Plugin name: GltfSceneConverter Features: ConvertMultipleToData AddScenes AddMeshes AddMaterials AddTextures AddImages2D AddCompressedImages2D Configuration:  # Copyright and generator name, written into the asset object. If empty, no  # value is written.  copyright=Me & Myself  generator=Magnum GltfSceneConverter  # Add one or more extensionUsed and/or extensionRequired values to populate  # the extension usage and requirement arrays.  # Whether to write a *.gltf or a *.glb file. If empty, detected automatically  # based on filename extension, conversion to data defaults to a binary file.  # If a text file is selected for conversion to data, converting anything that  # involves binary buffers will currently fail.  binary= …