#.rst: # Find GLFW # --------- # # Finds the GLFW library using its cmake config if that exists, otherwise # falls back to finding it manually. This module defines: # # GLFW_FOUND - True if GLFW library is found # GLFW::GLFW - GLFW imported target # # Additionally, in case the config was not found, these variables are defined # for internal usage: # # GLFW_LIBRARY - GLFW library # GLFW_INCLUDE_DIR - Root include dir # # # This file is part of Magnum. # # Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 # Vladimír Vondruš # Copyright © 2016 Jonathan Hale # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER # DEALINGS IN THE SOFTWARE. # # Glfw installs cmake package config files to shared/ folder which handles dependencies # in case glfw is built statically. find_package(glfw3 CONFIG) if(TARGET glfw) if(NOT TARGET GLFW::GLFW) # The glfw cmake config defines the imported target "glfw" we alias it to unify # imported target names. # TODO: Cannot create alias of imported target add_library(GLFW::GLFW UNKNOWN IMPORTED) get_target_property(_GLFW_IMPORTED_CONFIGURATIONS glfw IMPORTED_CONFIGURATIONS) get_target_property(_GLFW_IMPORTED_LOCATION_RELEASE glfw IMPORTED_LOCATION_RELEASE) get_target_property(_GLFW_IMPORTED_LOCATION_DEBUG glfw IMPORTED_LOCATION_DEBUG) get_target_property(_GLFW_INTERFACE_INCLUDE_DIRECTORIES glfw INTERFACE_INCLUDE_DIRECTORIES) get_target_property(_GLFW_INTERFACE_LINK_LIBRARIES glfw INTERFACE_LINK_LIBRARIES) if(NOT _GLFW_INTERFACE_LINK_LIBRARIES) # This is fine on systems where there are no additional libraries apart from glfw itself # but prevent trying to link _GLFW_INTERFACE_LINK_LIBRARIES-NOTFOUND.lib on Windows. set(_GLFW_INTERFACE_LINK_LIBRARIES "") endif() set_target_properties(GLFW::GLFW PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${_GLFW_INTERFACE_INCLUDE_DIRECTORIES}/GLFW" INTERFACE_LINK_LIBRARIES "${_GLFW_INTERFACE_LINK_LIBRARIES}" IMPORTED_CONFIGURATIONS "${_GLFW_IMPORTED_CONFIGURATIONS}") if(_GLFW_IMPORTED_LOCATION_RELEASE) set_target_properties(GLFW::GLFW PROPERTIES IMPORTED_LOCATION_RELEASE ${_GLFW_IMPORTED_LOCATION_RELEASE}) endif() if(_GLFW_IMPORTED_LOCATION_DEBUG) set_target_properties(GLFW::GLFW PROPERTIES IMPORTED_LOCATION_DEBUG ${_GLFW_IMPORTED_LOCATION_DEBUG}) endif() endif() find_package_handle_standard_args("GLFW" DEFAULT_MSG _GLFW_INTERFACE_INCLUDE_DIRECTORIES) else() # In case no config file was found, try manually finding the library. find_library(GLFW_LIBRARY NAMES glfw glfw3) # Include dir find_path(GLFW_INCLUDE_DIR NAMES GLFW/glfw3.h) include(FindPackageHandleStandardArgs) find_package_handle_standard_args("GLFW" DEFAULT_MSG GLFW_LIBRARY GLFW_INCLUDE_DIR) if(NOT TARGET GLFW::GLFW) # CMake 3.0 doesn't propagate the local target as dependency upwards # the tree and then complains that GLFW::GLFW target was not found, # which it shouldn't. This is reproducible with the base bootstrap # project *and* when using Magnum as CMake subproject. Works with both # 2.8.12 and 3.1, so I'm assuming this is a CMake 3.0 bug. The # workaround is to make the target GLOBAL so it's propagated upwards # the tree unconditionally. For some reason, UNKNOWN targets can't be # marked as GLOBAL, so I'm biting the bullet and saying the library is # shared -- CMake 3.0 is only on Debian Jessie now and I'm assuming GLFW # comes from system package, which *should be* shared. Hopefully this won't # bite back in the future. if(CMAKE_VERSION VERSION_GREATER "2.8.12.2" AND CMAKE_VERSION VERSION_LESS "3.1.0") set(_GLFW_IMPORTED_LIBRARY_KIND SHARED IMPORTED GLOBAL) else() set(_GLFW_IMPORTED_LIBRARY_KIND UNKNOWN IMPORTED) endif() add_library(GLFW::GLFW ${_GLFW_IMPORTED_LIBRARY_KIND}) # Work around BUGGY framework support on OSX # https://cmake.org/Bug/view.php?id=14105 if(CORRADE_TARGET_APPLE AND ${GLFW_LIBRARY} MATCHES "\\.framework$") set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW) else() set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}) endif() set_property(TARGET GLFW::GLFW PROPERTY INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR}) endif() mark_as_advanced(GLFW_LIBRARY GLFW_INCLUDE_DIR) endif()