#ifndef Magnum_Math_Bezier_h #define Magnum_Math_Bezier_h /* This file is part of Magnum. Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016 Vladimír Vondruš Copyright © 2016 Ashwin Ravichandran Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** @file * @brief Class @ref Magnum::Math::Bezier, alias @ref Magnum::Math::QuadraticBezier, @ref Magnum::Math::QuadraticBezier2D, @ref Magnum::Math::QuadraticBezier3D, @ref Magnum::Math::CubicBezier, @ref Magnum::Math::CubicBezier2D, @ref Magnum::Math::CubicBezier3D */ #include #include "Magnum/Math/Vector.h" namespace Magnum { namespace Math { /** @brief Bézier curve @tparam order Order of Bézier curve @tparam dimensions Dimensions of control points @tparam T Underlying data type Implementation of M-order N-dimensional [Bézier Curve](https://en.wikipedia.org/wiki/B%C3%A9zier_curve). @see @ref QuadraticBezier, @ref CubicBezier, @ref QuadraticBezier2D, @ref QuadraticBezier3D, @ref CubicBezier2D, @ref CubicBezier3D */ template class Bezier { static_assert(order != 0, "Bezier cannot have zero order"); template friend class Bezier; public: typedef T Type; /**< @brief Underlying data type */ enum: UnsignedInt { Order = order, /**< Order of Bézier curve */ Dimensions = dimensions /**< Dimensions of control points */ }; /** * @brief Default constructor * * Construct the curve with all control points being zero vectors. */ constexpr /*implicit*/ Bezier(ZeroInitT = ZeroInit) noexcept /** @todoc remove workaround when doxygen is sane */ #ifndef DOXYGEN_GENERATING_OUTPUT /* MSVC 2015 can't handle {} here */ : Bezier(typename Implementation::GenerateSequence::Type{}, ZeroInit) #endif {} /** @brief Construct Bézier without initializing the contents */ explicit Bezier(NoInitT) noexcept /** @todoc remove workaround when doxygen is sane */ #ifndef DOXYGEN_GENERATING_OUTPUT /* MSVC 2015 can't handle {} here */ : Bezier(typename Implementation::GenerateSequence::Type{}, NoInit) #endif {} /** @brief Construct Bézier curve with given array of control points */ template constexpr Bezier(const Vector& first, U... next) noexcept: _data{first, next...} { static_assert(sizeof...(U) + 1 == order + 1, "Wrong number of arguments"); } /** * @brief Construct Bézier curve from another of different type * * Performs only default casting on the values, no rounding or * anything else. */ template constexpr explicit Bezier(const Bezier& other) noexcept: Bezier{typename Implementation::GenerateSequence::Type(), other} {} /** @brief Equality comparison */ bool operator==(const Bezier& other) const { for(std::size_t i = 0; i != order + 1; ++i) if((*this)[i] != other[i]) return false; return true; } /** @brief Non-equality comparison */ bool operator!=(const Bezier& other) const { return !operator==(other); } /** * @brief Control point access * * @p i should not be larger than @ref Order. */ Vector& operator[](std::size_t i) { return _data[i]; } constexpr Vector operator[](std::size_t i) const { return _data[i]; } /**< @overload */ /** * @brief Interpolate the curve at given position * * Returns point on the curve for given interpolation factor. Uses * the [De Casteljau's algorithm](https://en.wikipedia.org/wiki/De_Casteljau%27s_algorithm). * @see @ref subdivide() */ Vector value(Float t) const { return calculateIntermediatePoints(t)[0][order]; } /** * @brief Subdivide the curve at given position * * Returns two Bézier curves following the original curve, split at * given interpolation factor. Uses the [De Casteljau's algorithm](https://en.wikipedia.org/wiki/De_Casteljau%27s_algorithm). * @see @ref value() */ std::pair, Bezier> subdivide(Float t) const { const auto iPoints = calculateIntermediatePoints(t); Bezier left, right; for(std::size_t i = 0; i <= order; ++i) left[i] = iPoints[0][i]; for(std::size_t i = 0, j = order; i <= order; --j, ++i) right[i] = iPoints[i][j]; return {left, right}; } private: /* Implementation for Bezier::Bezier(const Bezier&) */ template constexpr explicit Bezier(Implementation::Sequence, const Bezier& other) noexcept: _data{Vector(other._data[sequence])...} {} /* Implementation for Bezier::Bezier(ZeroInitT) and Bezier::Bezier(NoInitT) */ /* MSVC 2015 can't handle {} here */ template constexpr explicit Bezier(Implementation::Sequence, U): _data{Vector((static_cast(sequence), U{typename U::Init{}}))...} {} /* Calculates and returns all intermediate points generated when using De Casteljau's algorithm */ std::array, order + 1> calculateIntermediatePoints(Float t) const { std::array, order + 1> iPoints; for(std::size_t i = 0; i <= order; ++i) { iPoints[i][0] = _data[i]; } for(std::size_t r = 1; r <= order; ++r) { for(std::size_t i = 0; i <= order - r; ++i) { iPoints[i][r] = (1 - t)*iPoints[i][r - 1] + t*iPoints[i + 1][r - 1]; } } return iPoints; } Vector _data[order + 1]; }; /** @brief Quadratic Bézier curve Convenience alternative to `Bezier<2, dimensions, T>`. See @ref Bezier for more information. @see @ref QuadraticBezier2D, @ref QuadraticBezier3D */ #ifndef CORRADE_MSVC2015_COMPATIBILITY /* Multiple definitions still broken */ template using QuadraticBezier = Bezier<2, dimensions, T>; #endif /** @brief Two-dimensional quadratic Bézier curve Convenience alternative to `QuadraticBezier<2, T>`. See @ref QuadraticBezier and @ref Bezier for more information. @see @ref QuadraticBezier3D, @ref Magnum::QuadraticBezier2D, @ref Magnum::QuadraticBezier2Dd */ #ifndef CORRADE_MSVC2015_COMPATIBILITY /* Multiple definitions still broken */ template using QuadraticBezier2D = QuadraticBezier<2, T>; #endif /** @brief Three-dimensional quadratic Bézier curve Convenience alternative to `QuadraticBezier<3, T>`. See @ref QuadraticBezier and @ref Bezier for more information. @see @ref QuadraticBezier2D, @ref Magnum::QuadraticBezier3D, @ref Magnum::QuadraticBezier3Dd */ #ifndef CORRADE_MSVC2015_COMPATIBILITY /* Multiple definitions still broken */ template using QuadraticBezier3D = QuadraticBezier<3, T>; #endif /** @brief Cubic Bézier curve Convenience alternative to `Bezier<3, dimensions, T>`. See @ref Bezier for more information. @see @ref CubicBezier2D, @ref CubicBezier3D */ #ifndef CORRADE_MSVC2015_COMPATIBILITY /* Multiple definitions still broken */ template using CubicBezier = Bezier<3, dimensions, T>; #endif /** @brief Two-dimensional cubic Bézier curve Convenience alternative to `CubicBezier<2, T>`. See @ref CubicBezier and @ref Bezier for more information. @see @ref CubicBezier3D, @ref Magnum::CubicBezier2D, @ref Magnum::CubicBezier2Dd */ #ifndef CORRADE_MSVC2015_COMPATIBILITY /* Multiple definitions still broken */ template using CubicBezier2D = CubicBezier<2, T>; #endif /** @brief Three-dimensional cubic Bézier curve Convenience alternative to `CubicBezier<3, T>`. See @ref CubicBezier and @ref Bezier for more information. @see @ref CubicBezier2D, @ref Magnum::CubicBezier3D, @ref Magnum::CubicBezier3Dd */ #ifndef CORRADE_MSVC2015_COMPATIBILITY /* Multiple definitions still broken */ template using CubicBezier3D = CubicBezier<3, T>; #endif /** @debugoperator{Magnum::Math::Bezier} */ template Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug& debug, const Bezier& value) { debug << "Bezier(" << Corrade::Utility::Debug::nospace; for(UnsignedInt o = 0; o != order + 1; ++o) { debug << (o ? ", {" : "{") << Corrade::Utility::Debug::nospace << value[o][0] << Corrade::Utility::Debug::nospace; for(UnsignedInt i = 1; i != dimensions; ++i) debug << "," << value[o][i] << Corrade::Utility::Debug::nospace; debug << "}" << Corrade::Utility::Debug::nospace; } return debug << ")"; } /* Explicit instantiation for types used in OpenGL */ #ifndef DOXYGEN_GENERATING_OUTPUT extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Bezier<2, 2, Float>&); extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Bezier<2, 3, Float>&); extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Bezier<3, 2, Float>&); extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Bezier<3, 3, Float>&); extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Bezier<2, 2, Double>&); extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Bezier<2, 3, Double>&); extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Bezier<3, 2, Double>&); extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Bezier<3, 3, Double>&); #endif }} namespace Corrade { namespace Utility { /** @configurationvalue{Magnum::Math::Bezier} */ template struct ConfigurationValue> { ConfigurationValue() = delete; /** @brief Writes elements separated with spaces */ static std::string toString(const Magnum::Math::Bezier& value, ConfigurationValueFlags flags) { std::string output; for(std::size_t o = 0; o != order + 1; ++o) { for(std::size_t i = 0; i != dimensions; ++i) { if(!output.empty()) output += ' '; output += ConfigurationValue::toString(value[o][i], flags); } } return output; } /** @brief Reads elements separated with whitespace */ static Magnum::Math::Bezier fromString(const std::string& stringValue, ConfigurationValueFlags flags) { Magnum::Math::Bezier result; std::size_t oldpos = 0, pos = std::string::npos, i = 0; do { pos = stringValue.find(' ', oldpos); std::string part = stringValue.substr(oldpos, pos-oldpos); if(!part.empty()) { result[i/dimensions][i%dimensions] = ConfigurationValue::fromString(part, flags); ++i; } oldpos = pos+1; } while(pos != std::string::npos); return result; } }; #if !defined(DOXYGEN_GENERATING_OUTPUT) && !defined(__MINGW32__) extern template struct MAGNUM_EXPORT ConfigurationValue>; extern template struct MAGNUM_EXPORT ConfigurationValue>; extern template struct MAGNUM_EXPORT ConfigurationValue>; extern template struct MAGNUM_EXPORT ConfigurationValue>; extern template struct MAGNUM_EXPORT ConfigurationValue>; extern template struct MAGNUM_EXPORT ConfigurationValue>; extern template struct MAGNUM_EXPORT ConfigurationValue>; extern template struct MAGNUM_EXPORT ConfigurationValue>; #endif }} #endif