# # This file is part of Magnum. # # Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, # 2020, 2021, 2022, 2023 Vladimír Vondruš # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER # DEALINGS IN THE SOFTWARE. # # IDE folder in VS, Xcode etc. CMake 3.12+, older versions have only the FOLDER # property that would have to be set on each target separately. set(CMAKE_FOLDER "Magnum/TextureTools/Test") corrade_add_test(TextureToolsAtlasTest AtlasTest.cpp LIBRARIES MagnumTextureToolsTestLib) if(CORRADE_TARGET_EMSCRIPTEN OR CORRADE_TARGET_ANDROID) set(TEXTURETOOLS_TEST_DIR .) else() set(TEXTURETOOLS_TEST_DIR ${CMAKE_CURRENT_SOURCE_DIR}) endif() if(MAGNUM_BUILD_GL_TESTS) # Otherwise CMake complains that Corrade::PluginManager is not found, wtf find_package(Corrade REQUIRED PluginManager) if(NOT MAGNUM_BUILD_PLUGINS_STATIC) if(MAGNUM_WITH_ANYIMAGEIMPORTER) set(ANYIMAGEIMPORTER_PLUGIN_FILENAME $) endif() if(MAGNUM_WITH_TGAIMPORTER) set(TGAIMPORTER_PLUGIN_FILENAME $) endif() endif() # First replace ${} variables, then $<> generator expressions configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/configure.h.in) file(GENERATE OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/$/configure.h INPUT ${CMAKE_CURRENT_BINARY_DIR}/configure.h.in) set(TextureToolsDistanceFieldGLTest_SRCS DistanceFieldGLTest.cpp) if(CORRADE_TARGET_IOS) # TODO: do this in a generic way in corrade_add_test() set_source_files_properties(DistanceFieldGLTestFiles PROPERTIES MACOSX_PACKAGE_LOCATION Resources) list(APPEND TextureToolsDistanceFieldGLTest_SRCS DistanceFieldGLTestFiles) endif() corrade_add_test(TextureToolsDistanceFieldGLTest ${TextureToolsDistanceFieldGLTest_SRCS} LIBRARIES MagnumTextureTools MagnumGL MagnumTrade MagnumDebugTools MagnumOpenGLTester FILES DistanceFieldGLTestFiles/input.tga DistanceFieldGLTestFiles/output.tga) target_include_directories(TextureToolsDistanceFieldGLTest PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/$) if(MAGNUM_BUILD_PLUGINS_STATIC) if(MAGNUM_WITH_ANYIMAGEIMPORTER) target_link_libraries(TextureToolsDistanceFieldGLTest PRIVATE AnyImageImporter) endif() if(MAGNUM_WITH_TGAIMPORTER) target_link_libraries(TextureToolsDistanceFieldGLTest PRIVATE TgaImporter) endif() else() # So the plugins get properly built when building the test if(MAGNUM_WITH_ANYIMAGEIMPORTER) add_dependencies(TextureToolsDistanceFieldGLTest AnyImageImporter) endif() if(MAGNUM_WITH_TGAIMPORTER) add_dependencies(TextureToolsDistanceFieldGLTest TgaImporter) endif() endif() endif()