# The following output is taken from `magnum-gl-info` with removed `GL_` # prefixes. Only vendor extensions are needed, everything else is pulled in # with GL 4.6. Some extensions are comented out as they don't add any symbols # that aren't already added by headers and would only bloat the headers. version 4.6 core # Need this only for sRGB S3TC definitions, everything else is core since 2.1 extension EXT_texture_sRGB optional extension AMD_transform_feedback3_lines_triangles optional extension AMD_vertex_shader_layer optional extension AMD_shader_trinary_minmax optional extension AMD_shader_explicit_vertex_parameter optional extension ARB_robustness optional extension ARB_robustness_isolation optional extension ARB_robustness_application_isolation optional extension ARB_robustness_share_group_isolation optional extension ARB_bindless_texture optional extension ARB_compute_variable_group_size optional extension ARB_seamless_cubemap_per_texture optional extension ARB_sparse_texture optional extension ARB_sparse_buffer optional extension ARB_ES3_2_compatibility optional extension ARB_sample_locations optional extension ATI_texture_mirror_once optional # extension EXT_texture_filter_anisotropic optional extension EXT_texture_compression_s3tc optional extension EXT_texture_mirror_clamp optional # extension EXT_texture_compression_dxt1 optional extension EXT_texture_sRGB_decode optional extension EXT_shader_integer_mix optional extension EXT_debug_label optional extension EXT_debug_marker optional extension EXT_texture_sRGB_R8 optional extension GREMEDY_string_marker optional extension KHR_texture_compression_astc_ldr optional # extension KHR_texture_compression_astc_hdr optional extension KHR_blend_equation_advanced optional extension KHR_blend_equation_advanced_coherent optional # extension KHR_texture_compression_astc_sliced_3d optional extension NV_fragment_shader_barycentric optional extension OVR_multiview optional extension OVR_multiview2 optional # kate: hl python