# # This file is part of Magnum. # # Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER # DEALINGS IN THE SOFTWARE. # # Disable `-pedantic` for GCC 4.6, as the compiler doesn't like # list-initialization of array of classes (RectangularMatrix constructors). It # is perfectly legal C++11 and both GCC 4.7 and Clang accept it without notice. if(CORRADE_GCC46_COMPATIBILITY) string(REPLACE "-pedantic" "" CORRADE_CXX_FLAGS "${CORRADE_CXX_FLAGS}") endif() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CORRADE_CXX_FLAGS}") include_directories( ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ${CORRADE_INCLUDE_DIR} # We can use both implicit include path (GLES2/gl2.h) where our headers can # be overriden with system ones or explicit (OpenGL/GLES2/gl2ext.h) where # only our headers will be used ${CMAKE_SOURCE_DIR}/external ${CMAKE_SOURCE_DIR}/external/OpenGL) configure_file(${CMAKE_CURRENT_SOURCE_DIR}/magnumConfigure.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/magnumConfigure.h) # Files shared between main library and unit test library set(Magnum_SRCS AbstractFramebuffer.cpp AbstractImage.cpp AbstractTexture.cpp AbstractShaderProgram.cpp Buffer.cpp Context.cpp DebugMarker.cpp DefaultFramebuffer.cpp Framebuffer.cpp Image.cpp Mesh.cpp OpenGL.cpp Query.cpp Renderbuffer.cpp Resource.cpp Shader.cpp Timeline.cpp Implementation/BufferState.cpp Implementation/State.cpp Trade/AbstractImageConverter.cpp Trade/AbstractImporter.cpp Trade/AbstractMaterialData.cpp Trade/MeshData2D.cpp Trade/MeshData3D.cpp Trade/MeshObjectData2D.cpp Trade/MeshObjectData3D.cpp Trade/ObjectData2D.cpp Trade/ObjectData3D.cpp Trade/PhongMaterialData.cpp Trade/SceneData.cpp) # Desktop-only code if(NOT TARGET_GLES) set(Magnum_SRCS ${Magnum_SRCS} BufferTexture.cpp) endif() # Not-ES2 code if(NOT TARGET_GLES2) set(Magnum_SRCS ${Magnum_SRCS} BufferImage.cpp) endif() set(Magnum_HEADERS AbstractFramebuffer.h AbstractImage.h AbstractResourceLoader.h AbstractShaderProgram.h AbstractTexture.h Array.h Buffer.h Color.h Context.h CubeMapTexture.h DebugMarker.h DefaultFramebuffer.h DimensionTraits.h Extensions.h Framebuffer.h Image.h ImageWrapper.h Magnum.h Mesh.h OpenGL.h Query.h Renderbuffer.h Renderer.h Resource.h ResourceManager.h Shader.h Swizzle.h Texture.h Timeline.h Types.h magnumVisibility.h) # Desktop-only headers if(NOT TARGET_GLES) set(Magnum_HEADERS ${Magnum_HEADERS} BufferTexture.h CubeMapTextureArray.h) endif() # Not-ES2 headers if(NOT TARGET_GLES2) set(Magnum_HEADERS ${Magnum_HEADERS} BufferImage.h) endif() # Files shared between main library and math unit test library set(MagnumMath_SRCS Math/Angle.cpp Math/Complex.cpp Math/DualComplex.cpp Math/DualQuaternion.cpp Math/Functions.cpp Math/Quaternion.cpp Math/RectangularMatrix.cpp Math/Vector.cpp) # Set shared library flags for the objects, as they will be part of shared lib # TODO: fix when CMake sets target_EXPORTS for OBJECT targets as well add_library(MagnumMathObjects OBJECT ${MagnumMath_SRCS}) add_library(MagnumObjects OBJECT ${Magnum_SRCS}) set_target_properties(MagnumObjects MagnumMathObjects PROPERTIES COMPILE_FLAGS "-DMagnumObjects_EXPORTS ${CMAKE_SHARED_LIBRARY_CXX_FLAGS}") # Main library add_library(Magnum SHARED $ $) set(Magnum_LIBS ${CORRADE_UTILITY_LIBRARY} ${CORRADE_PLUGINMANAGER_LIBRARY}) if(NOT TARGET_GLES OR TARGET_DESKTOP_GLES) set(Magnum_LIBS ${Magnum_LIBS} ${OPENGL_gl_LIBRARY}) elseif(TARGET_GLES2) set(Magnum_LIBS ${Magnum_LIBS} ${OPENGLES2_LIBRARY}) else() set(Magnum_LIBS ${Magnum_LIBS} ${OPENGLES3_LIBRARY}) endif() if(NOT TARGET_GLES) set(Magnum_LIBS ${Magnum_LIBS} ${GLEW_LIBRARIES}) endif() target_link_libraries(Magnum ${Magnum_LIBS}) install(TARGETS Magnum DESTINATION ${MAGNUM_LIBRARY_INSTALL_DIR}) install(FILES ${Magnum_HEADERS} DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/magnumConfigure.h DESTINATION ${MAGNUM_INCLUDE_INSTALL_DIR}) add_subdirectory(Math) add_subdirectory(Platform) add_subdirectory(Trade) if(WITH_DEBUGTOOLS) add_subdirectory(DebugTools) endif() if(WITH_MESHTOOLS) add_subdirectory(MeshTools) endif() if(WITH_PHYSICS) add_subdirectory(Physics) endif() if(WITH_PRIMITIVES) add_subdirectory(Primitives) endif() if(WITH_SCENEGRAPH) add_subdirectory(SceneGraph) endif() if(WITH_SHADERS) add_subdirectory(Shaders) endif() if(WITH_TEXT) add_subdirectory(Text) endif() if(WITH_TEXTURETOOLS) add_subdirectory(TextureTools) endif() if(BUILD_TESTS) # Libraries with graceful assert for testing add_library(MagnumMathTestLib SHARED $) set_target_properties(MagnumMathTestLib PROPERTIES COMPILE_FLAGS -DCORRADE_GRACEFUL_ASSERT) target_link_libraries(MagnumMathTestLib ${CORRADE_UTILITY_LIBRARY}) add_library(MagnumTestLib SHARED $ $) set_target_properties(MagnumTestLib PROPERTIES COMPILE_FLAGS -DCORRADE_GRACEFUL_ASSERT) target_link_libraries(MagnumTestLib ${Magnum_LIBS}) add_subdirectory(Test) endif()