#include "flextGL.h" #include #include #include "Magnum/Platform/Implementation/OpenGLFunctionLoader.h" void flextGLInit() { Magnum::Platform::Implementation::OpenGLFunctionLoader loader; /* GL_ES_VERSION_3_1 */ flextglDispatchCompute = reinterpret_cast(loader.load("glDispatchCompute")); flextglDispatchComputeIndirect = reinterpret_cast(loader.load("glDispatchComputeIndirect")); flextglDrawArraysIndirect = reinterpret_cast(loader.load("glDrawArraysIndirect")); flextglDrawElementsIndirect = reinterpret_cast(loader.load("glDrawElementsIndirect")); flextglFramebufferParameteri = reinterpret_cast(loader.load("glFramebufferParameteri")); flextglGetFramebufferParameteriv = reinterpret_cast(loader.load("glGetFramebufferParameteriv")); flextglGetProgramInterfaceiv = reinterpret_cast(loader.load("glGetProgramInterfaceiv")); flextglGetProgramResourceIndex = reinterpret_cast(loader.load("glGetProgramResourceIndex")); flextglGetProgramResourceName = reinterpret_cast(loader.load("glGetProgramResourceName")); flextglGetProgramResourceiv = reinterpret_cast(loader.load("glGetProgramResourceiv")); flextglGetProgramResourceLocation = reinterpret_cast(loader.load("glGetProgramResourceLocation")); flextglUseProgramStages = reinterpret_cast(loader.load("glUseProgramStages")); flextglActiveShaderProgram = reinterpret_cast(loader.load("glActiveShaderProgram")); flextglCreateShaderProgramv = reinterpret_cast(loader.load("glCreateShaderProgramv")); flextglBindProgramPipeline = reinterpret_cast(loader.load("glBindProgramPipeline")); flextglDeleteProgramPipelines = reinterpret_cast(loader.load("glDeleteProgramPipelines")); flextglGenProgramPipelines = reinterpret_cast(loader.load("glGenProgramPipelines")); flextglIsProgramPipeline = reinterpret_cast(loader.load("glIsProgramPipeline")); flextglGetProgramPipelineiv = reinterpret_cast(loader.load("glGetProgramPipelineiv")); flextglProgramUniform1i = reinterpret_cast(loader.load("glProgramUniform1i")); flextglProgramUniform2i = reinterpret_cast(loader.load("glProgramUniform2i")); flextglProgramUniform3i = reinterpret_cast(loader.load("glProgramUniform3i")); flextglProgramUniform4i = reinterpret_cast(loader.load("glProgramUniform4i")); flextglProgramUniform1ui = reinterpret_cast(loader.load("glProgramUniform1ui")); flextglProgramUniform2ui = reinterpret_cast(loader.load("glProgramUniform2ui")); flextglProgramUniform3ui = reinterpret_cast(loader.load("glProgramUniform3ui")); flextglProgramUniform4ui = reinterpret_cast(loader.load("glProgramUniform4ui")); flextglProgramUniform1f = reinterpret_cast(loader.load("glProgramUniform1f")); flextglProgramUniform2f = reinterpret_cast(loader.load("glProgramUniform2f")); flextglProgramUniform3f = reinterpret_cast(loader.load("glProgramUniform3f")); flextglProgramUniform4f = reinterpret_cast(loader.load("glProgramUniform4f")); flextglProgramUniform1iv = reinterpret_cast(loader.load("glProgramUniform1iv")); flextglProgramUniform2iv = reinterpret_cast(loader.load("glProgramUniform2iv")); flextglProgramUniform3iv = reinterpret_cast(loader.load("glProgramUniform3iv")); flextglProgramUniform4iv = reinterpret_cast(loader.load("glProgramUniform4iv")); flextglProgramUniform1uiv = reinterpret_cast(loader.load("glProgramUniform1uiv")); flextglProgramUniform2uiv = reinterpret_cast(loader.load("glProgramUniform2uiv")); flextglProgramUniform3uiv = reinterpret_cast(loader.load("glProgramUniform3uiv")); flextglProgramUniform4uiv = reinterpret_cast(loader.load("glProgramUniform4uiv")); flextglProgramUniform1fv = reinterpret_cast(loader.load("glProgramUniform1fv")); flextglProgramUniform2fv = reinterpret_cast(loader.load("glProgramUniform2fv")); flextglProgramUniform3fv = reinterpret_cast(loader.load("glProgramUniform3fv")); flextglProgramUniform4fv = reinterpret_cast(loader.load("glProgramUniform4fv")); flextglProgramUniformMatrix2fv = reinterpret_cast(loader.load("glProgramUniformMatrix2fv")); flextglProgramUniformMatrix3fv = reinterpret_cast(loader.load("glProgramUniformMatrix3fv")); flextglProgramUniformMatrix4fv = reinterpret_cast(loader.load("glProgramUniformMatrix4fv")); flextglProgramUniformMatrix2x3fv = reinterpret_cast(loader.load("glProgramUniformMatrix2x3fv")); flextglProgramUniformMatrix3x2fv = reinterpret_cast(loader.load("glProgramUniformMatrix3x2fv")); flextglProgramUniformMatrix2x4fv = reinterpret_cast(loader.load("glProgramUniformMatrix2x4fv")); flextglProgramUniformMatrix4x2fv = reinterpret_cast(loader.load("glProgramUniformMatrix4x2fv")); flextglProgramUniformMatrix3x4fv = reinterpret_cast(loader.load("glProgramUniformMatrix3x4fv")); flextglProgramUniformMatrix4x3fv = reinterpret_cast(loader.load("glProgramUniformMatrix4x3fv")); flextglValidateProgramPipeline = reinterpret_cast(loader.load("glValidateProgramPipeline")); flextglGetProgramPipelineInfoLog = reinterpret_cast(loader.load("glGetProgramPipelineInfoLog")); flextglBindImageTexture = reinterpret_cast(loader.load("glBindImageTexture")); flextglGetBooleani_v = reinterpret_cast(loader.load("glGetBooleani_v")); flextglMemoryBarrier = reinterpret_cast(loader.load("glMemoryBarrier")); flextglMemoryBarrierByRegion = reinterpret_cast(loader.load("glMemoryBarrierByRegion")); flextglTexStorage2DMultisample = reinterpret_cast(loader.load("glTexStorage2DMultisample")); flextglGetMultisamplefv = reinterpret_cast(loader.load("glGetMultisamplefv")); flextglSampleMaski = reinterpret_cast(loader.load("glSampleMaski")); flextglGetTexLevelParameteriv = reinterpret_cast(loader.load("glGetTexLevelParameteriv")); flextglGetTexLevelParameterfv = reinterpret_cast(loader.load("glGetTexLevelParameterfv")); flextglBindVertexBuffer = reinterpret_cast(loader.load("glBindVertexBuffer")); flextglVertexAttribFormat = reinterpret_cast(loader.load("glVertexAttribFormat")); flextglVertexAttribIFormat = reinterpret_cast(loader.load("glVertexAttribIFormat")); flextglVertexAttribBinding = reinterpret_cast(loader.load("glVertexAttribBinding")); flextglVertexBindingDivisor = reinterpret_cast(loader.load("glVertexBindingDivisor")); /* GL_ANDROID_extension_pack_es31a */ /* GL_APPLE_texture_format_BGRA8888 */ /* GL_EXT_texture_filter_anisotropic */ /* GL_EXT_texture_format_BGRA8888 */ /* GL_EXT_read_format_bgra */ /* GL_EXT_multi_draw_arrays */ flextglMultiDrawArraysEXT = reinterpret_cast(loader.load("glMultiDrawArraysEXT")); flextglMultiDrawElementsEXT = reinterpret_cast(loader.load("glMultiDrawElementsEXT")); /* GL_EXT_debug_label */ flextglLabelObjectEXT = reinterpret_cast(loader.load("glLabelObjectEXT")); flextglGetObjectLabelEXT = reinterpret_cast(loader.load("glGetObjectLabelEXT")); /* GL_EXT_debug_marker */ flextglInsertEventMarkerEXT = reinterpret_cast(loader.load("glInsertEventMarkerEXT")); flextglPushGroupMarkerEXT = reinterpret_cast(loader.load("glPushGroupMarkerEXT")); flextglPopGroupMarkerEXT = reinterpret_cast(loader.load("glPopGroupMarkerEXT")); /* GL_EXT_disjoint_timer_query */ flextglGenQueriesEXT = reinterpret_cast(loader.load("glGenQueriesEXT")); flextglDeleteQueriesEXT = reinterpret_cast(loader.load("glDeleteQueriesEXT")); flextglIsQueryEXT = reinterpret_cast(loader.load("glIsQueryEXT")); flextglBeginQueryEXT = reinterpret_cast(loader.load("glBeginQueryEXT")); flextglEndQueryEXT = reinterpret_cast(loader.load("glEndQueryEXT")); flextglQueryCounterEXT = reinterpret_cast(loader.load("glQueryCounterEXT")); flextglGetQueryivEXT = reinterpret_cast(loader.load("glGetQueryivEXT")); flextglGetQueryObjectivEXT = reinterpret_cast(loader.load("glGetQueryObjectivEXT")); flextglGetQueryObjectuivEXT = reinterpret_cast(loader.load("glGetQueryObjectuivEXT")); flextglGetQueryObjecti64vEXT = reinterpret_cast(loader.load("glGetQueryObjecti64vEXT")); flextglGetQueryObjectui64vEXT = reinterpret_cast(loader.load("glGetQueryObjectui64vEXT")); /* GL_EXT_texture_sRGB_decode */ /* GL_EXT_sRGB_write_control */ /* GL_EXT_shader_integer_mix */ /* GL_EXT_copy_image */ flextglCopyImageSubDataEXT = reinterpret_cast(loader.load("glCopyImageSubDataEXT")); /* GL_EXT_draw_buffers_indexed */ flextglEnableiEXT = reinterpret_cast(loader.load("glEnableiEXT")); flextglDisableiEXT = reinterpret_cast(loader.load("glDisableiEXT")); flextglBlendEquationiEXT = reinterpret_cast(loader.load("glBlendEquationiEXT")); flextglBlendEquationSeparateiEXT = reinterpret_cast(loader.load("glBlendEquationSeparateiEXT")); flextglBlendFunciEXT = reinterpret_cast(loader.load("glBlendFunciEXT")); flextglBlendFuncSeparateiEXT = reinterpret_cast(loader.load("glBlendFuncSeparateiEXT")); flextglColorMaskiEXT = reinterpret_cast(loader.load("glColorMaskiEXT")); flextglIsEnablediEXT = reinterpret_cast(loader.load("glIsEnablediEXT")); /* GL_EXT_geometry_shader */ flextglFramebufferTextureEXT = reinterpret_cast(loader.load("glFramebufferTextureEXT")); /* GL_EXT_gpu_shader5 */ /* GL_EXT_shader_io_blocks */ /* GL_EXT_tessellation_shader */ flextglPatchParameteriEXT = reinterpret_cast(loader.load("glPatchParameteriEXT")); /* GL_EXT_texture_border_clamp */ flextglTexParameterIivEXT = reinterpret_cast(loader.load("glTexParameterIivEXT")); flextglTexParameterIuivEXT = reinterpret_cast(loader.load("glTexParameterIuivEXT")); flextglGetTexParameterIivEXT = reinterpret_cast(loader.load("glGetTexParameterIivEXT")); flextglGetTexParameterIuivEXT = reinterpret_cast(loader.load("glGetTexParameterIuivEXT")); flextglSamplerParameterIivEXT = reinterpret_cast(loader.load("glSamplerParameterIivEXT")); flextglSamplerParameterIuivEXT = reinterpret_cast(loader.load("glSamplerParameterIuivEXT")); flextglGetSamplerParameterIivEXT = reinterpret_cast(loader.load("glGetSamplerParameterIivEXT")); flextglGetSamplerParameterIuivEXT = reinterpret_cast(loader.load("glGetSamplerParameterIuivEXT")); /* GL_EXT_texture_buffer */ flextglTexBufferEXT = reinterpret_cast(loader.load("glTexBufferEXT")); flextglTexBufferRangeEXT = reinterpret_cast(loader.load("glTexBufferRangeEXT")); /* GL_EXT_texture_cube_map_array */ /* GL_EXT_primitive_bounding_box */ flextglPrimitiveBoundingBoxEXT = reinterpret_cast(loader.load("glPrimitiveBoundingBoxEXT")); /* GL_EXT_separate_shader_objects */ flextglUseShaderProgramEXT = reinterpret_cast(loader.load("glUseShaderProgramEXT")); flextglActiveProgramEXT = reinterpret_cast(loader.load("glActiveProgramEXT")); flextglCreateShaderProgramEXT = reinterpret_cast(loader.load("glCreateShaderProgramEXT")); flextglActiveShaderProgramEXT = reinterpret_cast(loader.load("glActiveShaderProgramEXT")); flextglBindProgramPipelineEXT = reinterpret_cast(loader.load("glBindProgramPipelineEXT")); flextglCreateShaderProgramvEXT = reinterpret_cast(loader.load("glCreateShaderProgramvEXT")); flextglDeleteProgramPipelinesEXT = reinterpret_cast(loader.load("glDeleteProgramPipelinesEXT")); flextglGenProgramPipelinesEXT = reinterpret_cast(loader.load("glGenProgramPipelinesEXT")); flextglGetProgramPipelineInfoLogEXT = reinterpret_cast(loader.load("glGetProgramPipelineInfoLogEXT")); flextglGetProgramPipelineivEXT = reinterpret_cast(loader.load("glGetProgramPipelineivEXT")); flextglIsProgramPipelineEXT = reinterpret_cast(loader.load("glIsProgramPipelineEXT")); flextglProgramParameteriEXT = reinterpret_cast(loader.load("glProgramParameteriEXT")); flextglProgramUniform1fEXT = reinterpret_cast(loader.load("glProgramUniform1fEXT")); flextglProgramUniform1fvEXT = reinterpret_cast(loader.load("glProgramUniform1fvEXT")); flextglProgramUniform1iEXT = reinterpret_cast(loader.load("glProgramUniform1iEXT")); flextglProgramUniform1ivEXT = reinterpret_cast(loader.load("glProgramUniform1ivEXT")); flextglProgramUniform2fEXT = reinterpret_cast(loader.load("glProgramUniform2fEXT")); flextglProgramUniform2fvEXT = reinterpret_cast(loader.load("glProgramUniform2fvEXT")); flextglProgramUniform2iEXT = reinterpret_cast(loader.load("glProgramUniform2iEXT")); flextglProgramUniform2ivEXT = reinterpret_cast(loader.load("glProgramUniform2ivEXT")); flextglProgramUniform3fEXT = reinterpret_cast(loader.load("glProgramUniform3fEXT")); flextglProgramUniform3fvEXT = reinterpret_cast(loader.load("glProgramUniform3fvEXT")); flextglProgramUniform3iEXT = reinterpret_cast(loader.load("glProgramUniform3iEXT")); flextglProgramUniform3ivEXT = reinterpret_cast(loader.load("glProgramUniform3ivEXT")); flextglProgramUniform4fEXT = reinterpret_cast(loader.load("glProgramUniform4fEXT")); flextglProgramUniform4fvEXT = reinterpret_cast(loader.load("glProgramUniform4fvEXT")); flextglProgramUniform4iEXT = reinterpret_cast(loader.load("glProgramUniform4iEXT")); flextglProgramUniform4ivEXT = reinterpret_cast(loader.load("glProgramUniform4ivEXT")); flextglProgramUniformMatrix2fvEXT = reinterpret_cast(loader.load("glProgramUniformMatrix2fvEXT")); flextglProgramUniformMatrix3fvEXT = reinterpret_cast(loader.load("glProgramUniformMatrix3fvEXT")); flextglProgramUniformMatrix4fvEXT = reinterpret_cast(loader.load("glProgramUniformMatrix4fvEXT")); flextglUseProgramStagesEXT = reinterpret_cast(loader.load("glUseProgramStagesEXT")); flextglValidateProgramPipelineEXT = reinterpret_cast(loader.load("glValidateProgramPipelineEXT")); flextglProgramUniform1uiEXT = reinterpret_cast(loader.load("glProgramUniform1uiEXT")); flextglProgramUniform2uiEXT = reinterpret_cast(loader.load("glProgramUniform2uiEXT")); flextglProgramUniform3uiEXT = reinterpret_cast(loader.load("glProgramUniform3uiEXT")); flextglProgramUniform4uiEXT = reinterpret_cast(loader.load("glProgramUniform4uiEXT")); flextglProgramUniform1uivEXT = reinterpret_cast(loader.load("glProgramUniform1uivEXT")); flextglProgramUniform2uivEXT = reinterpret_cast(loader.load("glProgramUniform2uivEXT")); flextglProgramUniform3uivEXT = reinterpret_cast(loader.load("glProgramUniform3uivEXT")); flextglProgramUniform4uivEXT = reinterpret_cast(loader.load("glProgramUniform4uivEXT")); flextglProgramUniformMatrix2x3fvEXT = reinterpret_cast(loader.load("glProgramUniformMatrix2x3fvEXT")); flextglProgramUniformMatrix3x2fvEXT = reinterpret_cast(loader.load("glProgramUniformMatrix3x2fvEXT")); flextglProgramUniformMatrix2x4fvEXT = reinterpret_cast(loader.load("glProgramUniformMatrix2x4fvEXT")); flextglProgramUniformMatrix4x2fvEXT = reinterpret_cast(loader.load("glProgramUniformMatrix4x2fvEXT")); flextglProgramUniformMatrix3x4fvEXT = reinterpret_cast(loader.load("glProgramUniformMatrix3x4fvEXT")); flextglProgramUniformMatrix4x3fvEXT = reinterpret_cast(loader.load("glProgramUniformMatrix4x3fvEXT")); /* GL_EXT_multisampled_render_to_texture */ flextglRenderbufferStorageMultisampleEXT = reinterpret_cast(loader.load("glRenderbufferStorageMultisampleEXT")); flextglFramebufferTexture2DMultisampleEXT = reinterpret_cast(loader.load("glFramebufferTexture2DMultisampleEXT")); /* GL_EXT_robustness */ flextglGetGraphicsResetStatusEXT = reinterpret_cast(loader.load("glGetGraphicsResetStatusEXT")); flextglReadnPixelsEXT = reinterpret_cast(loader.load("glReadnPixelsEXT")); flextglGetnUniformfvEXT = reinterpret_cast(loader.load("glGetnUniformfvEXT")); flextglGetnUniformivEXT = reinterpret_cast(loader.load("glGetnUniformivEXT")); /* GL_KHR_texture_compression_astc_ldr */ /* GL_KHR_texture_compression_astc_hdr */ /* GL_KHR_debug */ flextglDebugMessageControl = reinterpret_cast(loader.load("glDebugMessageControl")); flextglDebugMessageInsert = reinterpret_cast(loader.load("glDebugMessageInsert")); flextglDebugMessageCallback = reinterpret_cast(loader.load("glDebugMessageCallback")); flextglGetDebugMessageLog = reinterpret_cast(loader.load("glGetDebugMessageLog")); flextglPushDebugGroup = reinterpret_cast(loader.load("glPushDebugGroup")); flextglPopDebugGroup = reinterpret_cast(loader.load("glPopDebugGroup")); flextglObjectLabel = reinterpret_cast(loader.load("glObjectLabel")); flextglGetObjectLabel = reinterpret_cast(loader.load("glGetObjectLabel")); flextglObjectPtrLabel = reinterpret_cast(loader.load("glObjectPtrLabel")); flextglGetObjectPtrLabel = reinterpret_cast(loader.load("glGetObjectPtrLabel")); flextglGetPointerv = reinterpret_cast(loader.load("glGetPointerv")); flextglDebugMessageControlKHR = reinterpret_cast(loader.load("glDebugMessageControlKHR")); flextglDebugMessageInsertKHR = reinterpret_cast(loader.load("glDebugMessageInsertKHR")); flextglDebugMessageCallbackKHR = reinterpret_cast(loader.load("glDebugMessageCallbackKHR")); flextglGetDebugMessageLogKHR = reinterpret_cast(loader.load("glGetDebugMessageLogKHR")); flextglPushDebugGroupKHR = reinterpret_cast(loader.load("glPushDebugGroupKHR")); flextglPopDebugGroupKHR = reinterpret_cast(loader.load("glPopDebugGroupKHR")); flextglObjectLabelKHR = reinterpret_cast(loader.load("glObjectLabelKHR")); flextglGetObjectLabelKHR = reinterpret_cast(loader.load("glGetObjectLabelKHR")); flextglObjectPtrLabelKHR = reinterpret_cast(loader.load("glObjectPtrLabelKHR")); flextglGetObjectPtrLabelKHR = reinterpret_cast(loader.load("glGetObjectPtrLabelKHR")); flextglGetPointervKHR = reinterpret_cast(loader.load("glGetPointervKHR")); /* GL_KHR_blend_equation_advanced */ flextglBlendBarrierKHR = reinterpret_cast(loader.load("glBlendBarrierKHR")); /* GL_KHR_blend_equation_advanced_coherent */ /* GL_KHR_robustness */ flextglGetGraphicsResetStatus = reinterpret_cast(loader.load("glGetGraphicsResetStatus")); flextglReadnPixels = reinterpret_cast(loader.load("glReadnPixels")); flextglGetnUniformfv = reinterpret_cast(loader.load("glGetnUniformfv")); flextglGetnUniformiv = reinterpret_cast(loader.load("glGetnUniformiv")); flextglGetnUniformuiv = reinterpret_cast(loader.load("glGetnUniformuiv")); flextglGetGraphicsResetStatusKHR = reinterpret_cast(loader.load("glGetGraphicsResetStatusKHR")); flextglReadnPixelsKHR = reinterpret_cast(loader.load("glReadnPixelsKHR")); flextglGetnUniformfvKHR = reinterpret_cast(loader.load("glGetnUniformfvKHR")); flextglGetnUniformivKHR = reinterpret_cast(loader.load("glGetnUniformivKHR")); flextglGetnUniformuivKHR = reinterpret_cast(loader.load("glGetnUniformuivKHR")); /* GL_KHR_robust_buffer_access_behavior */ /* GL_KHR_context_flush_control */ /* GL_NV_read_buffer_front */ /* GL_NV_read_depth */ /* GL_NV_read_stencil */ /* GL_NV_read_depth_stencil */ /* GL_NV_texture_border_clamp */ /* GL_NV_shader_noperspective_interpolation */ /* GL_NV_polygon_mode */ flextglPolygonModeNV = reinterpret_cast(loader.load("glPolygonModeNV")); /* GL_OES_depth32 */ /* GL_OES_mapbuffer */ flextglMapBufferOES = reinterpret_cast(loader.load("glMapBufferOES")); flextglUnmapBufferOES = reinterpret_cast(loader.load("glUnmapBufferOES")); flextglGetBufferPointervOES = reinterpret_cast(loader.load("glGetBufferPointervOES")); /* GL_OES_stencil1 */ /* GL_OES_stencil4 */ /* GL_OES_sample_shading */ flextglMinSampleShadingOES = reinterpret_cast(loader.load("glMinSampleShadingOES")); /* GL_OES_sample_variables */ /* GL_OES_shader_image_atomic */ /* GL_OES_shader_multisample_interpolation */ /* GL_OES_texture_stencil8 */ /* GL_OES_texture_storage_multisample_2d_array */ flextglTexStorage3DMultisampleOES = reinterpret_cast(loader.load("glTexStorage3DMultisampleOES")); }