/* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ #include "Capsule.h" #include "Math/Constants.h" #include "Math/Math.h" #include "Math/Matrix4.h" #include "Math/Point3D.h" #include "Math/Geometry/Distance.h" #include "Point.h" #include "Sphere.h" using namespace Magnum::Math::Geometry; namespace Magnum { namespace Physics { void Capsule::applyTransformation(const Matrix4& transformation) { _transformedA = (transformation*Point3D(_a)).xyz(); _transformedB = (transformation*Point3D(_b)).xyz(); float scaling = (transformation.rotationScaling()*Vector3(1/Math::Constants::sqrt3())).length(); _transformedRadius = scaling*_radius; } bool Capsule::collides(const AbstractShape* other) const { if(other->type() == Type::Point) return *this % *static_cast(other); if(other->type() == Type::Sphere) return *this % *static_cast(other); return AbstractShape::collides(other); } bool Capsule::operator%(const Point& other) const { return Distance::lineSegmentPointSquared(transformedA(), transformedB(), other.transformedPosition()) < Math::pow<2>(transformedRadius()); } bool Capsule::operator%(const Sphere& other) const { return Distance::lineSegmentPointSquared(transformedA(), transformedB(), other.transformedPosition()) < Math::pow<2>(transformedRadius()+other.transformedRadius()); } }}