/* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ #include "TipsifyTest.h" #include #include "MeshTools/Tipsify.h" QTEST_APPLESS_MAIN(Magnum::MeshTools::Test::TipsifyTest) using namespace std; namespace Magnum { namespace MeshTools { namespace Test { /* 0 ----- 1 ----- 2 ----- 3 \ 0 / \ 7 / \ 2 / \ \ / 11 \ / 13 \ / 12 \ 4 ----- 5 ----- 6 ----- 7 / \ 3 / \ 8 / \ 5 / / 14 \ / 9 \ / 15 \ / 8 ----- 9 ---- 10 ---- 11 18 ---- 17 \ 4 / \ 1 / \ 17 / \ \ 18 / \ / 16 \ / 10 \ / 6 \ \ / 12 ---- 13 ---- 14 ---- 15 16 */ TipsifyTest::TipsifyTest(QObject* parent): QObject(parent), indices{ 4, 1, 0, 10, 9, 13, 6, 3, 2, 9, 5, 4, 12, 9, 8, 11, 7, 6, 14, 15, 11, 2, 1, 5, 10, 6, 5, 10, 5, 9, 13, 14, 10, 1, 4, 5, 7, 3, 6, 6, 2, 5, 9, 4, 8, 6, 10, 11, 13, 9, 12, 14, 11, 10, 16, 17, 18 }, vertexCount(19) {} void TipsifyTest::buildAdjacency() { vector liveTriangleCount, neighborOffset, neighbors; Tipsify(indices, vertexCount).buildAdjacency(liveTriangleCount, neighborOffset, neighbors); QVERIFY((liveTriangleCount == vector{ 1, 3, 3, 2, 4, 6, 6, 2, 2, 6, 6, 4, 2, 3, 3, 1, 1, 1, 1 })); QVERIFY((neighborOffset == vector{ 0, 1, 4, 7, 9, 13, 19, 25, 27, 29, 35, 41, 45, 47, 50, 53, 54, 55, 56, 57 })); QVERIFY((neighbors == vector{ 0, 0, 7, 11, 2, 7, 13, 2, 12, 0, 3, 11, 14, 3, 7, 8, 9, 11, 13, 2, 5, 8, 12, 13, 15, 5, 12, 4, 14, 1, 3, 4, 9, 14, 16, 1, 8, 9, 10, 15, 17, 5, 6, 15, 17, 4, 16, 1, 10, 16, 6, 10, 17, 6, 18, 18, 18 })); } void TipsifyTest::tipsify() { MeshTools::tipsify(indices, vertexCount, 3); QVERIFY((indices == vector{ 4, 1, 0, 9, 5, 4, 1, 4, 5, 9, 4, 8, 12, 9, 8, 13, 9, 12, 10, 9, 13, 13, 14, 10, 10, 6, 5, 10, 5, 9, 6, 10, 11, 14, 11, 10, 6, 3, 2, 11, 7, 6, 7, 3, 6, 6, 2, 5, 2, 1, 5, 14, 15, 11, /* from dead-end vertex stack */ 16, 17, 18 /* arbitrary vertex */ })); } }}}