#ifndef Magnum_MeshTools_Interleave_h #define Magnum_MeshTools_Interleave_h /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014 Vladimír Vondruš Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** @file * @brief Function @ref Magnum::MeshTools::interleave(), @ref Magnum::MeshTools::interleaveInto() */ #include #include #include #include "Magnum/Magnum.h" #ifdef MAGNUM_BUILD_DEPRECATED #include #include "Magnum/Buffer.h" #include "Magnum/Mesh.h" #endif namespace Magnum { namespace MeshTools { namespace Implementation { /* Attribute count, skipping gaps. If the attributes are just gaps, returns ~std::size_t{0}. It must be in the structure to have proper overload resolution (the functions would otherwise need to be de-inlined to break cyclic dependencies) */ struct AttributeCount { template typename std::enable_if::value, std::size_t>::type operator()(const T& first, const U&... next) const { CORRADE_ASSERT(sizeof...(next) == 0 || AttributeCount{}(next...) == first.size() || AttributeCount{}(next...) == ~std::size_t(0), "MeshTools::interleave(): attribute arrays don't have the same length, expected" << first.size() << "but got" << AttributeCount{}(next...), 0); return first.size(); } template std::size_t operator()(std::size_t, const T& first, const U&... next) const { return AttributeCount{}(first, next...); } constexpr std::size_t operator()(std::size_t) const { return ~std::size_t(0); } constexpr std::size_t operator()() const { return 0; } }; /* Stride, taking gaps into account. It must be in the structure, same reason as above */ struct Stride { template typename std::enable_if::value, std::size_t>::type operator()(const T&, const U&... next) const { return sizeof(typename T::value_type) + Stride{}(next...); } template std::size_t operator()(std::size_t gap, const T&... next) const { return gap + Stride{}(next...); } constexpr std::size_t operator()() const { return 0; } }; /* Copy data to the buffer */ template typename std::enable_if::value, std::size_t>::type writeOneInterleaved(std::size_t stride, char* startingOffset, const T& attributeList) { auto it = attributeList.begin(); for(std::size_t i = 0; i != attributeList.size(); ++i, ++it) std::memcpy(startingOffset + i*stride, reinterpret_cast(&*it), sizeof(typename T::value_type)); return sizeof(typename T::value_type); } /* Skip gap */ constexpr std::size_t writeOneInterleaved(std::size_t, char*, std::size_t gap) { return gap; } /* Write interleaved data */ inline void writeInterleaved(std::size_t, char*) {} template void writeInterleaved(std::size_t stride, char* startingOffset, const T& first, const U&... next) { writeInterleaved(stride, startingOffset + writeOneInterleaved(stride, startingOffset, first), next...); } } /** @brief Interleave vertex attributes This function takes list of attribute arrays and returns them interleaved, so data for each attribute are in continuous place in memory. Example usage: @code MeshPrimitive primitive; std::vector positions; std::vector textureCoordinates; Buffer vertexBuffer; vertexBuffer.setData(MeshTools::interleave(positions, textureCoordinates), BufferUsage::StaticDraw); Mesh mesh; mesh.setPrimitive(primitive) .setCount(positions.count()) .addVertexBuffer(vertexBuffer, 0, MyShader::Position{}, MyShader::TextureCoordinates{}); @endcode It's often desirable to align data for one vertex on 32bit boundaries. To achieve that, you can specify gaps between the attributes: @code std::vector positions; std::vector weights; std::vector vertexColors; auto data = MeshTools::interleave(positions, weights, 2, textureCoordinates, 1); @endcode All gap bytes are set zero. This way vertex stride is 24 bytes, without gaps it would be 21 bytes, causing possible performance loss. @attention The function expects that all arrays have the same size. @note The only requirements to attribute array type is that it must have typedef `T::value_type`, forward iterator (to be used with range-based for) and function `size()` returning count of elements. In most cases it will be `std::vector` or `std::array`. @see @ref interleaveInto() @todo remove `std::enable_if` when deprecated overloads are removed */ /* enable_if to avoid clash with overloaded function below */ template typename std::enable_if::value, Containers::Array>::type interleave(const T& first, const U&... next) { /* Compute buffer size and stride */ const std::size_t attributeCount = Implementation::AttributeCount{}(first, next...); const std::size_t stride = Implementation::Stride{}(first, next...); /* Create output buffer only if we have some attributes */ if(attributeCount && attributeCount != ~std::size_t(0)) { Containers::Array data = Containers::Array::zeroInitialized(attributeCount*stride); Implementation::writeInterleaved(stride, data.begin(), first, next...); return data; /* Otherwise return nullptr */ } else return nullptr; } /** @brief Interleave vertex attributes into existing buffer Unlike @ref interleave() this function interleaves the data into existing buffer and leaves gaps untouched instead of zero-initializing them. This function can thus be used for interleaving data depending on runtime parameters. @attention Similarly to @ref interleave(), this function expects that all arrays have the same size. The passed buffer must also be large enough to contain the interleaved data. */ template void interleaveInto(Containers::ArrayReference buffer, const T& first, const U&... next) { /* Verify expected buffer size */ const std::size_t attributeCount = Implementation::AttributeCount{}(first, next...); const std::size_t stride = Implementation::Stride{}(first, next...); CORRADE_ASSERT(attributeCount*stride <= buffer.size(), "MeshTools::interleaveInto(): the data buffer is too small, expected" << attributeCount*stride << "but got" << buffer.size(), ); /* Write data */ Implementation::writeInterleaved(stride, buffer.begin(), first, next...); } #ifdef MAGNUM_BUILD_DEPRECATED /** @brief Interleave vertex attributes, write them to array buffer and configure the mesh @param mesh Output mesh @param buffer Output vertex buffer @param usage Vertex buffer usage @param attributes Attribute arrays and gaps The same as @ref interleave(const T&, const U&...), but this function also writes the output to given array buffer. If given mesh is not indexed, it also updates vertex count in the mesh accordingly, so you don't have to call @ref Mesh::setCount() on your own. @attention You still must call @ref Mesh::setPrimitive() and @ref Mesh::addVertexBuffer() on the mesh afterwards. @see @ref compressIndices(), @ref compile() @deprecated Use general-purpose @ref Magnum::MeshTools::interleave(const T&...) "interleave(const T&...)" instead. */ template CORRADE_DEPRECATED("Use interleave(const T&...) instead") void interleave(Mesh& mesh, Buffer& buffer, BufferUsage usage, const T&... attributes) { if(!mesh.isIndexed()) mesh.setCount(Implementation::AttributeCount{}(attributes...)); buffer.setData(interleave(attributes...), usage); } /** @brief Write vertex attribute to array buffer and configure the mesh Simplified specialization of the above function for only one attribute array, equivalent to the following: @code if(!mesh.isIndexed()) mesh.setCount(attribute.size()); buffer.setData(attribute, usage); @endcode @deprecated Use general-purpose @ref Magnum::MeshTools::interleave(const T&...) "interleave(const T&...)" instead. */ template CORRADE_DEPRECATED("Use interleave(const T&...) instead") typename std::enable_if::value, void>::type interleave(Mesh& mesh, Buffer& buffer, BufferUsage usage, const T& attribute) { if(!mesh.isIndexed()) mesh.setCount(attribute.size()); buffer.setData(attribute, usage); } #endif }} #endif