#ifndef Magnum_Math_Geometry_Intersection_h #define Magnum_Math_Geometry_Intersection_h /* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ /** @file * @brief Class Magnum::Math::Geometry::Intersection */ #include "Math/Vector3.h" namespace Magnum { namespace Math { namespace Geometry { /** @brief Functions for computing intersections */ class Intersection { public: Intersection() = delete; /** * @brief %Intersection of a plane and line * @param planePosition Plane position * @param planeNormal Plane normal * @param a Starting point of the line * @param b Ending point of the line * @return %Intersection point position, NaN if the line lies on the * plane or infinity if the intersection doesn't exist. %Intersection * point can be computed from the position with `a+intersection(...)*b`. * If returned value is in range @f$ [ 0 ; 1 ] @f$, the intersection * is inside the line segment defined by `a` and `b`. * * First the parameter *f* of parametric equation of the plane * is computed from plane normal **n** and plane position: @f[ * \begin{pmatrix} n_0 \\ n_1 \\ n_2 \end{pmatrix} \cdot * \begin{pmatrix} x \\ y \\ z \end{pmatrix} - f = 0 * @f] * Using plane normal **n**, parameter *f* and points **a** and **b**, * value of *t* is computed and returned. @f[ * \begin{array}{rcl} * \Delta \boldsymbol b & = & \boldsymbol b - \boldsymbol a \\ * f & = & \boldsymbol n \cdot (\boldsymbol a + \Delta \boldsymbol b \cdot t) \\ * \Rightarrow t & = & \cfrac{f - \boldsymbol n \cdot \boldsymbol a}{\boldsymbol n \cdot \Delta \boldsymbol b} * \end{array} * @f] */ template static T planeLine(const Vector3& planePosition, const Vector3& planeNormal, const Vector3& a, const Vector3& b) { /* Compute f from normal and plane position */ T f = Vector3::dot(planePosition, planeNormal); /* Compute t */ return (f-Vector3::dot(planeNormal, a))/Vector3::dot(planeNormal, b-a); } }; }}} #endif