/* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "Tipsify.h" #include #include #include "Magnum/MeshTools/Implementation/Tipsify.h" namespace Magnum { namespace MeshTools { namespace { template void tipsifyInPlaceImplementation(const Containers::StridedArrayView1D& indices, const UnsignedInt vertexCount, const std::size_t cacheSize) { /* Neighboring triangles for each vertex, per-vertex live triangle count */ Containers::Array liveTriangleCount, neighborOffset, neighbors; Implementation::buildAdjacency(indices, vertexCount, liveTriangleCount, neighborOffset, neighbors); /* Global time, per-vertex caching timestamps, per-triangle emmited flag */ UnsignedInt time = cacheSize+1; Containers::Array timestamp{vertexCount}; /** @todo Have some bitset/staticbitset class for this */ Containers::Array emitted{indices.size()/3}; /* Dead-end vertex stack */ Containers::Array deadEndStack; /* Output index buffer */ Containers::Array outputIndices{Containers::NoInit, indices.size()}; std::size_t outputIndex = 0; /* Array with candidates for next fanning vertex (in 1-ring around fanning vertex) */ Containers::Array candidates; /* Starting vertex for fanning, cursor */ UnsignedInt fanningVertex = 0; UnsignedInt i = 0; while(fanningVertex != 0xFFFFFFFFu) { /* Reset the candidates for this vertex */ arrayResize(candidates, 0); /* For all neighbors of fanning vertex */ for(UnsignedInt ti = neighborOffset[fanningVertex]; ti != neighborOffset[fanningVertex+1]; ++ti) { const UnsignedInt t = neighbors[ti]; /* Continue if already emitted */ if(emitted[t]) continue; emitted[t] = true; /* Write all vertices of the triangle to output buffer */ for(UnsignedInt vi = 0; vi != 3; ++vi) { const UnsignedInt v = indices[vi + t*3]; outputIndices[outputIndex++] = v; /* Add to dead end stack and candidates array */ /** @todo Limit size of dead end stack to cache size */ arrayAppend(deadEndStack, v); arrayAppend(candidates, v); /* Decrease live triangle count */ --liveTriangleCount[v]; /* If not in cache, set timestamp */ if(time-timestamp[v] > cacheSize) timestamp[v] = time++; } } /* Get next fanning vertex */ fanningVertex = 0xFFFFFFFFu; /* Go through candidates in 1-ring around fanning vertex */ Int candidatePriority = -1; for(UnsignedInt v: candidates) { /* Skip if it doesn't have any live triangles */ if(!liveTriangleCount[v]) continue; /* Get most fresh candidate which will still be in cache even after fanning. Every fanned triangle will generate at most two cache misses, thus 2*liveTriangleCount */ Int priority = 0; if(time-timestamp[v]+2*liveTriangleCount[v] <= cacheSize) priority = time-timestamp[v]; if(priority > candidatePriority) { fanningVertex = v; candidatePriority = priority; } } /* On dead-end */ if(fanningVertex == 0xFFFFFFFFu) { /* Find vertex with live triangles in dead-end stack */ while(!deadEndStack.empty()) { UnsignedInt d = deadEndStack.back(); arrayRemoveSuffix(deadEndStack); if(!liveTriangleCount[d]) continue; fanningVertex = d; break; } /* If not found, find next artbitrary vertex with live triangles */ while(++i < vertexCount) { if(!liveTriangleCount[i]) continue; fanningVertex = i; break; } } } /* Swap original index buffer with optimized */ Utility::copy(outputIndices, indices); } } void tipsifyInPlace(const Containers::StridedArrayView1D& indices, const UnsignedInt vertexCount, const std::size_t cacheSize) { tipsifyInPlaceImplementation(indices, vertexCount, cacheSize); } void tipsifyInPlace(const Containers::StridedArrayView1D& indices, const UnsignedInt vertexCount, const std::size_t cacheSize) { tipsifyInPlaceImplementation(indices, vertexCount, cacheSize); } void tipsifyInPlace(const Containers::StridedArrayView1D& indices, const UnsignedInt vertexCount, const std::size_t cacheSize) { tipsifyInPlaceImplementation(indices, vertexCount, cacheSize); } }}