# CMake 2.8.8 required for OBJECT library target cmake_minimum_required(VERSION 2.8.8) project(Magnum) include(CMakeDependentOption) option(GCC46_COMPATIBILITY "Enable compatibility mode for GCC 4.6 (might disable some features)" OFF) option(TARGET_GLES "Build for OpenGL ES instead of desktop OpenGL" OFF) cmake_dependent_option(TARGET_GLES2 "Build for OpenGL ES 2" ON "TARGET_GLES" OFF) # Parts of the library option(WITH_EVERYTHING "Build everything (doesn't include contexts)" ON) cmake_dependent_option(WITH_MESHTOOLS "Build MeshTools library" OFF "NOT WITH_EVERYTHING" ON) cmake_dependent_option(WITH_PHYSICS "Build Physics library" OFF "NOT WITH_EVERYTHING" ON) cmake_dependent_option(WITH_PRIMITIVES "Builf Primitives library" OFF "NOT WITH_EVERYTHING" ON) cmake_dependent_option(WITH_SCENEGRAPH "Build SceneGraph library" OFF "NOT WITH_EVERYTHING;NOT WITH_PHYSICS" ON) cmake_dependent_option(WITH_SHADERS "Build Shaders library" OFF "NOT WITH_EVERYTHING;NOT WITH_PHYSICS" ON) option(WITH_GLXWINDOWCONTEXT "Build GlxWindowContext library" OFF) cmake_dependent_option(WITH_XEGLWINDOWCONTEXT "Build XEglWindowContext library" OFF "TARGET_GLES" OFF) cmake_dependent_option(WITH_GLUTWINDOWCONTEXT "Build GlutWindowContext library" OFF "NOT TARGET_GLES" OFF) option(WITH_SDL2WINDOWCONTEXT "Build Sdl2WindowContext library" OFF) option(BUILD_TESTS "Build unit tests." OFF) if(BUILD_TESTS) enable_testing() endif() set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${Magnum_SOURCE_DIR}/modules/") # Check dependencies find_package(Corrade REQUIRED) if(NOT TARGET_GLES) find_package(OpenGL REQUIRED) find_package(GLEW REQUIRED) else() find_package(OpenGLES2 REQUIRED) endif() # Installation paths set(MAGNUM_LIBRARY_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}) set(MAGNUM_CMAKE_MODULE_INSTALL_DIR ${CMAKE_ROOT}/Modules) set(MAGNUM_INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/include/Magnum) include_directories(${CMAKE_SOURCE_DIR}/external) add_subdirectory(external) add_subdirectory(modules) add_subdirectory(src)