4(const Vector<4, T>& other): Vector4(other) {} /** @copydoc Color3::toHSV() */ constexpr HSV toHSV() const { return Implementation::toHSV(Vector4::rgb()); } /** @copydoc Color3::hue() */ constexpr Deg hue() const { return Implementation::hue(Vector4::rgb()); } /** @copydoc Color3::saturation() */ constexpr FloatingPointType saturation() const { return Implementation::saturation(Vector4::rgb()); } /** @copydoc Color3::value() */ constexpr FloatingPointType value() const { return Implementation::value(Vector4::rgb()); } MAGNUM_VECTOR_SUBCLASS_IMPLEMENTATION(4, Color4) }; #ifndef DOXYGEN_GENERATING_OUTPUT MAGNUM_VECTORn_OPERATOR_IMPLEMENTATION(4, Color4) #endif /** @debugoperator{Magnum::Math::Color3} */ template inline Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug& debug, const Color3& value) { return debug << static_cast&>(value); } /** @debugoperator{Magnum::Math::Color4} */ template inline Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug& debug, const Color4& value) { return debug << static_cast&>(value); } namespace Implementation { template struct TypeForSize<3, Color3> { typedef Color3 Type; }; template struct TypeForSize<3, Color4> { typedef Color3 Type; }; template struct TypeForSize<4, Color3> { typedef Color4 Type; }; template struct TypeForSize<4, Color4> { typedef Color4 Type; }; } }} namespace Corrade { namespace Utility { /** @configurationvalue{Magnum::Color3} */ template struct ConfigurationValue>: public ConfigurationValue> {}; /** @configurationvalue{Magnum::Color4} */ template struct ConfigurationValue>: public ConfigurationValue> {}; }} #endif