#ifndef Magnum_Implementation_TextureState_h #define Magnum_Implementation_TextureState_h /* Copyright © 2010, 2011, 2012 Vladimír Vondruš This file is part of Magnum. Magnum is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3 only, as published by the Free Software Foundation. Magnum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License version 3 for more details. */ #include #include "Magnum.h" namespace Magnum { namespace Implementation { struct TextureState { inline TextureState(): maxSupportedLayerCount(0), maxSupportedAnisotropy(0.0f), currentLayer(0) {} GLint maxSupportedLayerCount; GLfloat maxSupportedAnisotropy; GLint currentLayer; std::vector bindings; }; }} #endif