#ifndef Magnum_Trade_AbstractImporter_h #define Magnum_Trade_AbstractImporter_h /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** @file * @brief Class @ref Magnum::Trade::AbstractImporter */ #include #include #include #include "Magnum/Magnum.h" #include "Magnum/visibility.h" #include "Magnum/Trade/Trade.h" #include "MagnumExternal/Optional/optional.hpp" namespace Magnum { namespace Trade { /** @brief Base for importer plugins Provides interface for importing 2D/3D scene, mesh, material, texture and image data. See @ref plugins for more information and `*Importer` classes in @ref Trade namespace for available importer plugins. ## Subclassing Plugin implements function @ref doFeatures(), @ref doIsOpened(), one of or both @ref doOpenData() and @ref doOpenFile() functions, function @ref doClose() and one or more tuples of data access functions, based on which features are supported in given format. For multi-data formats file opening shouldn't take long, all parsing should be done in data parsing functions, because the user might want to import only some data. This is obviously not the case for single-data formats like images, as the file contains all data user wants to import. You don't need to do most of the redundant sanity checks, these things are checked by the implementation: - Functions @ref doOpenData() and @ref doOpenFile() are called after the previous file was closed, function @ref doClose() is called only if there is any file opened. - Function @ref doOpenData() is called only if @ref Feature::OpenData is supported. - All `do*()` implementations working on opened file are called only if there is any file opened. - All `do*()` implementations taking data ID as parameter are called only if the ID is from valid range. Plugin interface string is `"cz.mosra.magnum.Trade.AbstractImporter/0.3"`. @todo How to handle casting from std::unique_ptr<> in more convenient way? */ class MAGNUM_EXPORT AbstractImporter: public PluginManager::AbstractManagingPlugin { CORRADE_PLUGIN_INTERFACE("cz.mosra.magnum.Trade.AbstractImporter/0.3") public: /** * @brief Features supported by this importer * * @see @ref Features, @ref features() */ enum class Feature: UnsignedByte { /** Opening files from raw data using @ref openData() */ OpenData = 1 << 0 }; /** @brief Set of features supported by this importer */ typedef Containers::EnumSet Features; /** @brief Default constructor */ explicit AbstractImporter(); /** @brief Constructor with access to plugin manager */ explicit AbstractImporter(PluginManager::Manager& manager); /** @brief Plugin manager constructor */ explicit AbstractImporter(PluginManager::AbstractManager& manager, std::string plugin); /** @brief Features supported by this importer */ Features features() const { return doFeatures(); } /** @brief Whether any file is opened */ bool isOpened() const { return doIsOpened(); } /** * @brief Open raw data * * Closes previous file, if it was opened, and tries to open given * file. Available only if @ref Feature::OpenData is supported. Returns * `true` on success, `false` otherwise. * @see @ref features(), @ref openFile() */ bool openData(Containers::ArrayReference data); /** * @brief Open file * * Closes previous file, if it was opened, and tries to open given * file. Returns `true` on success, `false` otherwise. * @see @ref features(), @ref openData() */ bool openFile(const std::string& filename); /** @brief Close file */ void close(); /** @{ @name Data accessors * Each function tuple provides access to given data. */ /** * @brief Default scene * * When there is more than one scene, returns ID of the default one. * If there is no default scene, returns `-1`. * * @note The function is not const, because the value will probably * be lazy-populated. */ Int defaultScene(); /** @brief Scene count */ UnsignedInt sceneCount() const; /** * @brief Scene ID for given name * * If no scene for given name exists, returns `-1`. * @see @ref sceneName() */ Int sceneForName(const std::string& name); /** * @brief Scene name * @param id Scene ID, from range [0, @ref sceneCount()). * * @see @ref sceneForName() */ std::string sceneName(UnsignedInt id); /** * @brief Scene * @param id Scene ID, from range [0, @ref sceneCount()). * * Returns given scene or `std::nullopt` if import failed. */ std::optional scene(UnsignedInt id); /** @brief Light count */ UnsignedInt lightCount() const; /** * @brief Light ID for given name * * If no light for given name exists, returns `-1`. * @see @ref lightName() */ Int lightForName(const std::string& name); /** * @brief Light name * @param id Light ID, from range [0, @ref lightCount()). * * @see @ref lightForName() */ std::string lightName(UnsignedInt id); /** * @brief Light * @param id Light ID, from range [0, @ref lightCount()). * * Returns given light or `std::nullopt` if importing failed. */ std::optional light(UnsignedInt id); /** @brief Camera count */ UnsignedInt cameraCount() const; /** * @brief Camera ID for given name * * If no camera for given name exists, returns `-1`. * @see @ref cameraName() */ Int cameraForName(const std::string& name); /** * @brief Camera name * @param id Camera ID, from range [0, @ref cameraCount()). * * @see @ref cameraForName() */ std::string cameraName(UnsignedInt id); /** * @brief Camera * @param id Camera ID, from range [0, @ref cameraCount()). * * Returns given camera or `std::nullopt` if importing failed. */ std::optional camera(UnsignedInt id); /** @brief Two-dimensional object count */ UnsignedInt object2DCount() const; /** * @brief Two-dimensional object ID for given name * * If no scene for given name exists, returns `-1`. * @see @ref object2DName() */ Int object2DForName(const std::string& name); /** * @brief Two-dimensional object name * @param id Object ID, from range [0, @ref object2DCount()). * * @see @ref object2DForName() */ std::string object2DName(UnsignedInt id); /** * @brief Two-dimensional object * @param id Object ID, from range [0, @ref object2DCount()). * * Returns given object or `nullptr` if importing failed. */ std::unique_ptr object2D(UnsignedInt id); /** @brief Three-dimensional object count */ UnsignedInt object3DCount() const; /** * @brief Three-dimensional object ID for given name * * If no scene for given name exists, returns `-1`. * @see @ref object3DName() */ Int object3DForName(const std::string& name); /** * @brief Three-dimensional object name * @param id Object ID, from range [0, @ref object3DCount()). * * @see @ref object3DForName() */ std::string object3DName(UnsignedInt id); /** * @brief Three-dimensional object * @param id Object ID, from range [0, @ref object3DCount()). * * Returns given object or `nullptr` if importing failed. */ std::unique_ptr object3D(UnsignedInt id); /** @brief Two-dimensional mesh count */ UnsignedInt mesh2DCount() const; /** * @brief Two-dimensional mesh ID for given name * * If no mesh for given name exists, returns `-1`. * @see @ref mesh2DName() */ Int mesh2DForName(const std::string& name); /** * @brief Two-dimensional mesh name * @param id Mesh ID, from range [0, @ref mesh2DCount()). * * @see @ref mesh2DForName() */ std::string mesh2DName(UnsignedInt id); /** * @brief Two-dimensional mesh * @param id Mesh ID, from range [0, @ref mesh2DCount()). * * Returns given mesh or `std::nullopt` if importing failed. */ std::optional mesh2D(UnsignedInt id); /** @brief Three-dimensional mesh count */ UnsignedInt mesh3DCount() const; /** * @brief Three-dimensional mesh ID for given name * * If no mesh for given name exists, returns `-1`. * @see @ref mesh3DName() */ Int mesh3DForName(const std::string& name); /** * @brief Three-dimensional mesh name * @param id Mesh ID, from range [0, @ref mesh3DCount()). * * @see @ref mesh3DForName() */ std::string mesh3DName(UnsignedInt id); /** * @brief Three-dimensional mesh * @param id Mesh ID, from range [0, @ref mesh3DCount()). * * Returns given mesh or `std::nullopt` if importing failed. */ std::optional mesh3D(UnsignedInt id); /** @brief Material count */ UnsignedInt materialCount() const; /** * @brief Material ID for given name * * If no material for given name exists, returns `-1`. * @see @ref materialName() */ Int materialForName(const std::string& name); /** * @brief Material name * @param id Material ID, from range [0, @ref materialCount()). * * @see @ref materialForName() */ std::string materialName(UnsignedInt id); /** * @brief Material * @param id Material ID, from range [0, @ref materialCount()). * * Returns given material or `nullptr` if importing failed. */ std::unique_ptr material(UnsignedInt id); /** @brief Texture count */ UnsignedInt textureCount() const; /** * @brief Texture ID for given name * * If no texture for given name exists, returns `-1`. * @see @ref textureName() */ Int textureForName(const std::string& name); /** * @brief Texture name * @param id Texture ID, from range [0, @ref textureCount()). * * @see @ref textureForName() */ std::string textureName(UnsignedInt id); /** * @brief Texture * @param id Texture ID, from range [0, @ref textureCount()). * * Returns given texture or `std::nullopt` if importing failed. */ std::optional texture(UnsignedInt id); /** @brief One-dimensional image count */ UnsignedInt image1DCount() const; /** * @brief One-dimensional image ID for given name * * If no image for given name exists, returns `-1`. * @see @ref image1DName() */ Int image1DForName(const std::string& name); /** * @brief One-dimensional image name * @param id Image ID, from range [0, @ref image1DCount()). * * @see @ref image1DForName() */ std::string image1DName(UnsignedInt id); /** * @brief One-dimensional image * @param id Image ID, from range [0, @ref image1DCount()). * * Returns given image or `std::nullopt` if importing failed. */ std::optional image1D(UnsignedInt id); /** @brief Two-dimensional image count */ UnsignedInt image2DCount() const; /** * @brief Two-dimensional image ID for given name * * If no image for given name exists, returns `-1`. * @see @ref image2DName() */ Int image2DForName(const std::string& name); /** * @brief Two-dimensional image name * @param id Image ID, from range [0, @ref image2DCount()). * * @see @ref image2DForName() */ std::string image2DName(UnsignedInt id); /** * @brief Two-dimensional image * @param id Image ID, from range [0, @ref image2DCount()). * * Returns given image or `std::nullopt` if importing failed. */ std::optional image2D(UnsignedInt id); /** @brief Three-dimensional image count */ UnsignedInt image3DCount() const; /** * @brief Three-dimensional image ID for given name * * If no image for given name exists, returns `-1`. * @see @ref image3DName() */ Int image3DForName(const std::string& name); /** * @brief Three-dimensional image name * @param id Image ID, from range [0, @ref image3DCount()). * * @see @ref image3DForName() */ std::string image3DName(UnsignedInt id); /** * @brief Three-dimensional image * @param id Image ID, from range [0, @ref image3DCount()). * * Returns given image or `std::nullopt` if importing failed. */ std::optional image3D(UnsignedInt id); /*@}*/ #ifndef DOXYGEN_GENERATING_OUTPUT private: #else protected: #endif /** @brief Implementation for @ref features() */ virtual Features doFeatures() const = 0; /** @brief Implementation for @ref isOpened() */ virtual bool doIsOpened() const = 0; /** @brief Implementation for @ref openData() */ virtual void doOpenData(Containers::ArrayReference data); /** * @brief Implementation for @ref openFile() * * If @ref Feature::OpenData is supported, default implementation opens * the file and calls @ref doOpenData() with its contents. */ virtual void doOpenFile(const std::string& filename); /** @brief Implementation for @ref close() */ virtual void doClose() = 0; /** @brief Implementation for @ref defaultScene() */ virtual Int doDefaultScene(); /** @brief Implementation for @ref sceneCount() */ virtual UnsignedInt doSceneCount() const; /** @brief Implementation for @ref sceneForName() */ virtual Int doSceneForName(const std::string& name); /** @brief Implementation for @ref sceneName() */ virtual std::string doSceneName(UnsignedInt id); /** @brief Implementation for @ref scene() */ virtual std::optional doScene(UnsignedInt id); /** @brief Implementation for @ref lightCount() */ virtual UnsignedInt doLightCount() const; /** @brief Implementation for @ref lightForName() */ virtual Int doLightForName(const std::string& name); /** @brief Implementation for @ref lightName() */ virtual std::string doLightName(UnsignedInt id); /** @brief Implementation for @ref light() */ virtual std::optional doLight(UnsignedInt id); /** @brief Implementation for @ref cameraCount() */ virtual UnsignedInt doCameraCount() const; /** @brief Implementation for @ref cameraForName() */ virtual Int doCameraForName(const std::string& name); /** @brief Implementation for @ref cameraName() */ virtual std::string doCameraName(UnsignedInt id); /** @brief Implementation for @ref camera() */ virtual std::optional doCamera(UnsignedInt id); /** @brief Implementation for @ref object2DCount() */ virtual UnsignedInt doObject2DCount() const; /** @brief Implementation for @ref object2DForName() */ virtual Int doObject2DForName(const std::string& name); /** @brief Implementation for @ref object2DName() */ virtual std::string doObject2DName(UnsignedInt id); /** @brief Implementation for @ref object2D() */ virtual std::unique_ptr doObject2D(UnsignedInt id); /** @brief Implementation for @ref object3DCount() */ virtual UnsignedInt doObject3DCount() const; /** @brief Implementation for @ref object3DForName() */ virtual Int doObject3DForName(const std::string& name); /** @brief Implementation for @ref object3DName() */ virtual std::string doObject3DName(UnsignedInt id); /** @brief Implementation for @ref object3D() */ virtual std::unique_ptr doObject3D(UnsignedInt id); /** @brief Implementation for @ref mesh2DCount() */ virtual UnsignedInt doMesh2DCount() const; /** @brief Implementation for @ref mesh2DForName() */ virtual Int doMesh2DForName(const std::string& name); /** @brief Implementation for @ref mesh2DName() */ virtual std::string doMesh2DName(UnsignedInt id); /** @brief Implementation for @ref mesh2D() */ virtual std::optional doMesh2D(UnsignedInt id); /** @brief Implementation for @ref mesh3DCount() */ virtual UnsignedInt doMesh3DCount() const; /** @brief Implementation for @ref mesh3DForName() */ virtual Int doMesh3DForName(const std::string& name); /** @brief Implementation for @ref mesh3DName() */ virtual std::string doMesh3DName(UnsignedInt id); /** @brief Implementation for @ref mesh3D() */ virtual std::optional doMesh3D(UnsignedInt id); /** @brief Implementation for @ref materialCount() */ virtual UnsignedInt doMaterialCount() const; /** @brief Implementation for @ref materialForName() */ virtual Int doMaterialForName(const std::string& name); /** @brief Implementation for @ref materialName() */ virtual std::string doMaterialName(UnsignedInt id); /** @brief Implementation for @ref material() */ virtual std::unique_ptr doMaterial(UnsignedInt id); /** @brief Implementation for @ref textureCount() */ virtual UnsignedInt doTextureCount() const; /** @brief Implementation for @ref textureForName() */ virtual Int doTextureForName(const std::string& name); /** @brief Implementation for @ref textureName() */ virtual std::string doTextureName(UnsignedInt id); /** @brief Implementation for @ref texture() */ virtual std::optional doTexture(UnsignedInt id); /** @brief Implementation for @ref image1DCount() */ virtual UnsignedInt doImage1DCount() const; /** @brief Implementation for @ref image1DForName() */ virtual Int doImage1DForName(const std::string& name); /** @brief Implementation for @ref image1DName() */ virtual std::string doImage1DName(UnsignedInt id); /** @brief Implementation for @ref image1D() */ virtual std::optional doImage1D(UnsignedInt id); /** @brief Implementation for @ref image2DCount() */ virtual UnsignedInt doImage2DCount() const; /** @brief Implementation for @ref image2DForName() */ virtual Int doImage2DForName(const std::string& name); /** @brief Implementation for @ref image2DName() */ virtual std::string doImage2DName(UnsignedInt id); /** @brief Implementation for @ref image2D() */ virtual std::optional doImage2D(UnsignedInt id); /** @brief Implementation for @ref image3DCount() */ virtual UnsignedInt doImage3DCount() const; /** @brief Implementation for @ref image3DForName() */ virtual Int doImage3DForName(const std::string& name); /** @brief Implementation for @ref image3DName() */ virtual std::string doImage3DName(UnsignedInt id); /** @brief Implementation for @ref image3D() */ virtual std::optional doImage3D(UnsignedInt id); }; CORRADE_ENUMSET_OPERATORS(AbstractImporter::Features) }} #endif