#ifndef Magnum_SceneGraph_Scene_h #define Magnum_SceneGraph_Scene_h /* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ /** @file * @brief Class Magnum::SceneGraph::Scene */ #include "Object.h" namespace Magnum { namespace SceneGraph { /** @brief %Scene */ template class SCENEGRAPH_EXPORT Scene: public ObjectType { public: /** @brief Constructor */ inline Scene() { this->_parent = this; } #ifndef DOXYGEN_GENERATING_OUTPUT void setParent(ObjectType* parent) = delete; void setTransformation(const MatrixType& transformation) = delete; void multiplyTransformation(const MatrixType& transformation, typename ObjectType::Transformation type = ObjectType::Transformation::Global) = delete; void translate(const VectorType& vec, typename ObjectType::Transformation type = ObjectType::Transformation::Global) = delete; void scale(const VectorType& vec, typename ObjectType::Transformation type = ObjectType::Transformation::Global) = delete; void rotate(GLfloat angle, const VectorType& vec, typename ObjectType::Transformation type = ObjectType::Transformation::Global) = delete; #endif private: inline void draw(const MatrixType&, CameraType*) {} }; /** @brief Two-dimensional scene */ typedef Scene Scene2D; /** @brief Three-dimensional scene */ typedef Scene Scene3D; }} #endif